Player Matchup

Hachiman
Hachiman
Morph7n
Hachiman
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,568 Elo+
Solo
Agni
Agni
Oss Daniboy
Agni
Level 16
God Stats
2W - 3L
1,343 SR
Queue Stats
27W - 25L
1,393 Elo+
Party 1
Set
Set
Oss Rafiqu3
Set
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 97L
1,369 Elo+
Party 1
Persephone
Persephone
juanjo3155
Persephone
Level 74
God Stats
10W - 8L
1,559 SR
Queue Stats
178W - 184L
1,401 Elo+
Solo
Sylvanus
Sylvanus
xxxmadwolfxxx
Sylvanus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,297 Elo+
Solo
Team Averages
Level 79
1,480 SR
1,405 Elo+

VS

Team Averages
Level 86
1,532 SR
1,462 Elo+
Izanami
Izanami
 
Izanami
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Torri-stand3
Apollo
Level 61
God Stats
175W - 212L
1,481 SR
Queue Stats
205W - 261L
1,391 Elo+
Solo
Da Ji
Da Ji
charly9797
Da Ji
Level 94
God Stats
2W - 0L
1,720 SR
Queue Stats
79W - 73L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jackedspore24
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,509 SR
Queue Stats
9W - 7L
1,531 Elo+
Party 2
Cthulhu
Cthulhu
l RomanGod l
Cthulhu
Level 74
God Stats
12W - 14L
1,449 SR
Queue Stats
17W - 18L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Morph7n
Hachiman
13
3 / 4 / 1
8,551
1,222
10,513
11,875
4,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,740
1,106
8,808
10,661
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 2
7,430
1,061
5,483
14,148
7,501
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
juanjo3155
Persephone
11
0 / 0 / 0
5,148
735
0
0
0
Sylvanus
xxxmadwolfxxx
Sylvanus
13
0 / 4 / 2
7,651
1,093
4,293
11,214
5,701
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

224

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 1 / 10
8,756
1,251
5,423
6,461
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
14
2 / 1 / 8
8,322
1,189
3,143
8,117
3,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
15
12 / 0 / 5
10,375
1,482
16,262
5,647
3,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
jackedspore24
Morgan Le Fay
15
2 / 2 / 11
8,628
1,233
12,812
7,901
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
l RomanGod l
Cthulhu
13
1 / 0 / 8
7,670
1,096
6,002
5,384
4,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
4
Kills
20
20
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
10
8
L
Hachiman
Morph7n
Hachiman
3
4
1
0.88
L
1
4
1
0.38
L
0
8
2
0.13
W
Apollo
2
1
8
6
W
Da Ji
12
0
5
14.5
W
Morgan Le Fay
jackedspore24
Morgan Le Fay
2
2
11
3.75
L
Persephone
juanjo3155
Persephone
0
0
0
0
W
Cthulhu
l RomanGod l
Cthulhu
1
0
8
5
L
Sylvanus
xxxmadwolfxxx
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
43,642
47,898
Taken
33,510
21,633
Mitigated
17,713
5,511
Healing
1,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,423
4,298
0
704
6,461
2,908
0
2,272
4,087
0
12,950
L
Hachiman
Morph7n
Hachiman
10,513
8,028
0
1,592
11,875
4,644
0
4,229
7,599
0
31,370
L
8,808
952
0
0
10,661
3,787
0
4,200
6,321
25,572
0
L
5,483
3,375
0
662
14,148
7,501
0
4,569
9,408
0
12,005
W
Apollo
3,143
1,883
0
0
8,117
3,415
0
3,740
4,240
0
8,904
W
Da Ji
16,262
3,131
0
315
5,647
3,130
0
1,994
3,630
0
30,341
W
Morgan Le Fay
jackedspore24
Morgan Le Fay
12,812
2,443
0
107
7,901
3,937
0
2,305
5,539
32,430
0
L
Persephone
juanjo3155
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
l RomanGod l
Cthulhu
6,002
240
0
460
5,384
4,323
0
2,300
2,913
11,153
0
L
Sylvanus
xxxmadwolfxxx
Sylvanus
4,293
1,546
1,801
1,456
11,214
5,701
0
5,277
5,756
13,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
43,751
132
Minions Killed
130
3
Camps Cleared
4
469,872
Distance Traveled
674,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,756
1,251
18
3
0
129,377
0
L
Hachiman
8,551
1,222
54
8
3
119,808
0
L
Agni
7,740
1,106
43
6
0
116,658
0
L
Set
7,430
1,061
16
2
0
124,900
0
W
Apollo
8,322
1,189
10
1
1
141,212
0
W
Da Ji
10,375
1,482
30
4
3
169,552
0
W
Morgan Le Fay
8,628
1,233
57
8
0
113,094
0
L
Persephone
5,148
735
0
0
0
0
0
W
Cthulhu
7,670
1,096
15
2
0
121,589
0
L
Sylvanus
7,651
1,093
19
3
0
108,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role