Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Astonishing Inc
Jormungandr
Level 128
God Stats
1W - 0L
1,200 SR
Queue Stats
80W - 75L
1,509 Elo+
Party 1
Merlin
Merlin
ChimpChamp
Merlin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,641 Elo+
Solo
Arachne
Arachne
Micrographic
Arachne
Level 146
God Stats
2W - 2L
1,455 SR
Queue Stats
54W - 53L
1,492 Elo+
Party 1
Cupid
Cupid
RulyLeviathan
Cupid
Level 158
God Stats
12W - 12L
1,470 SR
Queue Stats
187W - 188L
1,522 Elo+
Solo
Team Averages
Level 144
1,425 SR
1,533 Elo+

VS

Team Averages
Level 150
1,697 SR
1,549 Elo+
Ishtar
Ishtar
NTDiaz
Ishtar
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,526 Elo+
Party 3
Ix Chel
Ix Chel
Prinun
Ix Chel
Level 143
God Stats
2W - 2L
1,884 SR
Queue Stats
26W - 43L
1,478 Elo+
Party 2
Olorun
Olorun
isaislays
Olorun
Level 153
God Stats
0W - 1L
1,675 SR
Queue Stats
161W - 158L
1,578 Elo+
Party 2
Serqet
Serqet
rocket01_18
Serqet
Level 149
God Stats
0W - 1L
1,859 SR
Queue Stats
22W - 12L
1,658 Elo+
Party 3
Awilix
Awilix
xDjinnSlayerx
Awilix
Level 146
God Stats
14W - 15L
1,569 SR
Queue Stats
167W - 139L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 3 / 4
6,449
806
4,945
7,259
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Astonishing Inc
Jormungandr
13
2 / 1 / 4
6,908
864
3,649
6,483
5,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
ChimpChamp
Merlin
13
2 / 1 / 3
7,038
880
5,429
3,524
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Micrographic
Arachne
13
1 / 3 / 3
6,814
852
4,666
9,073
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 4
6,681
835
4,347
8,315
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
NTDiaz
Ishtar
11
1 / 0 / 2
6,300
788
2,549
3,638
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
Prinun
Ix Chel
13
3 / 3 / 1
6,865
858
6,792
5,856
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
isaislays
Olorun
12
2 / 1 / 3
6,908
864
5,779
6,287
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
13
3 / 0 / 1
6,781
848
2,366
3,501
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 3 / 5
6,648
831
6,099
7,292
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
7
Kills
9
9
Deaths
7
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
4
0.67
W
Jormungandr
Astonishing Inc
Jormungandr
2
1
4
4
W
Merlin
ChimpChamp
Merlin
2
1
3
3.5
W
Arachne
Micrographic
Arachne
1
3
3
0.83
L
Ishtar
NTDiaz
Ishtar
1
0
2
2
L
Ix Chel
Prinun
Ix Chel
3
3
1
1.17
W
2
1
4
4
L
Olorun
isaislays
Olorun
2
1
3
3.5
L
Serqet
3
0
1
3.5
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,036
Damage
23,585
34,654
Taken
26,574
18,108
Mitigated
11,756
12,926
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,945
779
2,093
2,420
7,259
3,521
257
2,316
4,733
14,897
0
W
Jormungandr
Astonishing Inc
Jormungandr
3,649
964
0
1,641
6,483
5,451
117
3,165
3,318
16,881
192
W
Merlin
ChimpChamp
Merlin
5,429
215
0
0
3,524
1,419
1,063
1,148
2,376
20,725
0
W
Arachne
Micrographic
Arachne
4,666
2,878
0
2,573
9,073
4,426
0
4,001
5,072
0
15,818
L
Ishtar
NTDiaz
Ishtar
2,549
2,144
0
971
3,638
1,376
0
2,093
1,506
0
12,258
L
Ix Chel
Prinun
Ix Chel
6,792
1,483
265
523
5,856
2,585
480
2,084
3,635
20,124
0
W
4,347
1,628
1,460
2,739
8,315
3,291
1,519
1,638
6,533
0
14,219
L
Olorun
isaislays
Olorun
5,779
2,235
760
2,226
6,287
2,928
992
3,249
2,775
16,807
1,341
L
Serqet
2,366
343
0
294
3,501
1,717
0
1,401
1,974
0
11,926
L
6,099
1,862
0
1,069
7,292
3,150
0
4,439
2,853
0
22,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
33,502
157
Minions Killed
164
0
Camps Cleared
0
817,733
Distance Traveled
745,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,449
806
29
4
0
152,614
0
W
Jormungandr
6,908
864
26
3
0
157,966
0
W
Merlin
7,038
880
42
5
0
171,764
0
W
Arachne
6,814
852
33
4
0
165,727
0
L
Ishtar
6,300
788
27
3
0
101,306
0
L
Ix Chel
6,865
858
43
5
0
157,641
0
W
Cupid
6,681
835
27
3
0
169,662
0
L
Olorun
6,908
864
38
5
0
147,490
0
L
Serqet
6,781
848
27
3
0
158,455
0
L
Awilix
6,648
831
29
4
0
180,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role