Player Matchup

Hou Yi
Hou Yi
DuroJay
Hou Yi
Level 167
God Stats
3W - 4L
1,584 SR
Queue Stats
320W - 332L
1,518 Elo+
Party 1
Pele
Pele
JeaIousx
Pele
Level 148
God Stats
7W - 8L
1,541 SR
Queue Stats
186W - 180L
1,511 Elo+
Party 1
Surtr
Surtr
Karicaturaz
Surtr
Level 40
God Stats
4W - 3L
1,686 SR
Queue Stats
28W - 23L
1,545 Elo+
Party 1
Tiamat
Tiamat
Not_Designer
Tiamat
Level 107
God Stats
14W - 9L
1,582 SR
Queue Stats
474W - 438L
1,481 Elo+
Solo
Bacchus
Bacchus
Zenty579
Bacchus
Level 65
God Stats
7W - 4L
1,951 SR
Queue Stats
84W - 96L
1,514 Elo+
Party 1
Team Averages
Level 105
1,669 SR
1,514 Elo+

VS

Team Averages
Level 134
1,562 SR
1,501 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
ChildishJurcino
Athena
Level 167
God Stats
6W - 1L
1,758 SR
Queue Stats
149W - 152L
1,541 Elo+
Party 2
Merlin
Merlin
Darcktemplary
Merlin
Level 122
God Stats
5W - 2L
1,562 SR
Queue Stats
40W - 43L
1,505 Elo+
Party 3
Ullr
Ullr
bossjose3_11
Ullr
Level 107
God Stats
6W - 6L
1,469 SR
Queue Stats
471W - 443L
1,444 Elo+
Solo
Anhur
Anhur
thephord
Anhur
Level 120
God Stats
2W - 4L
1,523 SR
Queue Stats
125W - 130L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DuroJay
Hou Yi
1
0 / 0 / 0
2,999
428
0
265
57
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
2
0 / 0 / 0
3,063
438
0
369
78
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
3 / 2 / 0
5,478
783
6,200
6,615
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
11
0 / 0 / 0
4,840
691
1,959
3,209
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Zenty579
Bacchus
7
0 / 1 / 0
3,962
566
2,579
5,265
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 2 / 0
4,118
588
879
5,511
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 1
5,195
742
1,355
4,286
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 0
5,324
761
464
4,074
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 1
4,777
682
1,542
5,772
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
thephord
Anhur
9
1 / 0 / 0
4,953
708
3,082
4,121
1,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
3
3
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
0
0
W
1
0
1
1.5
W
0
0
0
0
L
Hou Yi
DuroJay
Hou Yi
0
0
0
0
L
Pele
0
0
0
0
L
3
2
0
1.5
L
Tiamat
0
0
0
0
L
Bacchus
Zenty579
Bacchus
0
1
0
0
W
1
2
1
0.75
W
Anhur
thephord
Anhur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,738
Damage
7,322
15,723
Taken
23,764
9,790
Mitigated
11,852
5,343
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
879
121
102
1,078
5,511
4,010
0
162
5,051
0
17,476
W
1,355
555
0
1,191
4,286
3,154
0
290
3,952
19,734
0
W
464
0
0
1,477
4,074
1,432
0
1,772
2,190
42,454
0
L
Hou Yi
DuroJay
Hou Yi
0
0
0
18
265
57
0
0
265
0
1,226
L
Pele
0
0
0
0
369
78
0
0
369
0
1,270
L
6,200
2,542
0
1,849
6,615
3,621
0
960
5,655
597
33,361
L
Tiamat
1,959
26
0
1,856
3,209
1,730
0
464
2,745
33,448
0
L
Bacchus
Zenty579
Bacchus
2,579
413
0
1,620
5,265
4,304
0
395
4,870
16,198
0
W
1,542
822
0
930
5,772
1,847
0
178
5,390
0
23,497
W
Anhur
thephord
Anhur
3,082
1,894
0
1,984
4,121
1,409
932
2,330
1,791
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,342
Gold Earned
24,367
146
Minions Killed
218
0
Camps Cleared
0
533,787
Distance Traveled
720,766
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,118
588
25
4
0
137,156
2
W
Athena
5,195
742
22
3
0
152,822
0
W
Merlin
5,324
761
73
10
0
142,375
4
L
Hou Yi
2,999
428
4
1
0
30,838
0
L
Pele
3,063
438
3
0
0
27,904
0
L
Surtr
5,478
783
51
7
0
144,395
0
L
Tiamat
4,840
691
70
10
0
172,807
0
L
Bacchus
3,962
566
18
3
0
157,843
0
W
Ullr
4,777
682
49
7
0
152,452
0
W
Anhur
4,953
708
49
7
0
135,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role