Player Matchup

Artemis
Artemis
 
Artemis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Akame3272
Hel
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 83L
1,443 Elo+
Party 1
He Bo
He Bo
SkippyPete35
He Bo
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,164 Elo+
Solo
Bellona
Bellona
Uzzai666
Bellona
Level 45
God Stats
13W - 8L
1,577 SR
Queue Stats
80W - 79L
1,423 Elo+
Party 1
Team Averages
Level 72
1,515 SR
1,406 Elo+

VS

Team Averages
Level 68
1,511 SR
1,295 Elo+
Ix Chel
Ix Chel
ASESINO__NINJA
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Night__Dragon1
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
Shadow25Wolf
Sun Wukong
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,162 Elo+
Party 2
Nu Wa
Nu Wa
Shorty_mj
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,162 Elo+
Party 2
Danzaburou
Danzaburou
jpmagia10
Danzaburou
Level 117
God Stats
11W - 5L
1,557 SR
Queue Stats
60W - 63L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 4
6,333
1,267
5,684
2,427
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
11
0 / 0 / 5
5,626
1,125
1,013
1,729
759
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 7
6,016
1,203
2,459
3,515
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 2
6,240
1,248
6,040
3,494
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Uzzai666
Bellona
11
2 / 0 / 6
6,276
1,255
5,356
6,064
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

398

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,020
1,004
0
0
0
11
0 / 4 / 1
6,021
1,204
5,251
12,181
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Shadow25Wolf
Sun Wukong
9
0 / 0 / 0
5,020
1,004
0
0
0
Nu Wa
Shorty_mj
Nu Wa
10
0 / 5 / 1
5,558
1,112
2,317
5,641
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jpmagia10
Danzaburou
11
1 / 0 / 0
6,327
1,265
6,575
5,616
2,453
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
9
Kills
1
1
Deaths
9
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
4
4
W
Izanami
 
Izanami
0
0
5
2.5
L
0
0
0
0
W
1
0
7
4.5
L
0
4
1
0.13
L
Sun Wukong
Shadow25Wolf
Sun Wukong
0
0
0
0
L
Nu Wa
Shorty_mj
Nu Wa
0
5
1
0.1
W
4
1
2
5
W
Bellona
Uzzai666
Bellona
2
0
6
5
L
Danzaburou
jpmagia10
Danzaburou
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
14,143
17,229
Taken
23,438
10,521
Mitigated
16,064
6,286
Healing
1,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,684
3,831
43
787
2,427
1,023
0
1,046
1,334
0
18,001
W
Izanami
 
Izanami
1,013
341
0
445
1,729
759
0
674
1,055
0
6,154
L
0
0
0
0
0
0
0
0
0
0
0
W
2,459
771
1,972
2,229
3,515
1,419
0
1,632
1,839
10,340
0
L
5,251
567
0
505
12,181
11,510
0
4,464
7,393
17,673
57
L
Sun Wukong
Shadow25Wolf
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Shorty_mj
Nu Wa
2,317
949
0
0
5,641
2,101
0
2,536
3,066
7,176
0
W
6,040
1,034
0
0
3,494
1,313
0
1,131
2,191
14,738
0
W
Bellona
Uzzai666
Bellona
5,356
2,249
0
810
6,064
6,007
0
2,399
3,299
0
13,155
L
Danzaburou
jpmagia10
Danzaburou
6,575
2,804
0
763
5,616
2,453
0
1,499
3,950
0
23,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
27,946
99
Minions Killed
97
3
Camps Cleared
3
499,625
Distance Traveled
224,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,333
1,267
38
8
0
94,927
0
W
Izanami
5,626
1,125
6
1
0
84,308
0
L
Ix Chel
5,020
1,004
0
0
0
3,150
0
W
Hel
6,016
1,203
23
5
2
101,847
0
L
Cthulhu
6,021
1,204
48
10
2
94,936
0
L
Sun Wukong
5,020
1,004
0
0
0
0
0
L
Nu Wa
5,558
1,112
8
2
1
42,821
0
W
He Bo
6,240
1,248
20
4
0
92,139
0
W
Bellona
6,276
1,255
12
2
1
126,404
0
L
Danzaburou
6,327
1,265
41
8
0
83,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role