Player Matchup

Nox
Nox
Silver III
 
Nox
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Silver IV
Psyco_Dusk314
Charon
Silver IV
Level 122
God Stats
6W - 4L
1,479 SR
Queue Stats
70W - 100L
749 MMR
Solo
Anubis
Anubis
Silver IV
SULCLDALTURTLE
Anubis
Silver IV
Level 127
God Stats
15W - 15L
1,475 SR
Queue Stats
65W - 90L
791 MMR
Solo
Loki
Loki
Bronze III
redman11104
Loki
Bronze III
Level 79
God Stats
1W - 0L
1,302 SR
Queue Stats
7W - 24L
706 MMR
Solo
Chernobog
Chernobog
Silver IV
xxKush_Blitzzxx
Chernobog
Silver IV
Level 59
God Stats
7W - 4L
1,468 SR
Queue Stats
58W - 75L
706 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,445 SR
890 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 110
1,529 SR
736 MMR
Charybdis
Charybdis
Silver IV
AlbertoAranaP98
Charybdis
Silver IV
Level 98
God Stats
4W - 5L
1,511 SR
Queue Stats
36W - 56L
870 MMR
Party 1
Mercury
Mercury
Silver V
IlFuturell
Mercury
Silver V
Level 139
God Stats
0W - 2L
1,593 SR
Queue Stats
221W - 256L
676 MMR
Party 1
Cthulhu
Cthulhu
Silver V
LeE_Da_GOat-
Cthulhu
Silver V
Level 119
God Stats
5W - 5L
1,590 SR
Queue Stats
34W - 58L
670 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Milo_Diablo
Baron Samedi
Silver IV
Level 109
God Stats
50W - 58L
1,452 SR
Queue Stats
318W - 359L
734 MMR
Solo
Osiris
Osiris
Silver V
sellingdabagCEO
Osiris
Silver V
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 202L
733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 0 / 4
6,141
614
2,924
4,852
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,626
663
5,273
4,870
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 3 / 3
6,339
634
8,810
9,369
4,607
Magic Focus

Magic Focus

+20
Magical Power

10
3 / 0 / 2
5,901
590
2,951
8,125
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
xxKush_Blitzzxx
Chernobog
11
2 / 0 / 2
6,200
620
4,693
4,503
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangMedusaAchillesShivaArachne

VS

Bans
Morgan Le FayAthenaBakasuraThorBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlbertoAranaP98
Charybdis
9
0 / 3 / 0
5,386
539
2,724
5,965
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IlFuturell
Mercury
9
0 / 3 / 1
5,159
516
1,015
9,218
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LeE_Da_GOat-
Cthulhu
8
1 / 2 / 0
4,790
479
4,508
7,641
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Milo_Diablo
Baron Samedi
9
2 / 2 / 0
5,220
522
3,295
7,218
2,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,382
538
2,425
9,757
8,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
3
3
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
4
3
L
Charybdis
AlbertoAranaP98
Charybdis
0
3
0
0
L
Mercury
IlFuturell
Mercury
0
3
1
0.17
L
Cthulhu
LeE_Da_GOat-
Cthulhu
1
2
0
0.5
L
Baron Samedi
Milo_Diablo
Baron Samedi
2
2
0
1
W
0
0
0
0
W
4
3
3
1.83
W
3
0
2
4
L
0
0
0
0
W
Chernobog
xxKush_Blitzzxx
Chernobog
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,651
Damage
13,967
31,719
Taken
39,799
14,496
Mitigated
19,033
16,225
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,924
484
0
2,682
4,852
3,097
0
1,689
3,163
24,562
0
L
Charybdis
AlbertoAranaP98
Charybdis
2,724
1,552
0
1,805
5,965
1,831
0
548
5,417
0
35,197
L
Mercury
IlFuturell
Mercury
1,015
509
0
1,696
9,218
2,529
0
2,723
6,495
0
33,967
L
Cthulhu
LeE_Da_GOat-
Cthulhu
4,508
438
60
919
7,641
3,974
0
5,016
2,625
19,844
0
L
Baron Samedi
Milo_Diablo
Baron Samedi
3,295
287
452
3,134
7,218
2,537
0
3,038
4,180
28,254
0
W
5,273
827
0
2,489
4,870
2,389
36
0
4,870
47,581
0
W
8,810
273
90
3,884
9,369
4,607
306
3,532
5,837
49,614
0
W
2,951
436
123
3,939
8,125
2,787
0
2,147
5,978
0
36,189
L
2,425
907
0
4,289
9,757
8,162
0
5,682
4,075
0
35,861
W
Chernobog
xxKush_Blitzzxx
Chernobog
4,693
2,362
0
3,018
4,503
1,616
540
792
3,711
0
41,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,207
Gold Earned
25,937
324
Minions Killed
260
0
Camps Cleared
0
1,027,258
Distance Traveled
987,478
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,141
614
49
5
0
226,731
2
L
Charybdis
5,386
539
61
6
0
185,671
4
L
Mercury
5,159
516
70
7
0
210,624
0
L
Cthulhu
4,790
479
28
3
0
216,243
0
L
Baron Samedi
5,220
522
40
4
0
188,979
4
W
Charon
6,626
663
81
8
0
176,499
0
W
Anubis
6,339
634
66
7
0
186,818
0
W
Loki
5,901
590
56
6
0
236,772
6
L
Osiris
5,382
538
61
6
0
185,961
0
W
Chernobog
6,200
620
72
7
0
200,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role