Player Matchup

Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArachnesToes
Nemesis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Hercules
Hercules
Dark_Sora53
Hercules
Level 101
God Stats
3W - 2L
1,478 SR
Queue Stats
4W - 6L
1,477 Elo+
Party 3
Anubis
Anubis
Gngstajellybean
Anubis
Level 13
God Stats
14W - 9L
1,628 SR
Queue Stats
15W - 14L
1,489 Elo+
Party 3
Skadi
Skadi
KILLSHOTKIRA
Skadi
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 8L
1,255 Elo+
Party 3
Team Averages
Level 83
1,521 SR
1,444 Elo+

VS

Team Averages
Level 76
1,459 SR
1,502 Elo+
Ganesha
Ganesha
 
Ganesha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dr J0e Rog
Ah Puch
Level 15
God Stats
1W - 1L
1,706 SR
Queue Stats
7W - 6L
1,580 Elo+
Party 2
Vulcan
Vulcan
Harlow K
Vulcan
Level 108
God Stats
8W - 5L
1,620 SR
Queue Stats
15W - 15L
1,491 Elo+
Solo
Danzaburou
Danzaburou
OmGavi
Danzaburou
Level 48
God Stats
20W - 25L
1,425 SR
Queue Stats
53W - 46L
1,474 Elo+
Party 1
Susano
Susano
ViceSubmarino30
Susano
Level 83
God Stats
0W - 5L
1,046 SR
Queue Stats
126W - 120L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
4 / 1 / 4
11,090
1,008
8,389
7,389
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ArachnesToes
Nemesis
17
1 / 1 / 9
10,407
946
7,042
9,442
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Dark_Sora53
Hercules
17
0 / 0 / 8
10,423
948
5,538
10,633
10,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
2 / 4 / 6
10,968
997
5,306
10,066
4,716
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
5 / 3 / 6
11,825
1,075
10,547
8,323
3,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

217

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 2 / 6
10,000
909
4,573
10,413
9,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Dr J0e Rog
Ah Puch
16
0 / 2 / 4
10,385
944
13,326
4,528
2,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Harlow K
Vulcan
17
4 / 1 / 3
12,102
1,100
13,002
4,470
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
OmGavi
Danzaburou
16
0 / 4 / 5
9,979
907
6,341
11,463
5,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 3 / 3
10,910
992
5,591
8,996
3,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
12
Kills
9
9
Deaths
12
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
1
4
6
L
Ganesha
 
Ganesha
0
2
6
1.5
W
Nemesis
ArachnesToes
Nemesis
1
1
9
5.5
W
Hercules
Dark_Sora53
Hercules
0
0
8
4
L
Ah Puch
Dr J0e Rog
Ah Puch
0
2
4
1
W
2
4
6
1.25
L
Vulcan
Harlow K
Vulcan
4
1
3
5.5
W
5
3
6
2.67
L
Danzaburou
OmGavi
Danzaburou
0
4
5
0.63
L
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
42,833
45,853
Taken
39,870
26,518
Mitigated
21,967
8,024
Healing
1,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,389
2,821
0
93
7,389
3,115
0
5,404
1,985
35,500
0
L
Ganesha
 
Ganesha
4,573
0
124
299
10,413
9,235
0
3,762
6,411
16,473
0
W
Nemesis
ArachnesToes
Nemesis
7,042
1,837
0
1,005
9,442
4,245
0
6,432
3,010
0
17,189
W
Hercules
Dark_Sora53
Hercules
5,538
965
0
4,314
10,633
10,671
0
7,618
3,015
0
11,974
L
Ah Puch
Dr J0e Rog
Ah Puch
13,326
156
30
130
4,528
2,068
0
1,526
2,954
45,144
0
W
5,306
400
0
1,585
10,066
4,716
0
6,739
3,327
40,776
0
L
Vulcan
Harlow K
Vulcan
13,002
3,234
0
85
4,470
1,601
0
2,788
1,643
59,581
0
W
10,547
4,420
0
1,027
8,323
3,771
0
4,708
3,615
0
32,513
L
Danzaburou
OmGavi
Danzaburou
6,341
1,020
0
724
11,463
5,165
0
3,282
8,011
0
16,107
L
5,591
1,057
0
90
8,996
3,898
0
2,337
6,528
0
11,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,713
Gold Earned
53,376
299
Minions Killed
228
10
Camps Cleared
8
1,047,890
Distance Traveled
1,000,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,090
1,008
98
9
0
198,971
0
L
Ganesha
10,000
909
0
0
0
203,884
0
W
Nemesis
10,407
946
42
4
3
223,274
0
W
Hercules
10,423
948
26
2
1
219,403
0
L
Ah Puch
10,385
944
64
6
0
217,592
0
W
Anubis
10,968
997
76
7
1
191,424
0
L
Vulcan
12,102
1,100
134
12
4
194,548
0
W
Skadi
11,825
1,075
57
5
5
214,818
0
L
Danzaburou
9,979
907
22
2
1
196,501
0
L
Susano
10,910
992
8
1
3
188,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role