Player Matchup

Mulan
Mulan
COLOMB0
Mulan
Level 28
God Stats
4W - 3L
1,503 SR
Queue Stats
9W - 17L
1,357 Elo+
Party 1
Jing Wei
Jing Wei
KikoWernik
Jing Wei
Level 149
God Stats
8W - 0L
1,827 SR
Queue Stats
183W - 158L
1,546 Elo+
Party 3
Thoth
Thoth
Pedrosap
Thoth
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,360 Elo+
Party 1
Charybdis
Charybdis
SocoNoOlho97
Charybdis
Level 128
God Stats
17W - 9L
1,606 SR
Queue Stats
126W - 151L
1,419 Elo+
Solo
Persephone
Persephone
jasonv00m
Persephone
Level 78
God Stats
34W - 22L
1,606 SR
Queue Stats
148W - 134L
1,551 Elo+
Party 3
Team Averages
Level 88
1,608 SR
1,446 Elo+

VS

Team Averages
Level 54
1,414 SR
1,366 Elo+
Tiamat
Tiamat
Fermi01
Tiamat
Level 24
God Stats
0W - 4L
1,096 SR
Queue Stats
40W - 60L
1,381 Elo+
Party 2
Hera
Hera
GMQ25
Hera
Level 126
God Stats
1W - 2L
1,476 SR
Queue Stats
10W - 19L
1,351 Elo+
Party 4
Loki
Loki
Maldou
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,346 Elo+
Party 2
Neith
Neith
RainbowSS8
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,363 Elo+
Party 4
Medusa
Medusa
YohGute
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
COLOMB0
Mulan
16
7 / 3 / 17
10,708
1,190
10,552
12,810
15,707
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
KikoWernik
Jing Wei
19
22 / 2 / 15
13,718
1,524
34,087
13,660
6,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Pedrosap
Thoth
18
5 / 1 / 29
11,622
1,291
18,848
7,289
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
SocoNoOlho97
Charybdis
17
6 / 2 / 23
11,367
1,263
14,984
9,015
4,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
jasonv00m
Persephone
16
4 / 2 / 14
10,277
1,142
7,827
4,583
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fermi01
Tiamat
15
0 / 12 / 9
9,288
1,032
10,563
22,099
11,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hera
GMQ25
Hera
15
2 / 5 / 7
10,047
1,116
6,990
12,917
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Maldou
Loki
15
2 / 9 / 3
9,035
1,004
2,864
16,926
6,889
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
15
1 / 7 / 4
9,235
1,026
7,536
16,012
7,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
YohGute
Medusa
15
5 / 11 / 3
10,809
1,201
16,747
23,828
10,131
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
36
44
Kills
10
10
Deaths
44
98
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mulan
COLOMB0
Mulan
7
3
17
5.17
L
Tiamat
Fermi01
Tiamat
0
12
9
0.38
L
Hera
GMQ25
Hera
2
5
7
1.1
W
Jing Wei
KikoWernik
Jing Wei
22
2
15
14.75
L
Loki
Maldou
Loki
2
9
3
0.39
W
Thoth
Pedrosap
Thoth
5
1
29
19.5
L
Neith
1
7
4
0.43
W
Charybdis
SocoNoOlho97
Charybdis
6
2
23
8.75
L
Medusa
YohGute
Medusa
5
11
3
0.59
W
Persephone
jasonv00m
Persephone
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,298
Damage
44,700
47,357
Taken
91,782
31,405
Mitigated
41,939
6,903
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
COLOMB0
Mulan
10,552
2,136
0
1,958
12,810
15,707
0
5,216
7,594
150
15,164
L
Tiamat
Fermi01
Tiamat
10,563
2,133
170
1,607
22,099
11,949
0
9,275
12,824
20,993
0
L
Hera
GMQ25
Hera
6,990
1,249
0
763
12,917
5,708
0
2,758
10,159
26,319
0
W
Jing Wei
KikoWernik
Jing Wei
34,087
30,187
0
2,796
13,660
6,166
0
4,302
9,358
0
48,241
L
Loki
Maldou
Loki
2,864
418
0
197
16,926
6,889
0
4,914
12,012
0
6,710
W
Thoth
Pedrosap
Thoth
18,848
1,307
0
0
7,289
3,222
0
3,112
4,177
27,324
0
L
Neith
7,536
2,842
0
848
16,012
7,262
0
3,159
12,853
0
23,055
W
Charybdis
SocoNoOlho97
Charybdis
14,984
7,493
239
906
9,015
4,325
0
2,351
6,664
0
26,554
L
Medusa
YohGute
Medusa
16,747
9,800
0
368
23,828
10,131
0
6,719
17,109
0
23,496
W
Persephone
jasonv00m
Persephone
7,827
338
0
1,004
4,583
1,985
0
2,572
2,008
42,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,692
Gold Earned
48,414
182
Minions Killed
109
7
Camps Cleared
4
846,540
Distance Traveled
791,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,708
1,190
8
1
1
125,140
0
L
Tiamat
9,288
1,032
25
3
2
149,599
0
L
Hera
10,047
1,116
42
5
1
179,078
0
W
Jing Wei
13,718
1,524
26
3
2
219,292
0
L
Loki
9,035
1,004
1
0
0
138,217
0
W
Thoth
11,622
1,291
24
3
1
183,209
0
L
Neith
9,235
1,026
26
3
1
159,904
0
W
Charybdis
11,367
1,263
25
3
1
143,755
0
L
Medusa
10,809
1,201
15
2
0
164,626
0
W
Persephone
10,277
1,142
99
11
2
175,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role