Player Matchup

Artemis
Artemis
BaneOfExistence2
Artemis
Level 124
God Stats
7W - 1L
1,845 SR
Queue Stats
104W - 98L
1,529 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FreddyOtterson
Kumbhakarna
Level 155
God Stats
2W - 8L
1,180 SR
Queue Stats
123W - 123L
1,472 Elo+
Party 1
Tyr
Tyr
LunchLine94
Tyr
Level 125
God Stats
3W - 6L
1,249 SR
Queue Stats
323W - 348L
1,431 Elo+
Solo
Ah Puch
Ah Puch
Teddy_Fetty
Ah Puch
Level 98
God Stats
2W - 0L
1,589 SR
Queue Stats
73W - 59L
1,529 Elo+
Party 1
Hercules
Hercules
gator_3489
Hercules
Level 45
God Stats
1W - 1L
1,300 SR
Queue Stats
62W - 59L
1,462 Elo+
Party 1
Team Averages
Level 109
1,433 SR
1,485 Elo+

VS

Team Averages
Level 109
1,578 SR
1,486 Elo+
Ravana
Ravana
 
Ravana
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Buckeyes Fan6
Shiva
Level 118
God Stats
1W - 2L
1,588 SR
Queue Stats
202W - 185L
1,474 Elo+
Party 2
Merlin
Merlin
Camp Then Move
Merlin
Level 96
God Stats
7W - 3L
1,747 SR
Queue Stats
159W - 161L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JoeMamma019
Kumbhakarna
Level 43
God Stats
1W - 2L
1,556 SR
Queue Stats
128W - 145L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
12,755
709
16,016
13,294
7,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
FreddyOtterson
Kumbhakarna
18
1 / 3 / 7
11,157
620
3,823
19,683
26,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 4 / 6
11,855
659
8,937
17,920
12,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Teddy_Fetty
Ah Puch
20
1 / 2 / 10
12,455
692
21,777
10,315
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
gator_3489
Hercules
20
4 / 2 / 5
12,570
698
6,713
16,815
18,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
1
0 / 0 / 0
4,352
242
0
0
0
King Arthur
 
King Arthur
1
0 / 0 / 0
4,352
242
0
0
0
20
7 / 4 / 7
12,584
699
27,856
26,574
44,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

20
4 / 4 / 7
12,873
715
29,202
15,486
10,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
JoeMamma019
Kumbhakarna
20
2 / 5 / 8
11,311
628
4,297
21,926
36,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
13
Kills
13
14
Deaths
13
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
L
King Arthur
 
King Arthur
0
0
0
0
W
4
3
7
2.5
L
7
4
7
2.63
L
4
4
7
1.88
W
Kumbhakarna
FreddyOtterson
Kumbhakarna
1
3
7
1.5
L
Kumbhakarna
JoeMamma019
Kumbhakarna
2
5
8
1.2
W
3
4
6
1.5
W
Ah Puch
Teddy_Fetty
Ah Puch
1
2
10
3
W
Hercules
gator_3489
Hercules
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,266
Damage
61,355
78,027
Taken
63,986
71,154
Mitigated
91,189
30,258
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
16,016
5,129
3,795
3,186
13,294
7,079
3,127
5,623
7,382
0
37,073
L
27,856
2,431
2,490
6,496
26,574
44,844
0
10,574
15,576
0
51,765
L
29,202
966
755
1,969
15,486
10,280
0
6,008
9,317
68,776
0
W
Kumbhakarna
FreddyOtterson
Kumbhakarna
3,823
164
1,472
2,059
19,683
26,824
406
9,262
9,569
12,289
0
L
Kumbhakarna
JoeMamma019
Kumbhakarna
4,297
667
1,963
2,679
21,926
36,065
0
9,018
12,583
14,828
0
W
8,937
730
2,143
3,625
17,920
12,876
64
7,597
10,069
0
26,161
W
Ah Puch
Teddy_Fetty
Ah Puch
21,777
466
3,303
2,244
10,315
5,515
1,553
2,557
7,382
51,719
0
W
Hercules
gator_3489
Hercules
6,713
518
1,800
6,631
16,815
18,860
323
8,460
7,846
0
16,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,792
Gold Earned
45,472
193
Minions Killed
191
0
Camps Cleared
0
1,492,512
Distance Traveled
875,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,352
242
0
0
0
0
0
L
King Arthur
4,352
242
0
0
0
0
0
W
Artemis
12,755
709
51
3
0
273,197
0
L
Shiva
12,584
699
62
3
0
346,162
0
L
Merlin
12,873
715
103
6
0
289,881
0
W
Kumbhakarna
11,157
620
23
1
0
244,765
0
L
Kumbhakarna
11,311
628
26
1
0
239,670
0
W
Tyr
11,855
659
38
2
0
321,014
0
W
Ah Puch
12,455
692
60
3
0
325,143
0
W
Hercules
12,570
698
21
1
0
328,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role