Player Matchup

Jormungandr
Jormungandr
CORRUPTdotEXE25
Jormungandr
Level 236
God Stats
1W - 2L
1,768 SR
Queue Stats
138W - 132L
1,536 Elo+
Party 1
Hachiman
Hachiman
Soul7502
Hachiman
Level 132
God Stats
12W - 15L
1,518 SR
Queue Stats
713W - 726L
1,484 Elo+
Solo
Nike
Nike
Spiteful 513
Nike
Level 229
God Stats
6W - 3L
1,742 SR
Queue Stats
206W - 202L
1,547 Elo+
Party 1
Thanatos
Thanatos
teaga07
Thanatos
Level 109
God Stats
2W - 3L
1,506 SR
Queue Stats
15W - 17L
1,486 Elo+
Solo
Chronos
Chronos
xxjesterxx316
Chronos
Level 146
God Stats
1W - 2L
1,577 SR
Queue Stats
72W - 91L
1,512 Elo+
Solo
Team Averages
Level 170
1,622 SR
1,513 Elo+

VS

Team Averages
Level 114
1,512 SR
1,512 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BORICUAMED
Chaac
Level 69
God Stats
3W - 3L
1,528 SR
Queue Stats
21W - 18L
1,521 Elo+
Party 2
Tiamat
Tiamat
Godsinn
Tiamat
Level 57
God Stats
2W - 0L
1,533 SR
Queue Stats
9W - 9L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CORRUPTdotEXE25
Jormungandr
11
0 / 1 / 0
6,224
1,245
7,377
9,746
7,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Soul7502
Hachiman
10
0 / 0 / 0
5,229
1,046
0
0
0
10
0 / 2 / 0
5,480
1,096
3,426
6,385
4,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
teaga07
Thanatos
10
0 / 2 / 0
5,714
1,143
2,600
4,857
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
11
0 / 1 / 0
6,089
1,218
3,849
5,941
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

341

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 0 / 3
6,871
1,374
4,967
4,115
2,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
 
Ra
11
1 / 0 / 4
6,463
1,293
5,105
2,138
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
 
Cthulhu
11
0 / 0 / 6
5,879
1,176
4,736
5,017
4,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
11
1 / 0 / 5
6,201
1,240
3,492
6,206
5,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Godsinn
Tiamat
11
1 / 0 / 3
5,920
1,184
4,597
3,540
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
6
6
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
3
4.5
W
Ra
 
Ra
1
0
4
3
W
Cthulhu
 
Cthulhu
0
0
6
3
W
Chaac
1
0
5
3.5
L
Jormungandr
CORRUPTdotEXE25
Jormungandr
0
1
0
0
W
Tiamat
Godsinn
Tiamat
1
0
3
2.5
L
Hachiman
Soul7502
Hachiman
0
0
0
0
L
0
2
0
0
L
Thanatos
teaga07
Thanatos
0
2
0
0
L
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
22,897
26,929
Taken
21,016
16,184
Mitigated
15,087
2,040
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,967
1,174
0
0
4,115
2,172
0
1,906
2,209
0
13,842
W
Ra
 
Ra
5,105
100
1,529
340
2,138
949
0
1,209
929
20,822
0
W
Cthulhu
 
Cthulhu
4,736
445
542
954
5,017
4,393
0
2,563
2,454
9,934
0
W
Chaac
3,492
647
0
2,154
6,206
5,195
0
3,196
3,010
0
10,290
L
Jormungandr
CORRUPTdotEXE25
Jormungandr
7,377
1,228
0
232
9,746
7,435
0
4,738
4,470
20,189
0
W
Tiamat
Godsinn
Tiamat
4,597
616
0
395
3,540
2,378
0
2,352
1,188
10,028
0
L
Hachiman
Soul7502
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
3,426
162
17
128
6,385
4,292
0
3,773
2,208
0
8,736
L
Thanatos
teaga07
Thanatos
2,600
255
0
1,072
4,857
2,222
0
2,603
2,137
0
8,468
L
Chronos
3,849
1,496
0
591
5,941
2,235
0
2,644
3,189
21,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,736
Gold Earned
31,334
88
Minions Killed
105
6
Camps Cleared
5
380,874
Distance Traveled
589,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,871
1,374
30
6
0
118,153
0
W
Ra
6,463
1,293
42
8
2
126,022
0
W
Cthulhu
5,879
1,176
6
1
0
114,910
0
W
Chaac
6,201
1,240
16
3
1
123,850
0
L
Jormungandr
6,224
1,245
25
5
0
109,797
0
W
Tiamat
5,920
1,184
11
2
2
107,043
0
L
Hachiman
5,229
1,046
0
0
0
0
0
L
Nike
5,480
1,096
14
3
0
86,569
0
L
Thanatos
5,714
1,143
10
2
5
91,739
0
L
Chronos
6,089
1,218
39
8
1
92,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role