Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SloppinOnMe
Baron Samedi
Level 42
God Stats
3W - 0L
1,858 SR
Queue Stats
53W - 20L
1,708 Elo+
Solo
Ganesha
Ganesha
SmugSmiles
Ganesha
Level 109
God Stats
3W - 2L
1,671 SR
Queue Stats
10W - 14L
1,367 Elo+
Party 1
Jing Wei
Jing Wei
TheReapper01
Jing Wei
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,517 Elo+
Solo
Surtr
Surtr
TheeParzival
Surtr
Level 84
God Stats
1W - 0L
1,862 SR
Queue Stats
10W - 14L
1,367 Elo+
Party 1
Team Averages
Level 82
1,678 SR
1,492 Elo+

VS

Team Averages
Level 91
1,531 SR
1,501 Elo+
Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChicoM01
Kukulkan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,460 Elo+
Solo
Susano
Susano
EndingSin
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Charon
Charon
WentGlobal
Charon
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,521 Elo+
Party 2
Lancelot
Lancelot
Zpuckette
Lancelot
Level 95
God Stats
27W - 18L
1,655 SR
Queue Stats
268W - 244L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 1 / 3
8,152
543
8,302
12,697
5,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SloppinOnMe
Baron Samedi
16
9 / 0 / 1
9,628
642
11,017
6,723
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
SmugSmiles
Ganesha
12
0 / 0 / 6
7,430
495
3,477
9,486
7,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
TheReapper01
Jing Wei
12
0 / 1 / 2
7,384
492
4,310
8,612
2,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 4
8,990
599
8,901
13,409
10,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 1 / 1
7,112
474
6,518
8,638
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ChicoM01
Kukulkan
12
1 / 4 / 0
6,749
450
3,434
8,294
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
EndingSin
Susano
10
1 / 5 / 0
6,272
418
4,717
13,236
4,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
WentGlobal
Charon
9
0 / 3 / 0
6,367
424
3,775
11,020
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Zpuckette
Lancelot
12
1 / 4 / 0
7,239
483
8,985
14,190
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
3
3
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
3
6.5
L
Chiron
 
Chiron
0
1
1
0.5
L
Kukulkan
ChicoM01
Kukulkan
1
4
0
0.25
L
Susano
EndingSin
Susano
1
5
0
0.2
W
Baron Samedi
SloppinOnMe
Baron Samedi
9
0
1
9.5
W
Ganesha
SmugSmiles
Ganesha
0
0
6
3
W
Jing Wei
TheReapper01
Jing Wei
0
1
2
1
W
2
1
4
4
L
Charon
WentGlobal
Charon
0
3
0
0
L
Lancelot
Zpuckette
Lancelot
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,007
Damage
27,429
50,927
Taken
55,378
29,623
Mitigated
25,719
22,866
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,302
2,715
0
8,806
12,697
5,081
54
1,964
10,733
0
75,048
L
Chiron
 
Chiron
6,518
3,224
267
4,821
8,638
2,656
0
799
7,839
0
54,259
L
Kukulkan
ChicoM01
Kukulkan
3,434
112
0
1,910
8,294
3,012
0
4,604
3,690
40,736
0
L
Susano
EndingSin
Susano
4,717
490
0
1,062
13,236
4,362
0
3,883
9,353
0
37,056
W
Baron Samedi
SloppinOnMe
Baron Samedi
11,017
1,311
0
2,396
6,723
3,960
168
1,745
4,978
87,748
0
W
Ganesha
SmugSmiles
Ganesha
3,477
253
1,887
2,429
9,486
7,173
0
2,811
6,675
24,574
0
W
Jing Wei
TheReapper01
Jing Wei
4,310
3,985
0
2,642
8,612
2,994
742
495
8,117
0
62,491
W
8,901
3,025
0
4,706
13,409
10,415
335
194
13,215
1,591
66,037
L
Charon
WentGlobal
Charon
3,775
296
188
3,284
11,020
7,306
0
4,306
6,714
27,040
0
L
Lancelot
Zpuckette
Lancelot
8,985
1,322
0
1,350
14,190
8,383
0
1,290
12,900
0
58,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,584
Gold Earned
33,739
473
Minions Killed
355
0
Camps Cleared
0
1,507,051
Distance Traveled
1,464,347
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,152
543
104
7
0
334,781
0
L
Chiron
7,112
474
105
7
0
283,232
0
L
Kukulkan
6,749
450
76
5
0
247,988
3
L
Susano
6,272
418
51
3
0
321,355
0
W
Baron Samedi
9,628
642
136
9
0
271,812
3
W
Ganesha
7,430
495
16
1
0
305,021
0
W
Jing Wei
7,384
492
108
7
0
313,202
4
W
Surtr
8,990
599
109
7
0
282,235
0
L
Charon
6,367
424
23
2
0
307,427
0
L
Lancelot
7,239
483
100
7
0
304,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role