Player Matchup

Discordia
Discordia
Alexaine
Discordia
Level 69
God Stats
2W - 1L
1,518 SR
Queue Stats
21W - 30L
1,424 Elo+
Solo
Chronos
Chronos
JaySsjSwagger
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,121 Elo+
Party 2
Sylvanus
Sylvanus
KurnTheHammer
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,333 Elo+
Solo
Kumbhakarna
Kumbhakarna
cloudx2
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,633 Elo+
Solo
Apollo
Apollo
hunterbug101
Apollo
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,092 Elo+
Party 2
Team Averages
Level 78
1,504 SR
1,321 Elo+

VS

Team Averages
Level 96
1,577 SR
1,584 Elo+
Vulcan
Vulcan
CaedesAnteros
Vulcan
Level 69
God Stats
1W - 1L
1,252 SR
Queue Stats
19W - 4L
1,729 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LoCoBuRRiTo22
Morgan Le Fay
Level 147
God Stats
6W - 0L
1,746 SR
Queue Stats
455W - 229L
1,756 Elo+
Party 1
Sun Wukong
Sun Wukong
STT WEEMAN
Sun Wukong
Level 142
God Stats
6W - 3L
1,611 SR
Queue Stats
242W - 276L
1,441 Elo+
Solo
Thoth
Thoth
fennelsoup
Thoth
Level 60
God Stats
2W - 0L
1,675 SR
Queue Stats
57W - 59L
1,480 Elo+
Solo
Horus
Horus
oriokie_rock
Horus
Level 64
God Stats
3W - 1L
1,603 SR
Queue Stats
258W - 250L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alexaine
Discordia
14
1 / 4 / 3
7,986
666
14,500
9,424
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
15
1 / 6 / 2
7,956
663
5,707
14,570
6,549
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
KurnTheHammer
Sylvanus
12
0 / 8 / 2
7,423
619
4,970
21,045
18,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
cloudx2
Kumbhakarna
13
0 / 8 / 3
8,028
669
4,918
22,157
23,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Apollo
15
3 / 7 / 0
8,626
719
6,605
14,133
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 18
9,393
783
13,895
5,434
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
LoCoBuRRiTo22
Morgan Le Fay
18
15 / 0 / 14
11,383
949
23,549
7,289
4,424
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
STT WEEMAN
Sun Wukong
17
11 / 2 / 19
10,784
899
18,066
18,337
22,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
15
3 / 2 / 17
9,612
801
11,547
7,571
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
1 / 2 / 26
9,994
833
7,614
19,179
20,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
127
5
Kills
33
33
Deaths
7
10
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alexaine
Discordia
1
4
3
0.63
W
3
1
18
12
L
Chronos
1
6
2
0.33
L
Sylvanus
KurnTheHammer
Sylvanus
0
8
2
0.13
W
Morgan Le Fay
LoCoBuRRiTo22
Morgan Le Fay
15
0
14
22
W
Sun Wukong
STT WEEMAN
Sun Wukong
11
2
19
10.25
L
Kumbhakarna
cloudx2
Kumbhakarna
0
8
3
0.19
W
Thoth
3
2
17
5.75
L
Apollo
3
7
0
0.43
W
1
2
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,700
Damage
74,671
81,329
Taken
57,810
58,613
Mitigated
53,266
14,061
Healing
31,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alexaine
Discordia
14,500
785
1,028
2,632
9,424
3,690
0
4,427
4,997
26,483
0
W
13,895
3,028
1,690
1,073
5,434
2,707
853
2,914
2,520
27,554
0
L
Chronos
5,707
1,495
0
1,445
14,570
6,549
0
8,851
5,719
16,728
0
L
Sylvanus
KurnTheHammer
Sylvanus
4,970
1,627
2,083
2,555
21,045
18,538
0
13,028
8,017
8,837
0
W
Morgan Le Fay
LoCoBuRRiTo22
Morgan Le Fay
23,549
1,906
0
1,374
7,289
4,424
1,923
3,307
3,982
46,280
0
W
Sun Wukong
STT WEEMAN
Sun Wukong
18,066
2,671
1,605
4,538
18,337
22,361
1,056
10,435
7,902
0
28,057
L
Kumbhakarna
cloudx2
Kumbhakarna
4,918
255
1,979
1,910
22,157
23,580
0
13,695
8,462
10,736
0
W
Thoth
11,547
935
1,219
1,031
7,571
3,544
1,962
4,193
3,378
24,302
0
L
Apollo
6,605
3,430
0
429
14,133
6,256
0
9,780
4,353
0
19,684
W
7,614
3,300
7,532
11,084
19,179
20,230
316
9,246
9,933
1,092
12,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
51,166
94
Minions Killed
136
0
Camps Cleared
0
992,034
Distance Traveled
1,233,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,986
666
24
2
0
206,836
0
W
Vulcan
9,393
783
34
3
0
242,774
0
L
Chronos
7,956
663
18
2
0
194,897
0
L
Sylvanus
7,423
619
11
1
0
174,729
0
W
Morgan Le Fay
11,383
949
45
4
0
268,717
0
W
Sun Wukong
10,784
899
16
1
0
238,265
0
L
Kumbhakarna
8,028
669
10
1
0
198,221
0
W
Thoth
9,612
801
35
3
0
253,394
0
L
Apollo
8,626
719
31
3
0
217,351
0
W
Horus
9,994
833
6
1
0
230,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role