Player Matchup

Jormungandr
Jormungandr
Guango21
Jormungandr
Level 81
God Stats
0W - 3L
1,271 SR
Queue Stats
37W - 41L
1,431 Elo+
Party 1
Ah Puch
Ah Puch
MI-COMANDANTE
Ah Puch
Level 158
God Stats
4W - 6L
1,505 SR
Queue Stats
427W - 430L
1,432 Elo+
Solo
Loki
Loki
MIAU1Equis1de
Loki
Level 7
God Stats
1W - 3L
1,672 SR
Queue Stats
1W - 6L
1,271 Elo+
Party 1
Chronos
Chronos
wesluux
Chronos
Level 121
God Stats
3W - 4L
1,471 SR
Queue Stats
199W - 204L
1,427 Elo+
Solo
Cernunnos
Cernunnos
ziziruela
Cernunnos
Level 28
God Stats
2W - 7L
1,354 SR
Queue Stats
37W - 41L
1,431 Elo+
Party 1
Team Averages
Level 79
1,455 SR
1,398 Elo+

VS

Team Averages
Level 76
1,621 SR
1,442 Elo+
Ymir
Ymir
Warclocker
Ymir
Level 59
God Stats
2W - 0L
1,858 SR
Queue Stats
15W - 10L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WokeUpSexyToday
Morgan Le Fay
Level 54
God Stats
5W - 5L
1,465 SR
Queue Stats
13W - 19L
1,393 Elo+
Solo
Sol
Sol
druif123
Sol
Level 82
God Stats
30W - 21L
1,511 SR
Queue Stats
78W - 66L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
kipmetpatat
Kukulkan
Level 115
God Stats
2W - 0L
1,718 SR
Queue Stats
88W - 92L
1,488 Elo+
Party 2
Pele
Pele
leixoesTheMan
Pele
Level 69
God Stats
10W - 7L
1,554 SR
Queue Stats
110W - 135L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Guango21
Jormungandr
8
1 / 3 / 3
6,142
409
4,494
16,649
12,845
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
14
2 / 1 / 0
7,880
525
6,607
11,362
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 9 / 4
5,513
368
3,855
12,743
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
wesluux
Chronos
11
0 / 5 / 2
7,300
487
6,060
16,486
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
ziziruela
Cernunnos
11
3 / 2 / 1
6,625
442
4,457
9,388
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
6,619
441
5,730
8,749
7,867
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
WokeUpSexyToday
Morgan Le Fay
13
3 / 0 / 4
8,354
557
12,656
7,853
4,060
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
7 / 3 / 2
8,244
550
13,204
10,238
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
kipmetpatat
Kukulkan
15
6 / 0 / 3
9,041
603
12,031
7,285
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 1 / 1
8,117
541
7,071
11,782
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
20
20
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Guango21
Jormungandr
1
3
3
0.83
L
Ah Puch
2
1
0
2
L
0
9
4
0.22
W
0
2
6
1.5
W
Morgan Le Fay
WokeUpSexyToday
Morgan Le Fay
3
0
4
5
W
7
3
2
2.67
W
Kukulkan
kipmetpatat
Kukulkan
6
0
3
7.5
W
4
1
1
4.5
L
Chronos
wesluux
Chronos
0
5
2
0.2
L
Cernunnos
ziziruela
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
50,692
66,628
Taken
45,907
30,680
Mitigated
23,147
13,863
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Guango21
Jormungandr
4,494
1,220
0
2,405
16,649
12,845
0
14,124
2,525
15,566
0
L
Ah Puch
6,607
533
0
3,581
11,362
4,195
0
3,231
8,131
62,996
0
L
3,855
1,215
0
694
12,743
4,196
240
7,817
4,926
0
19,937
W
5,730
1,346
0
64
8,749
7,867
175
2,037
6,712
26,643
0
W
Morgan Le Fay
WokeUpSexyToday
Morgan Le Fay
12,656
2,294
0
4,306
7,853
4,060
1,454
2,983
4,870
67,215
0
W
13,204
7,160
0
4,751
10,238
3,568
928
2,846
7,392
53,226
4,398
W
Kukulkan
kipmetpatat
Kukulkan
12,031
1,189
0
1,493
7,285
3,263
773
3,647
3,638
82,548
1,243
W
7,071
1,546
0
2,141
11,782
4,389
1,047
5,648
6,134
0
60,189
L
Chronos
wesluux
Chronos
6,060
1,491
0
5,111
16,486
5,899
1,033
10,861
5,625
54,476
0
L
Cernunnos
ziziruela
Cernunnos
4,457
2,081
0
2,072
9,388
3,545
0
6,899
2,489
0
32,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
40,375
278
Minions Killed
442
0
Camps Cleared
0
1,364,131
Distance Traveled
1,449,889
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,142
409
16
1
0
291,304
1
L
Ah Puch
7,880
525
99
7
0
259,540
7
L
Loki
5,513
368
26
2
0
291,207
0
W
Ymir
6,619
441
33
2
0
287,762
0
W
Morgan Le Fay
8,354
557
82
5
0
283,890
3
W
Sol
8,244
550
88
6
0
268,921
0
W
Kukulkan
9,041
603
153
10
0
293,280
2
W
Pele
8,117
541
86
6
0
316,036
0
L
Chronos
7,300
487
87
6
0
265,699
0
L
Cernunnos
6,625
442
50
3
0
256,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role