Player Matchup

Olorun
Olorun
AgentFives2k
Olorun
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
SteezyBBY
Ao Kuang
Level 14
God Stats
3W - 3L
1,297 SR
Queue Stats
5W - 7L
1,284 Elo+
Party 2
Fenrir
Fenrir
TheLoveHammer81
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,489 Elo+
Party 4
Cerberus
Cerberus
Tibberculosis
Cerberus
Level 80
God Stats
2W - 0L
1,578 SR
Queue Stats
10W - 4L
1,573 Elo+
Party 4
Anhur
Anhur
ayynoah
Anhur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,377 Elo+
Party 2
Team Averages
Level 34
1,475 SR
1,443 Elo+

VS

Team Averages
Level 33
1,602 SR
1,344 Elo+
Bastet
Bastet
Fightingsioux048
Bastet
Level 45
God Stats
13W - 6L
1,622 SR
Queue Stats
126W - 119L
1,395 Elo+
Party 1
Yemoja
Yemoja
Terraexe8534
Yemoja
Level 18
God Stats
16W - 23L
1,425 SR
Queue Stats
17W - 26L
1,333 Elo+
Party 1
Artemis
Artemis
dragonlikeskofi
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,295 Elo+
Party 3
Anubis
Anubis
minimanimo
Anubis
Level 44
God Stats
5W - 3L
1,701 SR
Queue Stats
71W - 79L
1,441 Elo+
Solo
Gilgamesh
Gilgamesh
psyduck_dude
Gilgamesh
Level 21
God Stats
1W - 2L
1,760 SR
Queue Stats
9W - 17L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 1 / 0
6,195
620
2,372
4,182
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
SteezyBBY
Ao Kuang
8
2 / 2 / 3
5,583
558
5,516
7,556
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 1 / 1
6,389
639
4,877
9,105
3,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Tibberculosis
Cerberus
8
2 / 3 / 3
5,682
568
4,740
9,511
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
ayynoah
Anhur
8
0 / 1 / 2
4,856
486
3,417
5,624
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
5,087
509
3,953
7,909
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
8
2 / 2 / 3
5,519
552
4,260
6,901
3,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
2 / 3 / 2
4,848
485
4,222
6,836
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
minimanimo
Anubis
3
0 / 0 / 0
3,651
365
803
1,047
357
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
psyduck_dude
Gilgamesh
8
2 / 4 / 1
5,463
546
5,123
10,377
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
10
Kills
8
8
Deaths
10
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
1
1
0
1
L
2
1
0
2
W
Ao Kuang
SteezyBBY
Ao Kuang
2
2
3
1.75
L
Yemoja
2
2
3
1.75
W
5
1
1
5.5
W
Cerberus
Tibberculosis
Cerberus
2
3
3
1.17
W
Anhur
ayynoah
Anhur
0
1
2
1
L
2
3
2
1
L
Anubis
minimanimo
Anubis
0
0
0
0
L
Gilgamesh
psyduck_dude
Gilgamesh
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
18,361
35,978
Taken
33,070
14,666
Mitigated
14,294
8,636
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
2,372
978
60
1,666
4,182
1,402
1,526
369
3,730
34,747
896
L
3,953
1,155
0
2,244
7,909
2,406
0
2,003
5,906
0
27,623
W
Ao Kuang
SteezyBBY
Ao Kuang
5,516
2,393
0
2,578
7,556
2,502
365
0
7,267
20,844
0
L
Yemoja
4,260
602
1,033
1,104
6,901
3,430
72
1,407
5,494
14,167
0
W
4,877
1,235
0
1,490
9,105
3,303
0
1,246
7,781
0
41,548
W
Cerberus
Tibberculosis
Cerberus
4,740
386
0
2,191
9,511
5,769
0
1,956
7,555
14,256
0
W
Anhur
ayynoah
Anhur
3,417
1,801
0
651
5,624
1,690
0
1,492
4,132
0
21,243
L
4,222
2,786
0
1,414
6,836
1,826
0
2,478
4,358
0
22,765
L
Anubis
minimanimo
Anubis
803
193
0
811
1,047
357
0
161
886
8,368
0
L
Gilgamesh
psyduck_dude
Gilgamesh
5,123
1,485
0
1,730
10,377
6,275
0
6,579
3,798
0
24,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
24,568
213
Minions Killed
133
0
Camps Cleared
0
945,554
Distance Traveled
795,971
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,195
620
74
7
0
146,443
0
L
Bastet
5,087
509
38
4
0
224,744
0
W
Ao Kuang
5,583
558
27
3
0
193,032
0
L
Yemoja
5,519
552
8
1
0
189,894
4
W
Fenrir
6,389
639
64
6
0
239,269
0
W
Cerberus
5,682
568
14
1
0
196,437
4
W
Anhur
4,856
486
34
3
0
170,373
0
L
Artemis
4,848
485
36
4
0
150,120
0
L
Anubis
3,651
365
16
2
0
40,105
0
L
Gilgamesh
5,463
546
35
4
0
191,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role