Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
Level 84
God Stats
107W - 105L
1,507 SR
Queue Stats
260W - 270L
1,444 Elo+
Party 1
Bacchus
Bacchus
IMAC6211
Bacchus
Level 84
God Stats
17W - 20L
1,563 SR
Queue Stats
235W - 245L
1,463 Elo+
Party 1
Vulcan
Vulcan
SwaeJa
Vulcan
Level 115
God Stats
1W - 1L
1,348 SR
Queue Stats
280W - 256L
1,407 Elo+
Party 1
Bastet
Bastet
Tza 2x
Bastet
Level 85
God Stats
2W - 1L
1,328 SR
Queue Stats
57W - 56L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
YB BISHOP
Sun Wukong
Level 127
God Stats
3W - 1L
1,552 SR
Queue Stats
267W - 252L
1,476 Elo+
Party 1
Team Averages
Level 99
1,460 SR
1,437 Elo+

VS

Team Averages
Level 115
1,548 SR
1,525 Elo+
Da Ji
Da Ji
DraglingMech
Da Ji
Level 84
God Stats
1W - 1L
1,707 SR
Queue Stats
15W - 16L
1,536 Elo+
Party 2
Hel
Hel
Gnikhet
Hel
Level 127
God Stats
2W - 4L
1,410 SR
Queue Stats
182W - 178L
1,518 Elo+
Solo
Cernunnos
Cernunnos
OutCyd3
Cernunnos
Level 143
God Stats
2W - 2L
1,495 SR
Queue Stats
31W - 30L
1,553 Elo+
Party 2
Geb
Geb
Turkducken
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,497 Elo+
Party 2
Apollo
Apollo
vtec_bruv
Apollo
Level 105
God Stats
63W - 46L
1,628 SR
Queue Stats
117W - 119L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
13
0 / 0 / 4
7,891
526
5,337
8,473
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
IMAC6211
Bacchus
11
0 / 0 / 5
7,150
477
4,940
10,340
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
SwaeJa
Vulcan
14
3 / 0 / 2
8,094
540
11,137
4,595
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Tza 2x
Bastet
12
1 / 1 / 5
7,167
478
5,980
9,966
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YB BISHOP
Sun Wukong
15
6 / 0 / 3
9,579
639
13,411
11,627
8,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,715
448
6,178
13,793
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
12
0 / 1 / 0
7,074
472
4,563
10,066
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OutCyd3
Cernunnos
13
1 / 1 / 0
7,703
514
6,386
9,397
3,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
6,694
446
4,382
9,824
5,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
vtec_bruv
Apollo
11
0 / 5 / 0
6,370
425
4,226
13,970
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
1
1
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
0
0
4
2
L
0
2
0
0
L
Hel
0
1
0
0
W
Bacchus
IMAC6211
Bacchus
0
0
5
2.5
L
Cernunnos
OutCyd3
Cernunnos
1
1
0
1
W
Vulcan
SwaeJa
Vulcan
3
0
2
4
L
0
1
0
0
W
Bastet
Tza 2x
Bastet
1
1
5
3.5
W
Sun Wukong
YB BISHOP
Sun Wukong
6
0
3
7.5
L
Apollo
vtec_bruv
Apollo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,805
Damage
25,735
45,001
Taken
57,050
27,912
Mitigated
24,396
14,348
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cmoney547241
Ah Muzen Cab
5,337
2,058
0
2,467
8,473
3,184
992
710
7,763
0
63,929
L
6,178
1,237
0
2,280
13,793
5,601
0
2,546
11,247
0
59,843
L
Hel
4,563
0
2,914
6,223
10,066
4,180
0
4,181
5,885
63,945
618
W
Bacchus
IMAC6211
Bacchus
4,940
319
0
2,535
10,340
10,594
0
3,127
7,213
27,085
0
L
Cernunnos
OutCyd3
Cernunnos
6,386
2,787
0
4,975
9,397
3,825
0
2,175
7,222
0
62,335
W
Vulcan
SwaeJa
Vulcan
11,137
2,815
0
1,090
4,595
1,870
99
1,825
2,770
63,500
0
L
4,382
67
1,936
2,124
9,824
5,830
0
5,332
4,492
26,410
0
W
Bastet
Tza 2x
Bastet
5,980
1,519
0
3,975
9,966
3,574
0
1,226
8,740
0
45,875
W
Sun Wukong
YB BISHOP
Sun Wukong
13,411
2,886
0
4,281
11,627
8,690
207
1,931
9,696
92
81,267
L
Apollo
vtec_bruv
Apollo
4,226
1,613
0
3,629
13,970
4,960
589
1,935
12,035
0
45,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,881
Gold Earned
34,556
458
Minions Killed
465
0
Camps Cleared
0
1,543,313
Distance Traveled
1,518,991
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,891
526
117
8
0
296,159
0
L
Da Ji
6,715
448
104
7
0
350,208
2
L
Hel
7,074
472
134
9
0
326,722
0
W
Bacchus
7,150
477
33
2
0
333,449
0
L
Cernunnos
7,703
514
146
10
0
260,137
4
W
Vulcan
8,094
540
113
8
0
306,206
0
L
Geb
6,694
446
26
2
0
345,673
4
W
Bastet
7,167
478
75
5
0
330,813
0
W
Sun Wukong
9,579
639
120
8
0
276,686
2
L
Apollo
6,370
425
55
4
0
236,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role