Player Matchup

Sun Wukong
Sun Wukong
Acewheelie
Sun Wukong
Level 40
God Stats
4W - 2L
1,346 SR
Queue Stats
19W - 35L
1,270 Elo+
Solo
Ravana
Ravana
MountainDrew695
Ravana
Level 28
God Stats
6W - 6L
1,452 SR
Queue Stats
13W - 19L
1,351 Elo+
Party 3
Aphrodite
Aphrodite
Tw1nkieStuffer
Aphrodite
Level 42
God Stats
3W - 2L
1,734 SR
Queue Stats
21W - 32L
1,360 Elo+
Party 3
Nu Wa
Nu Wa
Ultraparadox24
Nu Wa
Level 42
God Stats
9W - 11L
1,238 SR
Queue Stats
30W - 68L
1,212 Elo+
Solo
Erlang Shen
Erlang Shen
pablomenx
Erlang Shen
Level 41
God Stats
3W - 1L
1,583 SR
Queue Stats
23W - 29L
1,340 Elo+
Solo
Team Averages
Level 39
1,470 SR
1,307 Elo+

VS

Team Averages
Level 26
1,508 SR
1,500 Elo+
Set
Set
Floppypooch
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
N3wL1f3777
Fenrir
Level 40
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
PToasterOven
Heimdallr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RmaneBrown
Amaterasu
Level 5
God Stats
0W - 1L
1,542 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
VeX0515
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acewheelie
Sun Wukong
14
5 / 2 / 7
9,311
490
13,511
23,843
17,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 7
9,328
491
12,141
8,553
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Tw1nkieStuffer
Aphrodite
15
4 / 0 / 10
9,335
491
10,381
7,492
4,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 2 / 4
10,187
536
21,337
8,578
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
pablomenx
Erlang Shen
15
3 / 1 / 0
9,509
500
6,810
12,651
11,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
7,440
392
6,372
21,311
8,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
N3wL1f3777
Fenrir
13
1 / 4 / 0
8,038
423
7,858
20,107
8,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
PToasterOven
Heimdallr
12
1 / 3 / 2
7,509
395
7,636
12,878
5,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
RmaneBrown
Amaterasu
14
1 / 0 / 2
7,701
405
4,027
15,450
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
VeX0515
Jormungandr
11
1 / 6 / 1
7,741
407
7,389
14,335
10,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
23
Kills
5
5
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Acewheelie
Sun Wukong
5
2
7
4.25
L
1
10
1
0.15
W
5
0
7
8.5
L
Fenrir
N3wL1f3777
Fenrir
1
4
0
0.25
L
Heimdallr
PToasterOven
Heimdallr
1
3
2
0.67
L
Amaterasu
RmaneBrown
Amaterasu
1
0
2
2
W
Aphrodite
Tw1nkieStuffer
Aphrodite
4
0
10
9
W
6
2
4
4
L
Jormungandr
VeX0515
Jormungandr
1
6
1
0.25
W
Erlang Shen
pablomenx
Erlang Shen
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,180
Damage
33,282
61,117
Taken
84,081
41,352
Mitigated
45,823
23,378
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Acewheelie
Sun Wukong
13,511
1,786
93
2,611
23,843
17,934
541
4,408
19,190
0
67,392
L
6,372
3,235
0
3,175
21,311
8,561
0
8,109
13,202
0
41,439
W
12,141
4,054
0
2,206
8,553
3,723
1,309
807
7,655
0
68,408
L
Fenrir
N3wL1f3777
Fenrir
7,858
1,946
0
7,299
20,107
8,468
1,039
3,286
16,821
0
38,989
L
Heimdallr
PToasterOven
Heimdallr
7,636
2,915
0
1,403
12,878
5,146
16
4,591
8,287
0
46,722
L
Amaterasu
RmaneBrown
Amaterasu
4,027
595
28
2,991
15,450
13,140
220
9,005
6,445
0
51,955
W
Aphrodite
Tw1nkieStuffer
Aphrodite
10,381
2,130
7,857
4,972
7,492
4,572
920
1,167
6,276
44,403
0
W
21,337
7,547
90
1,092
8,578
3,373
1,142
1,007
7,280
74,580
0
L
Jormungandr
VeX0515
Jormungandr
7,389
2,262
0
759
14,335
10,508
12
6,777
7,558
33,925
0
W
Erlang Shen
pablomenx
Erlang Shen
6,810
3,352
0
4,457
12,651
11,750
406
0
12,651
151
50,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
38,429
405
Minions Killed
314
0
Camps Cleared
0
1,741,245
Distance Traveled
1,762,035
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,311
490
83
4
0
429,612
0
L
Set
7,440
392
53
3
0
330,985
0
W
Ravana
9,328
491
82
4
0
415,463
0
L
Fenrir
8,038
423
65
3
0
358,568
0
L
Heimdallr
7,509
395
74
4
0
367,746
0
L
Amaterasu
7,701
405
72
4
0
369,658
1
W
Aphrodite
9,335
491
79
4
0
348,365
0
W
Nu Wa
10,187
536
88
5
0
249,743
1
L
Jormungandr
7,741
407
50
3
0
335,078
2
W
Erlang Shen
9,509
500
73
4
0
298,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role