Player Matchup

Merlin
Merlin
Pielt
Merlin
Level 43
God Stats
4W - 11L
1,229 SR
Queue Stats
4W - 11L
1,125 Elo+
Party 2
Neith
Neith
SkyostAB
Neith
Level 49
God Stats
3W - 10L
1,169 SR
Queue Stats
5W - 11L
1,125 Elo+
Party 2
Maui
Maui
Vinimelks
Maui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 58L
1,277 Elo+
Solo
Team Averages
Level 46
1,299 SR
1,176 Elo+

VS

Team Averages
Level 35
1,192 SR
1,227 Elo+
Danzaburou
Danzaburou
Big Wavy Gravy
Danzaburou
Level 33
God Stats
0W - 2L
1,142 SR
Queue Stats
2W - 4L
1,148 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gamester991
Tsukuyomi
Level 17
God Stats
0W - 2L
1,150 SR
Queue Stats
8W - 16L
1,133 Elo+
Party 1
Raijin
Raijin
LucifersAdvisor
Raijin
Level 54
God Stats
1W - 4L
1,284 SR
Queue Stats
138W - 163L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Pielt
Merlin
12
6 / 3 / 7
9,244
924
10,231
7,924
3,271
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
SkyostAB
Neith
12
8 / 1 / 7
9,833
983
9,900
6,570
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Maui
10
2 / 4 / 11
8,497
850
2,284
11,440
8,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Wavy Gravy
Danzaburou
7
0 / 4 / 1
6,396
640
2,130
5,242
1,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Gamester991
Tsukuyomi
10
4 / 8 / 2
8,262
826
6,361
11,933
4,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 5
8,963
896
9,215
10,497
3,926
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
8
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Big Wavy Gravy
Danzaburou
0
4
1
0.13
L
Tsukuyomi
Gamester991
Tsukuyomi
4
8
2
0.63
L
3
4
5
1.38
W
Merlin
Pielt
Merlin
6
3
7
3.17
W
Neith
SkyostAB
Neith
8
1
7
11.5
W
Maui
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,415
Damage
17,706
25,934
Taken
27,672
14,869
Mitigated
10,447
3,444
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Big Wavy Gravy
Danzaburou
2,130
710
0
156
5,242
1,827
0
2,752
2,490
0
8,378
L
Tsukuyomi
Gamester991
Tsukuyomi
6,361
1,805
0
689
11,933
4,694
0
5,805
6,128
0
13,973
L
9,215
817
0
2,019
10,497
3,926
0
4,226
6,271
29,690
0
W
Merlin
Pielt
Merlin
10,231
1,377
196
1,125
7,924
3,271
562
3,249
4,675
37,992
0
W
Neith
SkyostAB
Neith
9,900
6,140
0
1,313
6,570
2,631
1,163
3,337
3,233
0
35,409
W
Maui
2,284
339
0
810
11,440
8,967
299
2,963
8,477
6,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,574
Gold Earned
23,621
95
Minions Killed
50
0
Camps Cleared
0
506,156
Distance Traveled
385,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,396
640
10
1
0
70,320
0
L
Tsukuyomi
8,262
826
13
1
0
162,691
0
L
Raijin
8,963
896
27
3
0
152,706
0
W
Merlin
9,244
924
39
4
0
159,108
0
W
Neith
9,833
983
49
5
0
164,430
0
W
Maui
8,497
850
7
1
0
182,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role