Player Matchup

Jing Wei
Jing Wei
KidJreamZzz
Jing Wei
Level 61
God Stats
9W - 4L
1,618 SR
Queue Stats
82W - 71L
1,563 Elo+
Party 1
Hera
Hera
NejiUchiha88
Hera
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,823 Elo+
Party 1
Sun Wukong
Sun Wukong
goodolcorona
Sun Wukong
Level 43
God Stats
4W - 2L
1,717 SR
Queue Stats
86W - 57L
1,591 Elo+
Solo
Team Averages
Level 39
1,612 SR
1,659 Elo+

VS

Team Averages
Level 44
1,631 SR
1,573 Elo+
Maui
Maui
Idkmanfr
Maui
Level 35
God Stats
9W - 5L
1,830 SR
Queue Stats
20W - 23L
1,534 Elo+
Solo
Tiamat
Tiamat
Rahraken
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,545 Elo+
Solo
Pele
Pele
Unєxpєctєd
Pele
Level 36
God Stats
0W - 1L
1,564 SR
Queue Stats
10W - 10L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KidJreamZzz
Jing Wei
11
4 / 0 / 6
8,254
825
4,539
4,183
1,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
5 / 1 / 7
9,189
919
7,720
3,925
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
goodolcorona
Sun Wukong
12
4 / 0 / 7
8,540
854
12,463
9,466
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
1 / 3 / 0
6,689
669
2,341
8,660
5,928
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Rahraken
Tiamat
9
0 / 6 / 1
6,808
681
4,773
7,822
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
6,283
628
2,440
11,987
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
1
3
0
0.33
W
Jing Wei
KidJreamZzz
Jing Wei
4
0
6
7
W
5
1
7
8.5
L
Tiamat
Rahraken
Tiamat
0
6
1
0.08
L
0
4
1
0.13
W
Sun Wukong
goodolcorona
Sun Wukong
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,722
Damage
9,554
17,574
Taken
28,469
11,116
Mitigated
15,730
4,329
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
2,341
818
0
780
8,660
5,928
0
1,797
6,500
12,450
0
W
Jing Wei
KidJreamZzz
Jing Wei
4,539
3,771
0
1,271
4,183
1,492
769
1,221
2,770
0
24,891
W
7,720
1,216
0
721
3,925
1,517
623
1,736
2,150
36,085
0
L
Tiamat
Rahraken
Tiamat
4,773
973
0
695
7,822
4,475
0
1,645
5,809
28,463
0
L
2,440
671
0
2,595
11,987
5,327
0
4,649
7,005
0
11,281
W
Sun Wukong
goodolcorona
Sun Wukong
12,463
2,292
0
2,337
9,466
8,107
57
4,449
4,752
0
35,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
19,780
128
Minions Killed
80
0
Camps Cleared
0
570,867
Distance Traveled
490,908
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,689
669
21
2
0
143,824
0
W
Jing Wei
8,254
825
37
4
0
182,803
1
W
Hera
9,189
919
54
5
0
184,497
2
L
Tiamat
6,808
681
46
5
0
159,249
0
L
Pele
6,283
628
13
1
0
187,835
0
W
Sun Wukong
8,540
854
37
4
0
203,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role