Player Matchup

Cupid
Cupid
KillSteal4Love
Cupid
Level 65
God Stats
4W - 4L
1,674 SR
Queue Stats
135W - 146L
1,493 Elo+
Solo
Arachne
Arachne
SilentNines
Arachne
Level 66
God Stats
58W - 25L
1,794 SR
Queue Stats
154W - 115L
1,690 Elo+
Party 2
Vulcan
Vulcan
Vengeance1534
Vulcan
Level 85
God Stats
37W - 24L
1,661 SR
Queue Stats
86W - 69L
1,575 Elo+
Party 2
Team Averages
Level 72
1,710 SR
1,586 Elo+

VS

Team Averages
Level 72
1,553 SR
1,538 Elo+
Loki
Loki
CoolCryThen
Loki
Level 24
God Stats
4W - 8L
1,390 SR
Queue Stats
50W - 65L
1,462 Elo+
Party 1
Medusa
Medusa
Darkman_1908
Medusa
Level 87
God Stats
2W - 1L
1,623 SR
Queue Stats
33W - 22L
1,653 Elo+
Solo
Baron Samedi
Baron Samedi
SHARKEY14
Baron Samedi
Level 105
God Stats
11W - 5L
1,646 SR
Queue Stats
166W - 172L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
8,378
559
802
2,404
723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
SilentNines
Arachne
14
5 / 3 / 0
11,309
754
9,575
16,375
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 4
10,965
731
8,604
6,624
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
9,917
661
4,979
6,150
2,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
4 / 0 / 3
12,004
800
8,503
9,100
3,463
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SHARKEY14
Baron Samedi
15
2 / 2 / 4
11,835
789
7,816
11,205
9,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
7
7
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Medusa
4
0
3
5.5
L
0
1
0
0
W
Baron Samedi
SHARKEY14
Baron Samedi
2
2
4
2
L
Arachne
SilentNines
Arachne
5
3
0
1.67
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
21,298
25,403
Taken
26,455
12,520
Mitigated
15,824
6,220
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,979
743
0
511
6,150
2,472
596
1,784
4,366
0
25,750
W
Medusa
8,503
3,681
0
2,126
9,100
3,463
1,905
2,508
6,592
0
70,337
L
802
100
52
945
2,404
723
0
242
2,014
0
7,292
W
Baron Samedi
SHARKEY14
Baron Samedi
7,816
588
314
3,844
11,205
9,889
496
5,067
6,138
58,591
0
L
Arachne
SilentNines
Arachne
9,575
7,747
0
5,223
16,375
8,775
0
5,275
10,722
0
31,334
L
8,604
3,215
0
0
6,624
3,022
0
2,299
4,250
58,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
33,756
132
Minions Killed
234
0
Camps Cleared
0
656,750
Distance Traveled
725,938
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,917
661
35
2
0
204,872
0
W
Medusa
12,004
800
89
6
0
259,797
0
L
Cupid
8,378
559
9
1
0
75,344
2
W
Baron Samedi
11,835
789
110
7
0
261,269
1
L
Arachne
11,309
754
42
3
0
295,131
5
L
Vulcan
10,965
731
81
5
0
286,275
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role