Player Matchup

Chang'e
Chang'e
Aquadne
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,550 Elo+
Party 1
Cerberus
Cerberus
MIB777
Cerberus
Level 50
God Stats
13W - 9L
1,564 SR
Queue Stats
90W - 87L
1,660 Elo+
Party 1
Hou Yi
Hou Yi
RPTroop
Hou Yi
Level 126
God Stats
6W - 2L
1,740 SR
Queue Stats
182W - 163L
1,680 Elo+
Party 1
Team Averages
Level 101
1,601 SR
1,630 Elo+

VS

Team Averages
Level 141
1,495 SR
1,607 Elo+
Morgan Le Fay
Morgan Le Fay
Glizzygobblr508
Morgan Le Fay
Level 124
God Stats
4W - 1L
1,753 SR
Queue Stats
98W - 67L
1,644 Elo+
Solo
Merlin
Merlin
SeenyourTaco
Merlin
Level 157
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 1L
1,676 Elo+
Party 2
Scylla
Scylla
XRlS
Scylla
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aquadne
Chang'e
10
2 / 4 / 5
7,881
788
3,542
7,450
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
MIB777
Cerberus
12
2 / 2 / 6
7,900
790
3,169
8,897
9,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
RPTroop
Hou Yi
12
6 / 0 / 4
8,956
896
7,956
7,061
2,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Glizzygobblr508
Morgan Le Fay
11
2 / 3 / 4
8,323
832
7,793
8,162
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
11
1 / 4 / 3
8,161
816
4,850
6,196
1,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
XRlS
Scylla
10
3 / 3 / 2
7,909
791
6,109
4,675
1,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
6
6
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aquadne
Chang'e
2
4
5
1.13
L
Morgan Le Fay
Glizzygobblr508
Morgan Le Fay
2
3
4
1.33
W
Cerberus
MIB777
Cerberus
2
2
6
2.5
W
Hou Yi
RPTroop
Hou Yi
6
0
4
8
L
Merlin
1
4
3
0.63
L
Scylla
XRlS
Scylla
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,667
Damage
18,752
23,408
Taken
19,033
14,112
Mitigated
6,051
3,849
Healing
645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aquadne
Chang'e
3,542
25
760
1,103
7,450
2,700
0
6,570
648
15,779
0
L
Morgan Le Fay
Glizzygobblr508
Morgan Le Fay
7,793
228
0
395
8,162
2,586
0
3,601
4,277
29,980
0
W
Cerberus
MIB777
Cerberus
3,169
180
0
845
8,897
9,071
0
6,423
2,282
22,468
0
W
Hou Yi
RPTroop
Hou Yi
7,956
5,249
0
1,141
7,061
2,341
0
5,663
1,296
0
34,126
L
Merlin
4,850
533
0
250
6,196
1,986
205
2,005
4,063
31,515
0
L
Scylla
XRlS
Scylla
6,109
711
0
0
4,675
1,479
0
934
3,663
25,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,737
Gold Earned
24,393
122
Minions Killed
132
0
Camps Cleared
0
586,030
Distance Traveled
550,051
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,881
788
30
3
0
167,489
0
L
Morgan Le Fay
8,323
832
40
4
0
197,351
0
W
Cerberus
7,900
790
39
4
0
201,734
5
W
Hou Yi
8,956
896
53
5
0
216,807
1
L
Merlin
8,161
816
47
5
0
173,017
0
L
Scylla
7,909
791
45
5
0
179,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role