Player Matchup

Merlin
Merlin
DustofGods
Merlin
Level 160
God Stats
15W - 16L
1,480 SR
Queue Stats
406W - 411L
1,514 Elo+
Solo
Da Ji
Da Ji
Mohh2r
Da Ji
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 90L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ych-m
Ah Muzen Cab
Level 135
God Stats
3W - 6L
1,401 SR
Queue Stats
218W - 217L
1,480 Elo+
Party 1
Team Averages
Level 109
1,461 SR
1,487 Elo+

VS

Team Averages
Level 101
1,721 SR
1,518 Elo+
Da Ji
Da Ji
CorruptedHolines
Da Ji
Level 133
God Stats
4W - 1L
1,788 SR
Queue Stats
267W - 264L
1,560 Elo+
Solo
Guan Yu
Guan Yu
FlamingTorch
Guan Yu
Level 87
God Stats
2W - 1L
1,458 SR
Queue Stats
114W - 104L
1,496 Elo+
Party 2
Scylla
Scylla
NIkkarac
Scylla
Level 83
God Stats
8W - 0L
1,917 SR
Queue Stats
121W - 111L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DustofGods
Merlin
11
0 / 0 / 1
7,388
739
5,880
2,519
789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Mohh2r
Da Ji
7
0 / 3 / 0
6,590
659
2,062
5,595
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ych-m
Ah Muzen Cab
11
1 / 1 / 0
7,680
768
5,479
4,430
1,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
8,416
842
4,505
4,415
2,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
FlamingTorch
Guan Yu
10
0 / 0 / 4
7,370
737
2,356
6,704
4,268
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
NIkkarac
Scylla
10
0 / 1 / 3
7,667
767
3,642
5,957
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Merlin
DustofGods
Merlin
0
0
1
0.5
W
Guan Yu
FlamingTorch
Guan Yu
0
0
4
2
L
Da Ji
Mohh2r
Da Ji
0
3
0
0
W
Scylla
NIkkarac
Scylla
0
1
3
1.5
L
Ah Muzen Cab
ych-m
Ah Muzen Cab
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,421
Damage
10,503
12,544
Taken
17,076
4,258
Mitigated
8,545
2,370
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,505
682
0
1,545
4,415
2,268
0
1,741
2,674
0
22,050
L
Merlin
DustofGods
Merlin
5,880
267
0
900
2,519
789
0
798
1,627
28,693
0
W
Guan Yu
FlamingTorch
Guan Yu
2,356
371
576
1,430
6,704
4,268
0
2,359
4,345
0
15,772
L
Da Ji
Mohh2r
Da Ji
2,062
66
0
970
5,595
2,121
0
902
4,581
0
7,441
W
Scylla
NIkkarac
Scylla
3,642
115
0
1,566
5,957
2,009
0
1,970
3,987
40,532
0
L
Ah Muzen Cab
ych-m
Ah Muzen Cab
5,479
871
0
500
4,430
1,348
118
1,725
2,533
0
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,658
Gold Earned
23,453
123
Minions Killed
142
0
Camps Cleared
0
564,435
Distance Traveled
640,680
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,416
842
41
4
0
218,764
3
L
Merlin
7,388
739
46
5
0
195,958
2
W
Guan Yu
7,370
737
16
2
0
222,132
0
L
Da Ji
6,590
659
14
1
0
175,321
1
W
Scylla
7,667
767
85
9
0
199,784
0
L
Ah Muzen Cab
7,680
768
63
6
0
193,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role