Player Matchup

Danzaburou
Danzaburou
LuteroLynx
Danzaburou
Level 26
God Stats
18W - 16L
1,464 SR
Queue Stats
18W - 17L
1,438 Elo+
Party 2
Freya
Freya
ThirdGandalf
Freya
Level 68
God Stats
2W - 0L
1,513 SR
Queue Stats
33W - 40L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZeusSaber
Morgan Le Fay
Level 39
God Stats
9W - 4L
1,610 SR
Queue Stats
28W - 26L
1,447 Elo+
Party 2
Arachne
Arachne
brandon2114
Arachne
Level 41
God Stats
3W - 0L
1,859 SR
Queue Stats
20W - 39L
1,323 Elo+
Solo
Jormungandr
Jormungandr
burdgandalf
Jormungandr
Level 29
God Stats
6W - 5L
1,462 SR
Queue Stats
18W - 19L
1,423 Elo+
Party 2
Team Averages
Level 41
1,582 SR
1,409 Elo+

VS

Team Averages
Level 58
1,498 SR
1,404 Elo+
Anubis
Anubis
 
Anubis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Andromeda4011
Sol
Level 28
God Stats
80W - 77L
1,494 SR
Queue Stats
122W - 116L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
Burnt Hell
Aphrodite
Level 12
God Stats
0W - 3L
1,295 SR
Queue Stats
10W - 19L
1,313 Elo+
Party 3
Rama
Rama
Josefito1028
Rama
Level 37
God Stats
8W - 7L
1,566 SR
Queue Stats
11W - 16L
1,376 Elo+
Solo
Osiris
Osiris
rkelly19
Osiris
Level 105
God Stats
8W - 5L
1,636 SR
Queue Stats
317W - 316L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LuteroLynx
Danzaburou
11
1 / 0 / 5
5,909
1,182
4,307
3,268
1,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 6
5,709
1,142
4,574
3,986
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ZeusSaber
Morgan Le Fay
11
0 / 1 / 5
5,658
1,132
6,570
3,624
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
brandon2114
Arachne
10
4 / 0 / 2
6,508
1,302
3,845
2,833
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
burdgandalf
Jormungandr
10
1 / 0 / 3
5,633
1,127
4,776
5,509
3,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

407

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 1 / 1
5,326
1,065
6,463
6,382
3,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 1
5,375
1,075
4,205
4,282
1,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Burnt Hell
Aphrodite
10
0 / 1 / 1
5,108
1,022
765
4,590
3,282
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 0
5,037
1,007
638
1,524
516
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
rkelly19
Osiris
10
1 / 3 / 0
5,600
1,120
4,350
10,220
10,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
6
Kills
1
1
Deaths
6
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
0
1
1
0.5
L
Aphrodite
Burnt Hell
Aphrodite
0
1
1
0.5
L
0
0
0
0
W
Danzaburou
LuteroLynx
Danzaburou
1
0
5
3.5
W
0
0
6
3
W
Morgan Le Fay
ZeusSaber
Morgan Le Fay
0
1
5
2.5
W
Arachne
brandon2114
Arachne
4
0
2
5
W
Jormungandr
burdgandalf
Jormungandr
1
0
3
2.5
L
Osiris
rkelly19
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
16,421
19,220
Taken
26,998
9,277
Mitigated
19,926
3,582
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,463
367
0
821
6,382
3,627
0
3,702
2,517
18,002
0
L
4,205
1,691
0
585
4,282
1,727
0
2,048
2,122
16,355
1,430
L
Aphrodite
Burnt Hell
Aphrodite
765
245
634
613
4,590
3,282
0
2,457
2,091
1,989
0
L
638
638
0
133
1,524
516
0
640
884
0
3,084
W
Danzaburou
LuteroLynx
Danzaburou
4,307
1,777
0
553
3,268
1,161
0
2,058
1,210
0
12,777
W
4,574
1,583
0
1,026
3,986
1,398
0
1,677
2,309
15,851
0
W
Morgan Le Fay
ZeusSaber
Morgan Le Fay
6,570
1,004
0
1,014
3,624
1,360
0
1,877
1,747
17,217
0
W
Arachne
brandon2114
Arachne
3,845
3,013
0
418
2,833
1,421
0
1,513
1,320
0
6,803
W
Jormungandr
burdgandalf
Jormungandr
4,776
892
0
571
5,509
3,937
0
4,000
1,509
13,279
0
L
Osiris
rkelly19
Osiris
4,350
1,266
34
952
10,220
10,774
0
6,628
3,464
0
15,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,417
Gold Earned
26,446
101
Minions Killed
106
5
Camps Cleared
3
505,981
Distance Traveled
356,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,326
1,065
34
7
1
87,368
0
L
Sol
5,375
1,075
40
8
0
68,912
0
L
Aphrodite
5,108
1,022
5
1
0
76,514
0
L
Rama
5,037
1,007
5
1
1
35,425
0
W
Danzaburou
5,909
1,182
24
5
0
100,168
0
W
Freya
5,709
1,142
29
6
2
91,786
0
W
Morgan Le Fay
5,658
1,132
21
4
0
99,224
0
W
Arachne
6,508
1,302
7
1
3
109,655
0
W
Jormungandr
5,633
1,127
20
4
0
105,148
0
L
Osiris
5,600
1,120
22
4
1
87,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role