Player Matchup

Ganesha
Ganesha
AndreMV22
Ganesha
Level 107
God Stats
4W - 2L
1,741 SR
Queue Stats
90W - 105L
1,407 Elo+
Party 1
Mercury
Mercury
Hellz129
Mercury
Level 37
God Stats
9W - 8L
1,655 SR
Queue Stats
25W - 20L
1,495 Elo+
Solo
Awilix
Awilix
NatanTgamer
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,333 Elo+
Party 1
Sylvanus
Sylvanus
Venonpool80
Sylvanus
Level 4
God Stats
1W - 1L
1,650 SR
Queue Stats
2W - 2L
1,522 Elo+
Party 1
Cupid
Cupid
igor-solar
Cupid
Level 25
God Stats
1W - 5L
1,224 SR
Queue Stats
27W - 33L
1,359 Elo+
Party 1
Team Averages
Level 38
1,554 SR
1,423 Elo+

VS

Team Averages
Level 39
1,499 SR
1,374 Elo+
Anubis
Anubis
JOSHAKILL
Anubis
Level 14
God Stats
9W - 10L
1,454 SR
Queue Stats
17W - 27L
1,306 Elo+
Party 2
Geb
Geb
Jaycicle
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,414 Elo+
Party 3
Hun Batz
Hun Batz
Joedatho
Hun Batz
Level 12
God Stats
3W - 2L
1,452 SR
Queue Stats
11W - 11L
1,367 Elo+
Party 3
Hera
Hera
RockyTheNoodle
Hera
Level 67
God Stats
14W - 14L
1,453 SR
Queue Stats
155W - 146L
1,420 Elo+
Party 3
Apollo
Apollo
RyoMatachi
Apollo
Level 82
God Stats
5W - 2L
1,636 SR
Queue Stats
160W - 164L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndreMV22
Ganesha
16
0 / 3 / 3
11,583
1,158
10,396
21,368
27,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Hellz129
Mercury
15
2 / 0 / 1
10,252
1,025
3,979
5,739
2,406
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
15
1 / 2 / 0
9,923
992
3,127
11,557
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Venonpool80
Sylvanus
15
0 / 2 / 0
10,271
1,027
3,110
21,329
21,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cupid
15
0 / 0 / 1
9,430
943
3,311
3,815
1,535
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

248

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JOSHAKILL
Anubis
16
0 / 0 / 5
9,900
990
5,813
2,049
1,069
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 5
10,822
1,082
7,974
13,148
15,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Joedatho
Hun Batz
16
0 / 1 / 4
9,596
960
9,301
4,211
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 1
11,432
1,143
20,235
3,081
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
RyoMatachi
Apollo
16
1 / 1 / 6
10,336
1,034
13,934
5,665
2,529
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
7
7
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AndreMV22
Ganesha
0
3
3
0.5
L
Mercury
Hellz129
Mercury
2
0
1
2.5
W
Anubis
JOSHAKILL
Anubis
0
0
5
2.5
W
0
1
5
2.5
W
Hun Batz
Joedatho
Hun Batz
0
1
4
2
L
Awilix
1
2
0
0.5
W
6
0
1
6.5
W
Apollo
RyoMatachi
Apollo
1
1
6
4
L
Sylvanus
Venonpool80
Sylvanus
0
2
0
0
L
Cupid
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
57,257
63,808
Taken
28,154
59,320
Mitigated
22,538
8,680
Healing
2,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AndreMV22
Ganesha
10,396
199
0
1,380
21,368
27,443
0
12,684
8,684
30,109
939
L
Mercury
Hellz129
Mercury
3,979
2,665
0
120
5,739
2,406
0
1,433
4,306
0
26,557
W
Anubis
JOSHAKILL
Anubis
5,813
232
0
915
2,049
1,069
0
863
1,186
21,357
0
W
7,974
2,415
0
1,415
13,148
15,148
0
5,512
7,636
18,957
0
W
Hun Batz
Joedatho
Hun Batz
9,301
1,853
0
78
4,211
2,527
0
1,534
2,677
0
17,433
L
Awilix
3,127
578
0
54
11,557
6,143
0
5,375
6,182
0
15,546
W
20,235
4,681
0
0
3,081
1,265
0
2,108
973
39,465
0
W
Apollo
RyoMatachi
Apollo
13,934
7,423
0
0
5,665
2,529
0
2,550
3,115
0
33,730
L
Sylvanus
Venonpool80
Sylvanus
3,110
1,126
2,666
2,802
21,329
21,793
0
12,728
8,601
12,155
0
L
Cupid
3,311
1,827
1,133
525
3,815
1,535
0
1,802
2,013
0
18,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
52,086
172
Minions Killed
187
6
Camps Cleared
5
927,538
Distance Traveled
1,044,385
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,583
1,158
0
0
0
196,565
0
L
Mercury
10,252
1,025
56
6
2
237,356
0
W
Anubis
9,900
990
39
4
1
201,711
0
W
Geb
10,822
1,082
18
2
0
212,160
0
W
Hun Batz
9,596
960
24
2
0
211,878
0
L
Awilix
9,923
992
50
5
2
207,269
0
W
Hera
11,432
1,143
55
6
0
230,966
0
W
Apollo
10,336
1,034
51
5
4
187,670
0
L
Sylvanus
10,271
1,027
41
4
0
172,128
0
L
Cupid
9,430
943
25
3
2
114,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role