Player Matchup

Medusa
Medusa
HN1514
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,508 Elo+
Party 1
Ymir
Ymir
Hcefigueiredo
Ymir
Level 16
God Stats
13W - 20L
1,447 SR
Queue Stats
14W - 24L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HermsdorffGames
Cu Chulainn
Level 83
God Stats
3W - 5L
1,510 SR
Queue Stats
11W - 11L
1,542 Elo+
Party 1
Poseidon
Poseidon
TheXDGamer22
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Party 1
Ravana
Ravana
Tuzin18
Ravana
Level 82
God Stats
4W - 5L
1,419 SR
Queue Stats
14W - 22L
1,388 Elo+
Party 1
Team Averages
Level 54
1,475 SR
1,444 Elo+

VS

Team Averages
Level 127
1,584 SR
1,474 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
 
Kali
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JackAbrasax
Sylvanus
Level 102
God Stats
12W - 17L
1,386 SR
Queue Stats
92W - 67L
1,492 Elo+
Solo
Bastet
Bastet
Matraca_SA
Bastet
Level 47
God Stats
2W - 0L
1,703 SR
Queue Stats
66W - 98L
1,412 Elo+
Solo
Tyr
Tyr
NanoPP
Tyr
Level 187
God Stats
1W - 0L
1,831 SR
Queue Stats
11W - 10L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HN1514
Medusa
11
0 / 4 / 0
6,561
437
5,326
8,260
2,721
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 1
6,235
416
5,751
13,531
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
HermsdorffGames
Cu Chulainn
12
0 / 3 / 0
7,264
484
9,460
14,461
11,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
TheXDGamer22
Poseidon
14
3 / 5 / 1
7,808
521
7,875
8,821
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Tuzin18
Ravana
13
1 / 2 / 3
7,276
485
6,652
10,158
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 0 / 1
9,905
660
9,282
9,633
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kali
 
Kali
14
5 / 0 / 3
9,131
609
12,258
14,235
6,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
JackAbrasax
Sylvanus
12
3 / 1 / 7
7,632
509
6,652
14,615
14,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Matraca_SA
Bastet
11
1 / 3 / 3
6,891
459
3,891
13,669
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
NanoPP
Tyr
14
2 / 0 / 1
8,292
553
9,966
15,297
15,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
1
6.5
W
Kali
 
Kali
5
0
3
6.5
L
Medusa
HN1514
Medusa
0
4
0
0
L
0
3
1
0.17
L
Cu Chulainn
HermsdorffGames
Cu Chulainn
0
3
0
0
W
Sylvanus
JackAbrasax
Sylvanus
3
1
7
6.5
W
Bastet
Matraca_SA
Bastet
1
3
3
0.83
W
Tyr
NanoPP
Tyr
2
0
1
2.5
L
Poseidon
TheXDGamer22
Poseidon
3
5
1
0.7
L
Ravana
Tuzin18
Ravana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
42,049
55,231
Taken
67,449
33,095
Mitigated
45,535
10,438
Healing
28,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,282
642
520
5,306
9,633
3,829
186
5,597
4,036
89,902
0
W
Kali
 
Kali
12,258
6,767
0
7,384
14,235
6,882
54
1,597
12,638
0
76,632
L
Medusa
HN1514
Medusa
5,326
2,675
0
1,873
8,260
2,721
611
1,346
6,914
0
47,769
L
5,751
1,696
0
1,179
13,531
11,460
280
3,446
10,034
19,848
0
L
Cu Chulainn
HermsdorffGames
Cu Chulainn
9,460
1,502
0
3,638
14,461
11,736
0
1,624
11,782
2,697
55,209
W
Sylvanus
JackAbrasax
Sylvanus
6,652
1,652
1,427
3,686
14,615
14,314
50
4,593
10,022
23,198
9,283
W
Bastet
Matraca_SA
Bastet
3,891
917
0
3,764
13,669
4,731
30
1,921
11,748
0
51,589
W
Tyr
NanoPP
Tyr
9,966
1,600
0
6,796
15,297
15,779
160
1,130
14,167
278
66,278
L
Poseidon
TheXDGamer22
Poseidon
7,875
1,388
0
1,479
8,821
2,898
0
6,432
2,389
70,625
0
L
Ravana
Tuzin18
Ravana
6,652
2,018
0
2,269
10,158
4,280
0
2,933
7,144
0
55,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
41,851
394
Minions Killed
506
0
Camps Cleared
0
1,448,072
Distance Traveled
1,552,856
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,905
660
170
11
0
306,585
4
W
Kali
9,131
609
107
7
0
328,406
1
L
Medusa
6,561
437
81
5
0
270,731
2
L
Ymir
6,235
416
24
2
0
288,218
0
L
Cu Chulainn
7,264
484
94
6
0
264,253
0
W
Sylvanus
7,632
509
48
3
0
288,073
0
W
Bastet
6,891
459
57
4
0
328,903
1
W
Tyr
8,292
553
124
8
0
300,889
1
L
Poseidon
7,808
521
117
8
0
279,529
0
L
Ravana
7,276
485
78
5
0
345,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role