Player Matchup

Ravana
Ravana
Mattyice20814
Ravana
Level 123
God Stats
5W - 3L
1,721 SR
Queue Stats
53W - 50L
1,595 Elo+
Party 2
Vulcan
Vulcan
Pohizu
Vulcan
Level 124
God Stats
0W - 2L
1,356 SR
Queue Stats
152W - 145L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
XRed2DinoX
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 76L
1,608 Elo+
Party 2
Freya
Freya
byias
Freya
Level 107
God Stats
3W - 2L
1,728 SR
Queue Stats
221W - 203L
1,499 Elo+
Party 1
Atlas
Atlas
ovogotti
Atlas
Level 156
God Stats
7W - 6L
1,514 SR
Queue Stats
105W - 80L
1,627 Elo+
Party 2
Team Averages
Level 132
1,564 SR
1,570 Elo+

VS

Team Averages
Level 138
1,415 SR
1,547 Elo+
Ra
Ra
FlatPup80837038
Ra
Level 123
God Stats
9W - 7L
1,531 SR
Queue Stats
728W - 651L
1,555 Elo+
Party 3
Osiris
Osiris
Onfire557
Osiris
Level 159
God Stats
1W - 2L
1,118 SR
Queue Stats
160W - 154L
1,525 Elo+
Party 4
Hachiman
Hachiman
elriver24
Hachiman
Level 136
God Stats
4W - 4L
1,565 SR
Queue Stats
105W - 100L
1,536 Elo+
Party 4
Nemesis
Nemesis
ntimchula
Nemesis
Level 126
God Stats
76W - 61L
1,600 SR
Queue Stats
661W - 557L
1,556 Elo+
Party 3
Thor
Thor
zuret219
Thor
Level 146
God Stats
1W - 1L
1,261 SR
Queue Stats
159W - 145L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 6
9,459
526
13,217
17,834
8,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
Pohizu
Vulcan
15
6 / 8 / 1
9,633
535
13,005
13,112
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
XRed2DinoX
Hun Batz
13
1 / 3 / 2
7,881
438
9,154
17,755
20,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Freya
byias
Freya
12
0 / 8 / 3
7,633
424
6,281
14,827
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
ovogotti
Atlas
12
2 / 6 / 11
8,867
493
13,183
19,203
18,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
10,346
575
12,545
12,728
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
Onfire557
Osiris
18
4 / 2 / 6
11,041
613
11,014
17,362
13,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
elriver24
Hachiman
15
6 / 5 / 6
10,403
578
13,407
18,885
7,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ntimchula
Nemesis
17
10 / 2 / 8
11,187
622
14,934
15,276
6,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
16
9 / 2 / 12
10,692
594
14,684
17,181
15,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
15
Kills
33
33
Deaths
15
23
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
6
8
6
1.13
W
Osiris
Onfire557
Osiris
4
2
6
3.5
L
Vulcan
Pohizu
Vulcan
6
8
1
0.81
L
Hun Batz
XRed2DinoX
Hun Batz
1
3
2
0.67
L
Freya
byias
Freya
0
8
3
0.19
W
Hachiman
elriver24
Hachiman
6
5
6
1.8
W
Nemesis
ntimchula
Nemesis
10
2
8
7
L
Atlas
ovogotti
Atlas
2
6
11
1.25
W
Thor
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,840
Damage
66,584
82,731
Taken
81,432
57,654
Mitigated
48,663
12,547
Healing
24,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,545
805
2,013
3,732
12,728
5,105
76
7,276
5,452
88,196
0
L
13,217
3,248
0
2,476
17,834
8,822
0
4,011
13,823
0
49,687
W
Osiris
Onfire557
Osiris
11,014
3,962
0
6,542
17,362
13,065
766
4,878
12,484
0
96,433
L
Vulcan
Pohizu
Vulcan
13,005
4,513
0
650
13,112
5,206
98
4,000
9,040
76,699
0
L
Hun Batz
XRed2DinoX
Hun Batz
9,154
1,580
0
1,901
17,755
20,016
0
1,491
16,264
0
48,167
L
Freya
byias
Freya
6,281
2,576
0
3,925
14,827
4,759
216
212
14,615
46,511
4,213
W
Hachiman
elriver24
Hachiman
13,407
8,529
0
7,826
18,885
7,875
3,166
9,280
9,605
0
75,453
W
Nemesis
ntimchula
Nemesis
14,934
5,893
0
2,396
15,276
6,800
275
3,768
11,508
0
94,083
L
Atlas
ovogotti
Atlas
13,183
4,963
978
2,617
19,203
18,851
0
2,697
16,444
25,299
0
W
Thor
14,684
2,797
0
1,546
17,181
15,818
649
7,219
9,962
0
38,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,473
Gold Earned
53,669
373
Minions Killed
572
0
Camps Cleared
0
1,745,605
Distance Traveled
1,904,440
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,346
575
150
8
0
362,337
3
L
Ravana
9,459
526
73
4
0
351,540
1
W
Osiris
11,041
613
148
8
0
378,893
0
L
Vulcan
9,633
535
122
7
0
337,679
0
L
Hun Batz
7,881
438
72
4
0
338,229
3
L
Freya
7,633
424
95
5
0
353,441
0
W
Hachiman
10,403
578
102
6
0
321,779
2
W
Nemesis
11,187
622
126
7
0
450,874
2
L
Atlas
8,867
493
11
1
0
364,716
6
W
Thor
10,692
594
46
3
0
390,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role