Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
HoTnCreAmyXD
Athena
Level 212
God Stats
2W - 1L
1,483 SR
Queue Stats
89W - 103L
1,510 Elo+
Party 1
Xbalanque
Xbalanque
SilvrSaphire
Xbalanque
Level 87
God Stats
3W - 3L
1,442 SR
Queue Stats
124W - 105L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
jujuostrich
Sun Wukong
Level 128
God Stats
42W - 25L
1,539 SR
Queue Stats
745W - 731L
1,470 Elo+
Party 1
Team Averages
Level 132
1,493 SR
1,496 Elo+

VS

Team Averages
Level 151
1,464 SR
1,501 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
OneTire
Eset
Level 158
God Stats
0W - 2L
1,268 SR
Queue Stats
208W - 196L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
The_Bait_
Kuzenbo
Level 123
God Stats
2W - 3L
1,530 SR
Queue Stats
149W - 129L
1,504 Elo+
Party 2
Ishtar
Ishtar
daft_punk77
Ishtar
Level 128
God Stats
1W - 3L
1,533 SR
Queue Stats
253W - 203L
1,497 Elo+
Party 2
Geb
Geb
killgill2
Geb
Level 217
God Stats
0W - 2L
1,491 SR
Queue Stats
66W - 74L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 6
6,735
1,123
4,113
5,921
3,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
 
Ganesha
11
0 / 2 / 12
6,646
1,108
3,237
7,481
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
1 / 2 / 9
6,648
1,108
3,741
9,675
5,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
SilvrSaphire
Xbalanque
12
3 / 2 / 8
6,623
1,104
5,992
6,676
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
jujuostrich
Sun Wukong
11
5 / 2 / 5
6,920
1,153
8,180
7,468
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 2 / 0
6,435
1,073
4,366
4,955
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
OneTire
Eset
8
0 / 2 / 1
4,948
825
1,373
2,466
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
The_Bait_
Kuzenbo
11
1 / 2 / 3
5,791
965
8,561
7,076
8,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
10
1 / 3 / 5
5,800
967
5,624
5,003
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 3
5,412
902
6,518
7,190
4,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
13
Kills
9
9
Deaths
13
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
W
Ganesha
 
Ganesha
0
2
12
3
L
Anubis
 
Anubis
6
2
0
3
W
Athena
1
2
9
2.75
L
Eset
OneTire
Eset
0
2
1
0.25
W
Xbalanque
SilvrSaphire
Xbalanque
3
2
8
3.5
L
Kuzenbo
The_Bait_
Kuzenbo
1
2
3
1.25
L
Ishtar
1
3
5
1.17
W
Sun Wukong
jujuostrich
Sun Wukong
5
2
5
3.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,263
Damage
26,442
37,221
Taken
26,690
22,724
Mitigated
17,741
16,181
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,113
120
3,257
1,950
5,921
3,079
99
4,447
1,339
10,300
0
W
Ganesha
 
Ganesha
3,237
354
713
1,862
7,481
6,235
336
3,137
4,121
7,871
0
L
Anubis
 
Anubis
4,366
279
670
1,029
4,955
2,291
0
2,485
2,470
9,887
0
W
Athena
3,741
883
1,564
2,669
9,675
5,543
0
5,246
4,264
7,483
0
L
Eset
OneTire
Eset
1,373
102
122
158
2,466
924
0
1,012
1,454
2,532
0
W
Xbalanque
SilvrSaphire
Xbalanque
5,992
2,142
390
1,549
6,676
2,782
778
3,805
2,679
0
15,147
L
Kuzenbo
The_Bait_
Kuzenbo
8,561
1,702
0
1,194
7,076
8,382
0
3,604
3,472
10,717
0
L
Ishtar
5,624
3,007
107
236
5,003
1,740
0
1,306
3,697
0
10,203
W
Sun Wukong
jujuostrich
Sun Wukong
8,180
1,439
779
1,448
7,468
5,085
0
3,125
4,000
0
16,108
L
6,518
483
0
564
7,190
4,404
0
2,684
4,506
10,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
28,386
77
Minions Killed
47
0
Camps Cleared
0
626,939
Distance Traveled
431,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,735
1,123
19
3
0
132,653
0
W
Ganesha
6,646
1,108
1
0
0
117,648
0
L
Anubis
6,435
1,073
20
3
0
71,167
0
W
Athena
6,648
1,108
14
2
0
126,657
0
L
Eset
4,948
825
4
1
0
39,067
0
W
Xbalanque
6,623
1,104
28
5
0
121,886
0
L
Kuzenbo
5,791
965
5
1
0
119,692
0
L
Ishtar
5,800
967
14
2
0
103,800
0
W
Sun Wukong
6,920
1,153
15
3
0
128,095
0
L
Geb
5,412
902
4
1
0
97,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role