Player Matchup

Hachiman
Hachiman
FearlessBeezyy
Hachiman
Level 14
God Stats
3W - 3L
1,451 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
IsndrDtchvry
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Keke The Farmer
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,341 Elo+
Party 2
Khepri
Khepri
TerraMainn
Khepri
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Merlin
Merlin
UrockCclThat
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,438 Elo+
Party 2
Team Averages
Level 10
1,490 SR
1,426 Elo+

VS

Team Averages
Level 21
1,570 SR
1,650 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ECLIPSEFEED
Ullr
Level 12
God Stats
4W - 2L
1,530 SR
Queue Stats
8W - 2L
1,621 Elo+
Party 1
Janus
Janus
VSHOJOisFaXXot
Janus
Level 3
God Stats
3W - 0L
1,701 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 1
Chaac
Chaac
luke10k
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 1
Sol
Sol
qXShidaXp
Sol
Level 16
God Stats
3W - 1L
1,620 SR
Queue Stats
3W - 1L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
0 / 4 / 0
7,007
701
2,134
9,566
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
IsndrDtchvry
Sun Wukong
12
1 / 5 / 3
7,190
719
4,204
14,661
11,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 0
6,740
674
4,985
12,251
4,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
TerraMainn
Khepri
13
1 / 2 / 2
7,545
755
4,761
15,102
10,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
2 / 5 / 0
7,904
790
9,171
12,785
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
15
1 / 1 / 11
8,733
873
6,071
11,243
12,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
12 / 0 / 6
10,496
1,050
19,862
7,632
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 0 / 11
9,104
910
16,531
6,349
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
luke10k
Chaac
12
0 / 3 / 7
7,797
780
3,034
6,281
3,281
Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 0 / 8
10,046
1,005
13,571
8,888
3,909
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
4
Kills
22
22
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
1
1
11
6.5
W
12
0
6
15
L
Hachiman
0
4
0
0
L
Sun Wukong
IsndrDtchvry
Sun Wukong
1
5
3
0.5
L
0
6
0
0
L
Khepri
TerraMainn
Khepri
1
2
2
1
L
Merlin
2
5
0
0.4
W
4
0
11
9.5
W
Chaac
luke10k
Chaac
0
3
7
1.17
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
59,069
64,365
Taken
40,393
36,457
Mitigated
25,628
5,094
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
6,071
3,405
0
1,388
11,243
12,168
1,092
3,879
7,364
19,573
504
W
19,862
10,620
0
588
7,632
3,627
220
3,011
4,621
0
46,710
L
Hachiman
2,134
1,672
0
614
9,566
3,710
183
5,061
4,302
0
12,700
L
Sun Wukong
IsndrDtchvry
Sun Wukong
4,204
1,027
0
681
14,661
11,821
0
5,433
8,944
0
7,112
L
4,985
2,112
0
375
12,251
4,996
0
5,786
6,297
0
10,154
L
Khepri
TerraMainn
Khepri
4,761
659
1,076
2,178
15,102
10,677
0
8,949
5,845
12,152
0
L
Merlin
9,171
598
0
170
12,785
5,253
0
9,126
3,308
27,013
0
W
16,531
1,661
0
500
6,349
2,643
782
2,076
4,273
36,510
0
W
Chaac
luke10k
Chaac
3,034
559
0
480
6,281
3,281
0
1,778
4,503
0
5,047
W
13,571
4,957
0
4,449
8,888
3,909
4,703
3,188
5,700
48,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,386
Gold Earned
46,176
99
Minions Killed
226
0
Camps Cleared
0
914,799
Distance Traveled
1,009,764
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
8,733
873
30
3
0
197,882
0
W
Ullr
10,496
1,050
59
6
0
203,374
0
L
Hachiman
7,007
701
15
2
0
164,595
0
L
Sun Wukong
7,190
719
11
1
0
198,933
0
L
Artemis
6,740
674
10
1
0
168,362
0
L
Khepri
7,545
755
6
1
0
205,680
1
L
Merlin
7,904
790
57
6
0
177,229
0
W
Janus
9,104
910
48
5
0
214,979
0
W
Chaac
7,797
780
6
1
0
181,553
0
W
Sol
10,046
1,005
83
8
0
211,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role