Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Tocavanna
Ymir
Level 84
God Stats
2W - 2L
1,380 SR
Queue Stats
4W - 5L
1,284 Elo+
Party 2
Danzaburou
Danzaburou
atomic03
Danzaburou
Level 101
God Stats
7W - 5L
1,457 SR
Queue Stats
159W - 181L
1,376 Elo+
Party 2
Thanatos
Thanatos
goldran
Thanatos
Level 108
God Stats
15W - 16L
1,448 SR
Queue Stats
127W - 130L
1,407 Elo+
Party 2
Hel
Hel
moterstorm8
Hel
Level 123
God Stats
4W - 6L
1,296 SR
Queue Stats
13W - 20L
1,364 Elo+
Party 2
Team Averages
Level 115
1,416 SR
1,386 Elo+

VS

Team Averages
Level 38
1,385 SR
1,374 Elo+
King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GumyBea
Ymir
Level 42
God Stats
0W - 3L
1,199 SR
Queue Stats
12W - 21L
1,349 Elo+
Party 3
Neith
Neith
SuToYuEpaN
Neith
Level 8
God Stats
2W - 4L
1,406 SR
Queue Stats
4W - 8L
1,319 Elo+
Party 3
Erlang Shen
Erlang Shen
guille2405
Erlang Shen
Level 79
God Stats
0W - 2L
1,291 SR
Queue Stats
105W - 99L
1,426 Elo+
Solo
Thoth
Thoth
walldios201
Thoth
Level 43
God Stats
6W - 4L
1,528 SR
Queue Stats
12W - 13L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 0
7,456
678
7,367
5,056
2,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
9
0 / 2 / 1
5,750
523
2,397
7,087
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
atomic03
Danzaburou
9
1 / 2 / 0
5,519
502
3,406
5,599
2,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
goldran
Thanatos
10
0 / 2 / 4
5,940
540
2,988
9,921
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 2 / 0
6,555
596
1,013
6,481
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 5 / 0
4,518
411
1,640
11,327
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
GumyBea
Ymir
8
0 / 1 / 5
5,464
497
3,073
6,365
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
3 / 1 / 2
5,433
494
4,414
5,658
1,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
guille2405
Erlang Shen
5
0 / 1 / 2
4,308
392
1,284
5,346
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 1
6,652
605
8,764
3,087
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
8
8
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
0
5
L
King Arthur
 
King Arthur
0
5
0
0
L
Ymir
GumyBea
Ymir
0
1
5
2.5
L
Neith
3
1
2
4
W
Ymir
0
2
1
0.25
W
Danzaburou
atomic03
Danzaburou
1
2
0
0.5
W
Thanatos
goldran
Thanatos
0
2
4
1
L
Erlang Shen
guille2405
Erlang Shen
0
1
2
1
W
1
2
0
0.5
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
19,175
34,144
Taken
31,783
14,580
Mitigated
12,919
16,083
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,367
457
0
3,743
5,056
2,336
263
634
4,422
58,340
0
L
King Arthur
 
King Arthur
1,640
204
0
190
11,327
4,423
0
6,821
4,506
0
17,646
L
Ymir
GumyBea
Ymir
3,073
545
0
1,346
6,365
3,786
0
1,546
4,819
18,644
0
L
Neith
4,414
1,988
0
1,318
5,658
1,896
0
471
5,187
0
30,623
W
Ymir
2,397
231
0
1,032
7,087
4,537
0
2,403
4,684
17,827
0
W
Danzaburou
atomic03
Danzaburou
3,406
1,765
0
1,943
5,599
2,274
0
2,129
3,470
0
39,484
W
Thanatos
goldran
Thanatos
2,988
1,020
0
5,491
9,921
3,326
0
2,687
7,234
0
45,019
L
Erlang Shen
guille2405
Erlang Shen
1,284
557
0
738
5,346
1,790
0
859
4,487
0
14,787
W
1,013
0
174
3,700
6,481
2,107
146
3,984
2,497
41,121
0
L
8,764
148
0
709
3,087
1,024
0
1,080
2,007
38,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,220
Gold Earned
26,375
326
Minions Killed
189
0
Camps Cleared
0
1,071,274
Distance Traveled
915,108
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,456
678
91
8
0
205,507
1
L
King Arthur
4,518
411
18
2
0
211,705
0
L
Ymir
5,464
497
19
2
0
185,437
2
L
Neith
5,433
494
59
5
0
183,864
0
W
Ymir
5,750
523
21
2
0
205,691
0
W
Danzaburou
5,519
502
71
6
0
201,595
2
W
Thanatos
5,940
540
64
6
0
241,875
0
L
Erlang Shen
4,308
392
26
2
0
108,001
0
W
Hel
6,555
596
79
7
0
216,606
0
L
Thoth
6,652
605
67
6
0
226,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role