Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ClarenceClaymore
Surtr
Level 31
God Stats
13W - 10L
1,603 SR
Queue Stats
32W - 27L
1,568 Elo+
Party 1
Izanami
Izanami
DsabE
Izanami
Level 140
God Stats
53W - 35L
1,630 SR
Queue Stats
173W - 181L
1,522 Elo+
Party 1
Scylla
Scylla
TsukiBlyat
Scylla
Level 43
God Stats
10W - 8L
1,585 SR
Queue Stats
33W - 26L
1,568 Elo+
Party 1
Pele
Pele
dominantruss
Pele
Level 152
God Stats
78W - 54L
1,685 SR
Queue Stats
195W - 188L
1,523 Elo+
Party 1
Team Averages
Level 99
1,601 SR
1,536 Elo+

VS

Team Averages
Level 99
1,549 SR
1,627 Elo+
Set
Set
Dmentia
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,721 Elo+
Party 3
Kali
Kali
FadedChunk
Kali
Level 154
God Stats
3W - 2L
1,647 SR
Queue Stats
73W - 47L
1,673 Elo+
Party 3
Vulcan
Vulcan
TheSimpleBagel
Vulcan
Level 81
God Stats
14W - 14L
1,631 SR
Queue Stats
381W - 294L
1,580 Elo+
Solo
Shiva
Shiva
Zaguann
Shiva
Level 87
God Stats
0W - 2L
1,485 SR
Queue Stats
150W - 145L
1,575 Elo+
Party 2
Freya
Freya
lucidghost
Freya
Level 128
God Stats
9W - 12L
1,483 SR
Queue Stats
160W - 154L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 0 / 4
7,282
560
5,573
7,981
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
1 / 1 / 1
7,780
598
7,353
9,875
7,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
DsabE
Izanami
14
0 / 0 / 2
7,853
604
3,506
4,720
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
TsukiBlyat
Scylla
13
2 / 0 / 1
7,605
585
4,991
5,552
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 3
7,884
606
5,386
7,859
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
0 / 3 / 1
7,593
584
6,635
12,137
9,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 0
6,548
504
1,989
11,949
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 0
6,845
527
4,631
4,872
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Zaguann
Shiva
10
0 / 2 / 0
6,326
487
4,873
10,469
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Freya
12
0 / 1 / 0
6,662
512
1,850
5,610
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
1
1
Deaths
8
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
4
3
W
1
1
1
1.5
L
Set
0
3
1
0.17
W
Izanami
DsabE
Izanami
0
0
2
1
L
1
1
0
1
L
0
1
0
0
W
Scylla
TsukiBlyat
Scylla
2
0
1
2.5
L
Shiva
Zaguann
Shiva
0
2
0
0
W
4
0
3
5.5
L
Freya
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
19,978
35,987
Taken
45,037
20,546
Mitigated
25,845
12,294
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,573
2,034
0
2,732
7,981
6,121
0
1,722
6,143
18,700
0
W
7,353
2,874
0
2,389
9,875
7,714
398
0
9,875
4,927
47,668
L
Set
6,635
2,967
0
3,441
12,137
9,632
0
1,057
10,213
0
71,879
W
Izanami
DsabE
Izanami
3,506
2,245
0
3,052
4,720
1,857
542
1,466
3,124
0
78,557
L
1,989
635
0
7,728
11,949
4,880
0
956
10,993
0
54,557
L
4,631
1,339
0
590
4,872
1,867
0
3,045
1,827
58,514
0
W
Scylla
TsukiBlyat
Scylla
4,991
416
0
1,125
5,552
1,957
0
2,702
2,850
69,353
0
L
Shiva
Zaguann
Shiva
4,873
986
28
2,936
10,469
7,619
0
4,852
5,617
0
22,033
W
5,386
1,315
0
2,996
7,859
2,897
0
345
7,514
0
65,358
L
Freya
1,850
416
0
2,109
5,610
1,847
0
1,434
4,176
49,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,404
Gold Earned
33,974
510
Minions Killed
473
0
Camps Cleared
0
1,386,291
Distance Traveled
1,370,471
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,282
560
15
1
0
293,520
3
W
Surtr
7,780
598
102
8
0
220,448
0
L
Set
7,593
584
141
11
0
228,672
2
W
Izanami
7,853
604
149
11
0
255,237
4
L
Kali
6,548
504
94
7
0
319,963
3
L
Vulcan
6,845
527
115
9
0
276,309
6
W
Scylla
7,605
585
137
11
0
300,333
0
L
Shiva
6,326
487
24
2
0
283,992
0
W
Pele
7,884
606
107
8
0
316,753
1
L
Freya
6,662
512
99
8
0
261,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role