Player Matchup

Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Roman Noodless
Da Ji
Level 147
God Stats
2W - 3L
1,312 SR
Queue Stats
186W - 190L
1,544 Elo+
Party 1
Chernobog
Chernobog
TiffyNoodles550
Chernobog
Level 29
God Stats
2W - 0L
1,699 SR
Queue Stats
103W - 115L
1,542 Elo+
Party 1
Anubis
Anubis
disablingemu10
Anubis
Level 141
God Stats
6W - 1L
1,562 SR
Queue Stats
125W - 134L
1,465 Elo+
Party 1
Hel
Hel
johnnyking1659
Hel
Level 69
God Stats
1W - 0L
1,300 SR
Queue Stats
23W - 21L
1,507 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,512 Elo+

VS

Team Averages
Level 140
1,528 SR
1,424 Elo+
Zhong Kui
Zhong Kui
Barbearean
Zhong Kui
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,266 Elo+
Solo
Jormungandr
Jormungandr
Gwargaan
Jormungandr
Level 154
God Stats
14W - 15L
1,472 SR
Queue Stats
1,183W - 1,267L
1,461 Elo+
Solo
Rama
Rama
IIAlphaWizardII
Rama
Level 188
God Stats
3W - 6L
1,464 SR
Queue Stats
745W - 772L
1,562 Elo+
Solo
Mercury
Mercury
ShinTheBunny
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Yemoja
Yemoja
TokervVincent
Yemoja
Level 108
God Stats
2W - 1L
1,706 SR
Queue Stats
117W - 100L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
5 / 1 / 15
10,666
820
10,906
11,603
5,390
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
10 / 3 / 7
11,194
861
15,224
11,304
6,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
TiffyNoodles550
Chernobog
16
1 / 1 / 12
9,546
734
3,927
5,517
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 1 / 13
11,735
903
17,312
17,402
10,669
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 1 / 19
9,514
732
4,986
11,537
6,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barbearean
Zhong Kui
17
0 / 6 / 6
9,449
727
11,612
15,863
13,861
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Gwargaan
Jormungandr
9
0 / 0 / 0
7,144
550
4,071
3,883
3,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 3
9,254
712
7,643
12,120
4,753
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ShinTheBunny
Mercury
14
3 / 6 / 3
9,122
702
6,256
9,401
8,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 6 / 4
9,250
712
14,330
16,031
7,579
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
23
Kills
7
7
Deaths
23
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
1
15
12.5
L
Zhong Kui
Barbearean
Zhong Kui
0
6
6
0.5
L
Jormungandr
Gwargaan
Jormungandr
0
0
0
0
L
3
5
3
0.9
W
10
3
7
4.5
L
Mercury
ShinTheBunny
Mercury
3
6
3
0.75
W
Chernobog
TiffyNoodles550
Chernobog
1
1
12
7
L
1
6
4
0.5
W
7
1
13
13.5
W
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
43,912
57,363
Taken
57,298
31,942
Mitigated
38,082
35,250
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,906
7,133
1,585
2,552
11,603
5,390
2,969
6,010
5,593
0
23,039
L
Zhong Kui
Barbearean
Zhong Kui
11,612
99
0
3,283
15,863
13,861
0
5,272
10,591
33,619
0
L
Jormungandr
Gwargaan
Jormungandr
4,071
0
40
1,621
3,883
3,037
0
1,729
2,154
8,342
0
L
7,643
5,551
250
1,651
12,120
4,753
0
4,672
7,448
0
17,222
W
15,224
4,334
230
1,940
11,304
6,858
0
4,723
6,581
0
21,690
L
Mercury
ShinTheBunny
Mercury
6,256
1,797
588
412
9,401
8,852
0
3,528
5,873
0
8,824
W
Chernobog
TiffyNoodles550
Chernobog
3,927
1,886
0
438
5,517
2,366
2,804
3,495
2,022
0
17,028
L
14,330
1,186
1,484
3,642
16,031
7,579
486
7,097
8,934
32,159
0
W
17,312
431
2,603
5,845
17,402
10,669
1,389
7,880
9,522
48,722
0
W
4,986
982
12,551
7,506
11,537
6,659
645
7,905
3,632
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
44,219
154
Minions Killed
131
0
Camps Cleared
0
1,187,188
Distance Traveled
950,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,666
820
19
1
0
245,733
0
L
Zhong Kui
9,449
727
81
6
0
219,565
0
L
Jormungandr
7,144
550
3
0
0
115,191
0
L
Rama
9,254
712
20
2
0
189,159
0
W
Da Ji
11,194
861
13
1
0
237,462
0
L
Mercury
9,122
702
1
0
0
223,946
0
W
Chernobog
9,546
734
21
2
0
242,677
0
L
Yemoja
9,250
712
26
2
0
202,768
0
W
Anubis
11,735
903
80
6
0
203,438
0
W
Hel
9,514
732
21
2
0
257,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role