Player Matchup

Ix Chel
Ix Chel
IISongbird22II
Ix Chel
Level 154
God Stats
1W - 2L
1,239 SR
Queue Stats
280W - 301L
1,445 Elo+
Party 1
Ares
Ares
ImSlabFaceKilla
Ares
Level 142
God Stats
1W - 0L
1,450 SR
Queue Stats
80W - 76L
1,525 Elo+
Party 1
Chronos
Chronos
MistakenPlanet04
Chronos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Viewtirby
Danzaburou
Level 124
God Stats
3W - 1L
1,649 SR
Queue Stats
207W - 201L
1,450 Elo+
Party 1
Atlas
Atlas
deefaye
Atlas
Level 159
God Stats
5W - 1L
1,763 SR
Queue Stats
295W - 290L
1,448 Elo+
Solo
Team Averages
Level 137
1,520 SR
1,477 Elo+

VS

Team Averages
Level 80
1,427 SR
1,491 Elo+
Kuzenbo
Kuzenbo
Chabelizz
Kuzenbo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 126L
1,496 Elo+
Party 2
Camazotz
Camazotz
JeffereyTheSnail
Camazotz
Level 68
God Stats
2W - 5L
1,303 SR
Queue Stats
289W - 289L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
SkRaPiE18
Erlang Shen
Level 159
God Stats
1W - 3L
1,424 SR
Queue Stats
505W - 523L
1,469 Elo+
Solo
Charybdis
Charybdis
barikaidk45
Charybdis
Level 123
God Stats
1W - 3L
1,410 SR
Queue Stats
364W - 369L
1,506 Elo+
Solo
Guan Yu
Guan Yu
chase13579669
Guan Yu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
10,525
810
17,243
12,293
6,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 17
10,462
805
12,909
19,646
30,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 2 / 20
11,069
851
16,069
12,543
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Viewtirby
Danzaburou
18
10 / 3 / 12
11,514
886
19,965
24,452
13,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
deefaye
Atlas
17
3 / 1 / 19
10,158
781
13,961
17,309
15,589
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chabelizz
Kuzenbo
16
3 / 6 / 6
10,377
798
11,927
17,565
28,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 5 / 3
9,262
712
20,059
19,070
12,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Erlang Shen
SkRaPiE18
Erlang Shen
15
1 / 5 / 5
8,477
652
11,606
24,905
19,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
barikaidk45
Charybdis
15
1 / 6 / 4
8,920
686
14,419
12,151
6,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
14
0 / 7 / 7
8,351
642
9,589
22,144
16,811
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
34
28
Kills
9
9
Deaths
29
85
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chabelizz
Kuzenbo
3
6
6
1
W
5
1
17
13.5
W
6
2
17
7.25
L
4
5
3
1.1
W
4
2
20
7
L
Erlang Shen
SkRaPiE18
Erlang Shen
1
5
5
0.7
W
Danzaburou
Viewtirby
Danzaburou
10
3
12
5.33
L
Charybdis
barikaidk45
Charybdis
1
6
4
0.5
L
Guan Yu
0
7
7
0.5
W
Atlas
deefaye
Atlas
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,147
Damage
67,600
86,243
Taken
95,835
73,567
Mitigated
83,310
41,132
Healing
31,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chabelizz
Kuzenbo
11,927
3,706
597
1,774
17,565
28,235
566
9,978
7,587
20,425
227
W
17,243
5,476
13,308
5,016
12,293
6,879
824
2,121
10,172
39,328
0
W
12,909
1,451
1,395
4,380
19,646
30,150
496
3,142
16,504
18,607
0
L
20,059
2,817
939
7,041
19,070
12,452
0
10,193
8,877
0
29,505
W
16,069
6,786
936
2,088
12,543
7,034
2,645
1,705
10,838
39,620
0
L
Erlang Shen
SkRaPiE18
Erlang Shen
11,606
5,226
1,287
8,719
24,905
19,752
637
16,142
8,763
0
19,870
W
Danzaburou
Viewtirby
Danzaburou
19,965
10,167
0
7,433
24,452
13,915
3,964
2,054
22,398
0
38,643
L
Charybdis
barikaidk45
Charybdis
14,419
5,461
756
1,404
12,151
6,060
1,493
7,918
4,233
0
33,113
L
Guan Yu
9,589
1,515
2,625
6,058
22,144
16,811
283
15,616
6,528
0
18,480
W
Atlas
deefaye
Atlas
13,961
5,732
1,062
5,514
17,309
15,589
224
2,678
14,631
25,790
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
45,387
175
Minions Killed
111
0
Camps Cleared
0
1,125,896
Distance Traveled
1,050,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,377
798
22
2
0
214,193
0
W
Ix Chel
10,525
810
51
4
0
239,578
0
W
Ares
10,462
805
11
1
0
218,650
0
L
Camazotz
9,262
712
9
1
0
230,740
0
W
Chronos
11,069
851
51
4
0
237,323
0
L
Erlang Shen
8,477
652
13
1
0
193,874
0
W
Danzaburou
11,514
886
41
3
0
196,050
0
L
Charybdis
8,920
686
51
4
0
194,268
0
L
Guan Yu
8,351
642
16
1
0
217,879
0
W
Atlas
10,158
781
21
2
0
234,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role