Player Matchup

Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Kakashi-ISensei
Neith
Level 159
God Stats
9W - 4L
1,665 SR
Queue Stats
371W - 357L
1,556 Elo+
Solo
Chang'e
Chang'e
Senjuu7
Chang'e
Level 141
God Stats
11W - 12L
1,504 SR
Queue Stats
572W - 517L
1,554 Elo+
Party 3
Geb
Geb
Squatternutboshz
Geb
Level 108
God Stats
10W - 2L
1,808 SR
Queue Stats
125W - 124L
1,456 Elo+
Solo
Ra
Ra
lvl3_Psyduck
Ra
Level 127
God Stats
5W - 2L
1,679 SR
Queue Stats
400W - 364L
1,577 Elo+
Party 3
Team Averages
Level 131
1,631 SR
1,529 Elo+

VS

Team Averages
Level 99
1,470 SR
1,518 Elo+
Da Ji
Da Ji
DaMangoo
Da Ji
Level 105
God Stats
0W - 2L
1,282 SR
Queue Stats
136W - 137L
1,531 Elo+
Party 2
Chernobog
Chernobog
LaPulgà
Chernobog
Level 129
God Stats
4W - 4L
1,496 SR
Queue Stats
332W - 302L
1,588 Elo+
Party 2
Ra
Ra
OG_Duckzz
Ra
Level 89
God Stats
2W - 5L
1,382 SR
Queue Stats
84W - 96L
1,409 Elo+
Party 1
Nike
Nike
OG_Killaz19
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
YohnnyWeez
Jormungandr
Level 111
God Stats
6W - 4L
1,688 SR
Queue Stats
236W - 203L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
8 / 0 / 0
7,567
688
6,922
9,017
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
6,462
587
4,336
5,360
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Senjuu7
Chang'e
12
2 / 0 / 0
7,318
665
7,233
10,023
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 2 / 4
5,901
536
3,594
8,627
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 1 / 5
6,960
633
6,553
6,348
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DaMangoo
Da Ji
10
4 / 4 / 0
6,118
556
7,519
11,084
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
LaPulgà
Chernobog
11
0 / 1 / 1
5,937
540
3,529
6,188
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 0
5,770
525
2,695
9,122
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
5,199
473
4,342
9,980
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
YohnnyWeez
Jormungandr
9
0 / 0 / 2
5,589
508
2,346
5,244
3,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
4
4
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
0
8
L
Da Ji
DaMangoo
Da Ji
4
4
0
1
W
1
1
0
1
L
Chernobog
LaPulgà
Chernobog
0
1
1
0.5
L
0
4
0
0
L
0
2
0
0
W
Chang'e
Senjuu7
Chang'e
2
0
0
2
W
0
2
4
1
L
Jormungandr
YohnnyWeez
Jormungandr
0
0
2
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,638
Damage
20,431
39,375
Taken
41,618
18,072
Mitigated
18,856
20,350
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,922
2,840
0
1,312
9,017
3,260
0
1,020
7,923
0
51,432
L
Da Ji
DaMangoo
Da Ji
7,519
2,208
0
954
11,084
4,223
0
1,359
9,606
0
36,746
W
4,336
1,298
0
3,225
5,360
2,031
426
934
4,426
0
52,477
L
Chernobog
LaPulgà
Chernobog
3,529
2,118
0
1,760
6,188
2,118
0
1,375
4,790
0
49,086
L
2,695
418
132
3,430
9,122
3,595
0
5,007
3,732
48,556
0
L
4,342
555
0
1,671
9,980
5,075
0
6,316
2,881
0
34,055
W
Chang'e
Senjuu7
Chang'e
7,233
673
160
8,153
10,023
4,257
205
0
10,023
57,538
0
W
3,594
709
176
2,550
8,627
6,141
0
1,000
7,575
13,888
0
L
Jormungandr
YohnnyWeez
Jormungandr
2,346
988
0
1,602
5,244
3,845
0
1,977
3,229
20,357
0
W
6,553
1,015
858
3,916
6,348
2,383
188
1,823
4,387
59,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
28,613
367
Minions Killed
295
0
Camps Cleared
0
1,170,400
Distance Traveled
1,162,051
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,567
688
69
6
0
294,653
2
L
Da Ji
6,118
556
52
5
0
241,010
0
W
Neith
6,462
587
82
7
0
184,546
0
L
Chernobog
5,937
540
87
8
0
222,330
0
L
Ra
5,770
525
82
7
0
237,173
3
L
Nike
5,199
473
43
4
0
231,421
1
W
Chang'e
7,318
665
94
9
0
201,656
0
W
Geb
5,901
536
20
2
0
246,261
2
L
Jormungandr
5,589
508
31
3
0
230,117
2
W
Ra
6,960
633
102
9
0
243,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role