Player Matchup

Jing Wei
Jing Wei
Choc0__0milk
Jing Wei
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 15L
1,291 Elo+
Solo
Achilles
Achilles
Kellz_uhProblem
Achilles
Level 128
God Stats
0W - 1L
1,687 SR
Queue Stats
83W - 91L
1,492 Elo+
Party 1
Merlin
Merlin
TTV-TheWhiteKB
Merlin
Level 165
God Stats
0W - 3L
1,237 SR
Queue Stats
174W - 178L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
The_Big_Dew-Key
Kuzenbo
Level 143
God Stats
22W - 21L
1,588 SR
Queue Stats
375W - 357L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
willett_2495
Sun Wukong
Level 157
God Stats
1W - 2L
1,556 SR
Queue Stats
84W - 97L
1,418 Elo+
Party 1
Team Averages
Level 132
1,514 SR
1,429 Elo+

VS

Team Averages
Level 146
1,641 SR
1,473 Elo+
Maman Brigitte
Maman Brigitte
Two_In1_BodySoap
Maman Brigitte
Level 109
God Stats
1W - 0L
1,704 SR
Queue Stats
68W - 64L
1,507 Elo+
Party 2
Apollo
Apollo
Two_In1_Shampoo
Apollo
Level 155
God Stats
1W - 1L
1,647 SR
Queue Stats
36W - 40L
1,480 Elo+
Party 2
Thor
Thor
VirtuousChronX
Thor
Level 122
God Stats
1W - 2L
1,711 SR
Queue Stats
40W - 47L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
kevinseeker
Nu Wa
Level 140
God Stats
6W - 10L
1,467 SR
Queue Stats
146W - 146L
1,467 Elo+
Solo
Yemoja
Yemoja
lAdYsLuCkYbEaCh
Yemoja
Level 204
God Stats
1W - 0L
1,679 SR
Queue Stats
21W - 29L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Choc0__0milk
Jing Wei
8
0 / 3 / 2
5,781
413
2,573
6,481
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
1 / 1 / 1
6,909
494
7,507
12,143
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 2 / 2
7,770
555
7,942
8,055
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 1
6,393
457
7,564
12,068
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
willett_2495
Sun Wukong
13
0 / 1 / 0
7,819
559
6,053
7,720
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Two_In1_BodySoap
Maman Brigitte
12
2 / 1 / 2
7,127
509
6,737
14,689
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
6 / 2 / 1
8,298
593
9,752
11,944
4,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
6,317
451
2,816
11,078
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 1 / 2
7,295
521
5,978
7,479
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 4
6,528
466
4,485
9,592
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
6
Kills
8
8
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Choc0__0milk
Jing Wei
0
3
2
0.33
L
Achilles
1
1
1
1.5
L
2
2
2
1.5
L
3
1
1
3.5
W
Maman Brigitte
Two_In1_BodySoap
Maman Brigitte
2
1
2
3
W
6
2
1
3.25
W
0
1
0
0
W
0
1
2
1
W
0
1
4
2
L
Sun Wukong
willett_2495
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,639
Damage
29,768
46,467
Taken
54,782
30,699
Mitigated
25,608
11,057
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Choc0__0milk
Jing Wei
2,573
1,962
0
1,443
6,481
2,206
0
931
5,415
0
31,057
L
Achilles
7,507
2,009
0
1,683
12,143
5,723
0
4,508
7,375
0
63,021
L
7,942
364
0
1,250
8,055
3,314
130
3,801
4,129
65,403
0
L
7,564
2,490
0
3,878
12,068
12,602
11
5,493
6,351
24,841
0
W
Maman Brigitte
Two_In1_BodySoap
Maman Brigitte
6,737
603
0
6,453
14,689
5,241
112
3,597
11,002
45,224
0
W
9,752
5,262
0
3,948
11,944
4,362
2,545
1,494
10,028
0
62,830
W
2,816
344
0
2,668
11,078
7,544
0
826
9,359
0
35,380
W
5,978
1,749
0
500
7,479
2,832
174
4,758
2,447
65,394
0
W
4,485
723
1,985
2,503
9,592
5,629
402
3,943
5,387
26,530
0
L
Sun Wukong
willett_2495
Sun Wukong
6,053
460
0
2,803
7,720
6,854
0
1,839
5,457
0
56,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
35,565
374
Minions Killed
389
0
Camps Cleared
0
1,217,674
Distance Traveled
1,311,007
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,781
413
56
4
0
157,821
0
L
Achilles
6,909
494
87
6
0
302,545
1
L
Merlin
7,770
555
119
9
0
249,875
3
L
Kuzenbo
6,393
457
33
2
0
270,083
2
W
Maman Brigitte
7,127
509
92
7
0
309,059
1
W
Apollo
8,298
593
94
7
0
243,679
0
W
Thor
6,317
451
55
4
0
216,066
0
W
Nu Wa
7,295
521
100
7
0
285,847
1
W
Yemoja
6,528
466
48
3
0
256,356
2
L
Sun Wukong
7,819
559
79
6
0
237,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role