Player Matchup

Hades
Hades
Fatkiwi34
Hades
Level 11
God Stats
2W - 3L
1,327 SR
Queue Stats
3W - 6L
1,247 Elo+
Party 2
Ra
Ra
Sage_Burner
Ra
Level 68
God Stats
3W - 5L
1,236 SR
Queue Stats
24W - 29L
1,400 Elo+
Party 2
Ullr
Ullr
Tsburmom
Ullr
Level 68
God Stats
1W - 2L
1,586 SR
Queue Stats
191W - 216L
1,394 Elo+
Solo
Hercules
Hercules
Zen Zoso Solo
Hercules
Level 156
God Stats
11W - 9L
1,556 SR
Queue Stats
552W - 553L
1,461 Elo+
Solo
Hun Batz
Hun Batz
zipzeroproblems2
Hun Batz
Level 88
God Stats
2W - 1L
1,620 SR
Queue Stats
250W - 237L
1,425 Elo+
Solo
Team Averages
Level 78
1,465 SR
1,385 Elo+

VS

Team Averages
Level 60
1,407 SR
1,313 Elo+
Ra
Ra
Awuziiii
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 37L
1,286 Elo+
Party 1
Anubis
Anubis
MonkeyDdooby
Anubis
Level 27
God Stats
1W - 2L
1,195 SR
Queue Stats
5W - 15L
1,195 Elo+
Party 1
Fenrir
Fenrir
Oppiated
Fenrir
Level 39
God Stats
7W - 9L
1,372 SR
Queue Stats
22W - 41L
1,342 Elo+
Party 1
Izanami
Izanami
TheNekoDex
Izanami
Level 66
God Stats
2W - 1L
1,490 SR
Queue Stats
8W - 14L
1,354 Elo+
Solo
Sylvanus
Sylvanus
red-i_240
Sylvanus
Level 122
God Stats
5W - 2L
1,479 SR
Queue Stats
14W - 18L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fatkiwi34
Hades
14
3 / 6 / 2
9,671
484
10,093
18,492
6,512
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 3
10,527
526
15,868
10,799
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
1 / 1 / 1
7,108
355
5,746
8,895
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Zen Zoso Solo
Hercules
14
0 / 1 / 0
8,273
414
3,278
13,385
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 6 / 2
8,776
439
8,430
22,166
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 2
10,489
524
4,988
8,256
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
15
6 / 6 / 0
10,655
533
12,525
15,330
7,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Oppiated
Fenrir
16
3 / 2 / 5
10,243
512
11,123
15,736
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
TheNekoDex
Izanami
15
3 / 1 / 1
9,774
489
9,314
14,609
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
red-i_240
Sylvanus
14
0 / 2 / 4
9,578
479
4,744
15,953
11,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
15
15
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Hades
Fatkiwi34
Hades
3
6
2
0.67
W
Anubis
6
6
0
1
W
Fenrir
Oppiated
Fenrir
3
2
5
2.75
L
4
1
3
5.5
W
Izanami
TheNekoDex
Izanami
3
1
1
3.5
L
Ullr
1
1
1
1.5
L
Hercules
Zen Zoso Solo
Hercules
0
1
0
0
W
Sylvanus
red-i_240
Sylvanus
0
2
4
1
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,415
Damage
42,694
73,737
Taken
69,884
32,284
Mitigated
34,711
16,217
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,988
968
919
4,706
8,256
3,632
297
3,331
4,842
74,132
0
L
Hades
Fatkiwi34
Hades
10,093
956
40
4,640
18,492
6,512
243
9,159
9,333
53,934
0
W
Anubis
12,525
1,368
0
2,791
15,330
7,378
1,483
9,686
5,564
63,139
0
W
Fenrir
Oppiated
Fenrir
11,123
3,949
0
2,171
15,736
6,860
138
6,272
9,416
0
84,255
L
15,868
1,391
1,495
3,107
10,799
4,241
30
3,047
7,752
96,679
0
W
Izanami
TheNekoDex
Izanami
9,314
6,634
0
3,081
14,609
5,425
2,594
1,654
12,955
0
93,091
L
Ullr
5,746
2,505
0
209
8,895
2,812
0
1,789
7,106
0
35,288
L
Hercules
Zen Zoso Solo
Hercules
3,278
279
0
5,726
13,385
10,495
99
3,066
10,213
0
35,172
W
Sylvanus
red-i_240
Sylvanus
4,744
2,001
4,718
4,982
15,953
11,416
611
5,349
10,252
21,926
0
L
8,430
1,727
0
1,000
22,166
8,224
0
5,009
17,076
0
70,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
50,739
413
Minions Killed
498
0
Camps Cleared
0
1,708,448
Distance Traveled
1,808,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,489
524
114
6
0
354,424
0
L
Hades
9,671
484
75
4
0
347,275
0
W
Anubis
10,655
533
120
6
0
314,212
0
W
Fenrir
10,243
512
101
5
0
468,694
0
L
Ra
10,527
526
149
7
0
416,512
0
W
Izanami
9,774
489
132
7
0
353,611
0
L
Ullr
7,108
355
57
3
0
203,092
0
L
Hercules
8,273
414
39
2
0
407,828
5
W
Sylvanus
9,578
479
31
2
0
317,773
0
L
Hun Batz
8,776
439
93
5
0
333,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role