Player Matchup

Serqet
Serqet
Oncini
Serqet
Level 40
God Stats
6W - 4L
1,530 SR
Queue Stats
27W - 34L
1,389 Elo+
Party 2
Terra
Terra
ZantiBehavior
Terra
Level 56
God Stats
2W - 1L
1,594 SR
Queue Stats
35W - 36L
1,402 Elo+
Party 2
Izanami
Izanami
b2ysmye
Izanami
Level 41
God Stats
3W - 3L
1,666 SR
Queue Stats
27W - 24L
1,438 Elo+
Party 2
Hades
Hades
fisherments
Hades
Level 82
God Stats
2W - 4L
1,405 SR
Queue Stats
31W - 31L
1,394 Elo+
Party 2
Ah Puch
Ah Puch
sebastian_FS17
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,347 Elo+
Solo
Team Averages
Level 56
1,539 SR
1,394 Elo+

VS

Team Averages
Level 44
1,338 SR
1,328 Elo+
Surtr
Surtr
ErakthianSoul
Surtr
Level 47
God Stats
3W - 8L
1,357 SR
Queue Stats
85W - 113L
1,361 Elo+
Party 1
Athena
Athena
Glxx17
Athena
Level 17
God Stats
0W - 3L
1,203 SR
Queue Stats
15W - 27L
1,273 Elo+
Party 1
Ao Kuang
Ao Kuang
PotatoInHiding
Ao Kuang
Level 28
God Stats
4W - 3L
1,464 SR
Queue Stats
62W - 60L
1,394 Elo+
Party 1
Tiamat
Tiamat
Thed3rkaroni
Tiamat
Level 86
God Stats
2W - 3L
1,378 SR
Queue Stats
326W - 342L
1,364 Elo+
Party 1
Anhur
Anhur
alvinlima
Anhur
Level 41
God Stats
1W - 3L
1,290 SR
Queue Stats
16W - 33L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Oncini
Serqet
11
2 / 1 / 4
6,664
555
4,920
8,119
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 1 / 11
7,755
646
3,934
11,219
9,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
b2ysmye
Izanami
12
5 / 1 / 4
7,508
626
8,060
7,888
3,078
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 1
8,567
714
10,564
10,991
5,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 5
6,153
513
5,323
6,877
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
5,856
488
5,183
13,464
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Glxx17
Athena
8
0 / 4 / 0
5,337
445
2,232
10,078
7,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
10
0 / 3 / 2
5,771
481
3,082
10,724
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
12
3 / 1 / 0
7,442
620
8,402
6,859
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
alvinlima
Anhur
9
0 / 3 / 1
5,314
443
2,149
6,905
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
4
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Athena
Glxx17
Athena
0
4
0
0
W
Serqet
Oncini
Serqet
2
1
4
4
L
Ao Kuang
0
3
2
0.33
L
Tiamat
3
1
0
3
W
2
1
11
7.5
L
Anhur
alvinlima
Anhur
0
3
1
0.17
W
Izanami
b2ysmye
Izanami
5
1
4
7
W
8
2
1
4.25
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,801
Damage
21,048
45,094
Taken
48,030
23,297
Mitigated
25,882
16,294
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,183
1,478
0
3,163
13,464
8,110
0
8,362
5,102
1,725
25,018
L
Athena
Glxx17
Athena
2,232
843
0
1,228
10,078
7,695
367
2,534
7,257
18,449
0
W
Serqet
Oncini
Serqet
4,920
1,662
0
2,019
8,119
3,191
0
2,159
5,960
0
40,013
L
Ao Kuang
3,082
812
0
1,752
10,724
3,911
0
3,915
6,809
38,256
731
L
Tiamat
8,402
1,003
0
1,649
6,859
4,081
0
3,617
3,242
49,796
0
W
3,934
1,142
2,507
2,481
11,219
9,235
156
3,160
7,929
18,859
0
L
Anhur
alvinlima
Anhur
2,149
386
0
830
6,905
2,085
680
1,393
5,512
0
28,859
W
Izanami
b2ysmye
Izanami
8,060
6,086
0
1,200
7,888
3,078
932
2,919
4,969
0
63,942
W
10,564
1,998
240
6,679
10,991
5,103
278
2,089
8,203
52,554
0
W
5,323
455
0
1,168
6,877
2,690
602
3,757
3,076
37,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
29,720
331
Minions Killed
283
0
Camps Cleared
0
1,275,405
Distance Traveled
1,148,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,856
488
42
4
0
203,188
0
L
Athena
5,337
445
31
3
0
237,309
0
W
Serqet
6,664
555
58
5
0
308,798
0
L
Ao Kuang
5,771
481
63
5
0
272,082
0
L
Tiamat
7,442
620
104
9
0
228,637
0
W
Terra
7,755
646
16
1
0
280,883
0
L
Anhur
5,314
443
43
4
0
207,158
0
W
Izanami
7,508
626
104
9
0
232,902
0
W
Hades
8,567
714
96
8
0
223,725
0
W
Ah Puch
6,153
513
57
5
0
229,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role