Player Matchup

Thor
Thor
BigWillyDilly
Thor
Level 98
God Stats
16W - 5L
1,744 SR
Queue Stats
191W - 159L
1,540 Elo+
Party 2
Osiris
Osiris
EDscargot
Osiris
Level 101
God Stats
1W - 2L
1,268 SR
Queue Stats
306W - 288L
1,494 Elo+
Party 2
Apollo
Apollo
SJints
Apollo
Level 95
God Stats
10W - 4L
1,662 SR
Queue Stats
175W - 142L
1,552 Elo+
Party 2
Khepri
Khepri
T0Ez
Khepri
Level 87
God Stats
7W - 1L
1,842 SR
Queue Stats
50W - 59L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
XxL3G1T_WRECKxX
Kukulkan
Level 122
God Stats
7W - 2L
1,694 SR
Queue Stats
88W - 103L
1,489 Elo+
Party 2
Team Averages
Level 101
1,642 SR
1,521 Elo+

VS

Team Averages
Level 113
1,417 SR
1,557 Elo+
Cerberus
Cerberus
BackUpTerry
Cerberus
Level 123
God Stats
3W - 6L
1,469 SR
Queue Stats
190W - 170L
1,564 Elo+
Party 1
Horus
Horus
Bloodha1l
Horus
Level 69
God Stats
0W - 1L
1,227 SR
Queue Stats
120W - 119L
1,512 Elo+
Solo
Serqet
Serqet
Dwes
Serqet
Level 128
God Stats
0W - 3L
1,233 SR
Queue Stats
214W - 171L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
L0ganNinefingers
Kukulkan
Level 128
God Stats
1W - 1L
1,601 SR
Queue Stats
116W - 101L
1,553 Elo+
Party 1
Chiron
Chiron
TimCramblin
Chiron
Level 118
God Stats
2W - 2L
1,554 SR
Queue Stats
207W - 160L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,338
623
9,171
10,801
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
EDscargot
Osiris
15
4 / 2 / 0
9,644
643
7,779
14,002
11,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
SJints
Apollo
15
3 / 2 / 2
8,881
592
11,396
15,084
6,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
T0Ez
Khepri
12
0 / 0 / 5
7,594
506
4,020
10,717
8,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
14
1 / 0 / 3
8,465
564
6,267
6,076
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BackUpTerry
Cerberus
12
0 / 0 / 1
7,913
528
6,087
11,757
11,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Bloodha1l
Horus
14
2 / 3 / 0
7,769
518
4,655
12,456
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Dwes
Serqet
12
1 / 4 / 0
7,181
479
3,673
13,336
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 0
7,440
496
8,134
7,783
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
1 / 4 / 1
7,923
528
10,593
13,182
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BackUpTerry
Cerberus
0
0
1
0.5
W
5
0
5
7.5
L
Horus
Bloodha1l
Horus
2
3
0
0.67
L
Serqet
Dwes
Serqet
1
4
0
0.25
W
Osiris
EDscargot
Osiris
4
2
0
2
L
0
3
0
0
W
Apollo
SJints
Apollo
3
2
2
2
W
Khepri
T0Ez
Khepri
0
0
5
2.5
L
Chiron
1
4
1
0.38
W
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,633
Damage
33,142
56,680
Taken
58,514
33,869
Mitigated
34,916
17,087
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BackUpTerry
Cerberus
6,087
955
212
3,136
11,757
11,380
0
4,372
7,385
34,800
0
W
9,171
3,169
0
1,542
10,801
4,579
0
1,536
9,112
0
79,400
L
Horus
Bloodha1l
Horus
4,655
2,503
40
2,942
12,456
9,281
0
0
12,456
0
51,243
L
Serqet
Dwes
Serqet
3,673
1,345
0
339
13,336
5,950
0
2,237
11,099
0
47,778
W
Osiris
EDscargot
Osiris
7,779
2,761
0
6,125
14,002
11,606
198
1,770
11,602
0
69,766
L
8,134
218
0
893
7,783
3,626
0
3,352
4,431
81,462
0
W
Apollo
SJints
Apollo
11,396
7,782
0
4,790
15,084
6,306
449
1,476
13,378
0
78,433
W
Khepri
T0Ez
Khepri
4,020
154
2,239
1,766
10,717
8,356
0
5,605
4,963
13,615
0
L
Chiron
10,593
4,457
362
2,802
13,182
4,679
901
326
12,856
0
75,348
W
Kukulkan
6,267
1,089
0
625
6,076
3,022
42
3,834
2,242
84,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
38,226
520
Minions Killed
521
0
Camps Cleared
0
1,513,288
Distance Traveled
1,479,375
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,913
528
63
4
0
321,815
0
W
Thor
9,338
623
119
8
0
357,200
0
L
Horus
7,769
518
82
5
0
258,430
0
L
Serqet
7,181
479
78
5
0
328,633
0
W
Osiris
9,644
643
112
7
0
253,060
0
L
Kukulkan
7,440
496
164
11
0
296,246
2
W
Apollo
8,881
592
125
8
0
292,281
2
W
Khepri
7,594
506
15
1
0
306,925
8
L
Chiron
7,923
528
134
9
0
274,251
2
W
Kukulkan
8,465
564
149
10
0
303,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role