Player Matchup

Charybdis
Charybdis
Aljovice
Charybdis
Level 143
God Stats
10W - 12L
1,425 SR
Queue Stats
164W - 176L
1,463 Elo+
Party 2
Nemesis
Nemesis
Athuim
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,296 Elo+
Solo
Thoth
Thoth
Manuelito996
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 145L
1,463 Elo+
Party 2
Surtr
Surtr
Runjur
Surtr
Level 127
God Stats
5W - 8L
1,459 SR
Queue Stats
65W - 64L
1,509 Elo+
Party 2
Bacchus
Bacchus
chubbyappleseed
Bacchus
Level 143
God Stats
1W - 1L
1,456 SR
Queue Stats
60W - 53L
1,532 Elo+
Solo
Team Averages
Level 121
1,468 SR
1,453 Elo+

VS

Team Averages
Level 107
1,482 SR
1,518 Elo+
Cabrakan
Cabrakan
Crossl3ones
Cabrakan
Level 123
God Stats
4W - 4L
1,418 SR
Queue Stats
268W - 255L
1,543 Elo+
Solo
Heimdallr
Heimdallr
Jugnaut
Heimdallr
Level 80
God Stats
2W - 0L
1,422 SR
Queue Stats
10W - 4L
1,555 Elo+
Solo
Achilles
Achilles
jaidenthedino
Achilles
Level 105
God Stats
1W - 5L
1,426 SR
Queue Stats
362W - 347L
1,479 Elo+
Party 1
Pele
Pele
sTCarbon
Pele
Level 121
God Stats
4W - 2L
1,589 SR
Queue Stats
153W - 139L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
sTPoseidon
Baron Samedi
Level 106
God Stats
6W - 7L
1,555 SR
Queue Stats
134W - 128L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aljovice
Charybdis
12
3 / 2 / 2
7,782
556
8,568
8,271
3,269
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Athuim
Nemesis
10
1 / 4 / 3
6,520
466
5,720
12,157
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 2
7,675
548
5,642
8,477
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Runjur
Surtr
14
1 / 2 / 0
8,289
592
8,358
14,955
10,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 3
6,538
467
5,501
10,460
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Crossl3ones
Cabrakan
10
1 / 0 / 5
6,663
476
3,383
10,948
9,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Jugnaut
Heimdallr
12
0 / 2 / 1
6,880
491
2,412
7,881
3,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
jaidenthedino
Achilles
14
1 / 1 / 0
7,851
561
9,644
15,379
12,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
16
8 / 2 / 6
9,857
704
14,494
17,181
7,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
sTPoseidon
Baron Samedi
14
6 / 2 / 5
8,745
625
8,847
7,937
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
16
16
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aljovice
Charybdis
3
2
2
2
L
Nemesis
Athuim
Nemesis
1
4
3
0.63
W
Cabrakan
Crossl3ones
Cabrakan
1
0
5
3.5
W
Heimdallr
Jugnaut
Heimdallr
0
2
1
0.25
L
1
5
2
0.4
L
Surtr
Runjur
Surtr
1
2
0
0.5
L
1
3
3
0.83
W
Achilles
jaidenthedino
Achilles
1
1
0
1
W
Pele
8
2
6
5.5
W
Baron Samedi
sTPoseidon
Baron Samedi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,789
Damage
38,780
54,320
Taken
59,326
31,242
Mitigated
35,873
13,774
Healing
23,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aljovice
Charybdis
8,568
4,314
0
2,762
8,271
3,269
0
1,989
6,282
0
52,850
L
Nemesis
Athuim
Nemesis
5,720
2,773
0
2,611
12,157
4,854
0
1,979
10,084
0
41,241
W
Cabrakan
Crossl3ones
Cabrakan
3,383
923
0
2,210
10,948
9,163
16
3,140
7,808
17,667
0
W
Heimdallr
Jugnaut
Heimdallr
2,412
778
0
0
7,881
3,197
612
1,184
6,697
0
43,080
L
5,642
381
0
1,359
8,477
3,132
144
4,927
3,550
47,798
0
L
Surtr
Runjur
Surtr
8,358
3,028
0
4,891
14,955
10,234
2
824
13,202
623
68,231
L
5,501
849
0
2,151
10,460
9,753
0
2,511
7,949
16,492
0
W
Achilles
jaidenthedino
Achilles
9,644
3,786
0
8,623
15,379
12,402
0
193
15,186
0
59,883
W
Pele
14,494
4,218
0
8,288
17,181
7,224
0
3,821
13,360
0
95,520
W
Baron Samedi
sTPoseidon
Baron Samedi
8,847
723
474
3,523
7,937
3,887
578
3,033
4,904
54,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,804
Gold Earned
39,996
343
Minions Killed
411
0
Camps Cleared
0
1,461,507
Distance Traveled
1,367,243
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,782
556
79
6
0
309,747
1
L
Nemesis
6,520
466
57
4
0
297,714
0
W
Cabrakan
6,663
476
25
2
0
293,120
0
W
Heimdallr
6,880
491
71
5
0
233,948
3
L
Thoth
7,675
548
86
6
0
254,459
2
L
Surtr
8,289
592
112
8
0
302,512
2
L
Bacchus
6,538
467
9
1
0
297,075
5
W
Achilles
7,851
561
98
7
0
266,764
1
W
Pele
9,857
704
126
9
0
295,838
0
W
Baron Samedi
8,745
625
91
7
0
277,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role