Player Matchup

Ishtar
Ishtar
Gold II
 
Ishtar
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Atlas
Atlas
Gold III
ApparentlyJamie
Atlas
Gold III
Level 120
God Stats
13W - 13L
1,590 SR
Queue Stats
189W - 191L
1,549 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
Mustii63
Ix Chel
Gold IV
Level 125
God Stats
3W - 2L
1,731 SR
Queue Stats
27W - 28L
1,588 MMR
Solo
Nu Wa
Nu Wa
Gold III
agente2764
Nu Wa
Gold III
Level 111
God Stats
9W - 7L
1,697 SR
Queue Stats
44W - 43L
1,583 MMR
Party 3
Mercury
Mercury
Gold I
doubletrouble224
Mercury
Gold I
Level 150
God Stats
3W - 6L
1,473 SR
Queue Stats
306W - 304L
1,657 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,598 SR
1,575 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,545 SR
1,585 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum II
Deliqen
Maman Brigitte
Platinum II
Level 159
God Stats
2W - 0L
1,529 SR
Queue Stats
34W - 27L
1,859 MMR
Party 2
Maui
Maui
Platinum IV
KiloJoel
Maui
Platinum IV
Level 158
God Stats
5W - 13L
1,501 SR
Queue Stats
106W - 99L
1,594 MMR
Solo
Vulcan
Vulcan
Gold I
SmokyFromo4ka
Vulcan
Gold I
Level 65
God Stats
2W - 0L
1,703 SR
Queue Stats
43W - 38L
1,582 MMR
Solo
Ullr
Ullr
Gold V
rizzboy
Ullr
Gold V
Level 148
God Stats
2W - 3L
1,490 SR
Queue Stats
48W - 48L
1,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 3 / 1
6,047
432
2,758
6,843
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
6,022
430
3,124
7,302
3,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Mustii63
Ix Chel
12
0 / 5 / 1
6,854
490
3,923
8,615
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
10
2 / 3 / 2
6,325
452
7,179
7,476
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,863
490
3,046
9,969
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArachneThothAthenaThanatosMulan

VS

Bans
ThorNe ZhaAo KuangJanusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 3
8,327
595
6,459
8,381
7,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Deliqen
Maman Brigitte
15
6 / 1 / 0
8,985
642
7,192
9,704
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
11
0 / 1 / 2
7,233
517
2,127
9,161
5,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 0 / 2
8,739
624
8,886
5,832
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
rizzboy
Ullr
13
2 / 1 / 1
7,491
535
4,969
8,416
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
14
14
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
W
Bellona
 
Bellona
2
1
3
3.5
L
0
0
0
0
W
Maman Brigitte
Deliqen
Maman Brigitte
6
1
0
6
W
Maui
0
1
2
1
L
Ix Chel
Mustii63
Ix Chel
0
5
1
0.1
W
4
0
2
5
L
Nu Wa
2
3
2
1
L
2
3
2
1
W
Ullr
rizzboy
Ullr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,030
Damage
29,633
40,205
Taken
41,494
14,921
Mitigated
23,685
5,836
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,758
1,563
0
1,209
6,843
2,487
0
1,381
5,462
0
32,070
W
Bellona
 
Bellona
6,459
1,266
0
2,157
8,381
7,796
0
3,771
4,136
0
40,705
L
3,124
1,305
0
1,654
7,302
3,668
0
4,482
2,746
16,880
0
W
Maman Brigitte
Deliqen
Maman Brigitte
7,192
575
0
4,596
9,704
3,979
0
2,088
7,512
75,665
1,616
W
Maui
2,127
766
1,737
2,736
9,161
5,837
0
3,697
5,306
22,377
0
L
Ix Chel
Mustii63
Ix Chel
3,923
528
52
831
8,615
3,054
0
6,502
1,864
57,003
0
W
8,886
4,881
0
952
5,832
2,576
255
3,052
2,650
80,986
0
L
Nu Wa
7,179
961
0
1,700
7,476
2,208
0
1,782
5,177
30,740
0
L
3,046
1,405
0
390
9,969
3,504
0
3,425
6,334
0
51,773
W
Ullr
rizzboy
Ullr
4,969
1,509
0
1,693
8,416
3,497
1,309
2,193
6,169
0
55,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
40,775
322
Minions Killed
455
0
Camps Cleared
0
1,321,078
Distance Traveled
1,465,429
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,047
432
60
4
0
228,163
4
W
Bellona
8,327
595
75
5
0
251,857
2
L
Atlas
6,022
430
21
2
0
273,930
5
W
Maman Brigitte
8,985
642
106
8
0
365,464
1
W
Maui
7,233
517
27
2
0
278,591
2
L
Ix Chel
6,854
490
112
8
0
257,709
0
W
Vulcan
8,739
624
145
10
0
310,250
4
L
Nu Wa
6,325
452
45
3
0
227,271
0
L
Mercury
6,863
490
84
6
0
334,005
0
W
Ullr
7,491
535
102
7
0
259,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role