Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
JaanDee
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Krilliha
Cu Chulainn
Level 156
God Stats
0W - 1L
1,616 SR
Queue Stats
1W - 9L
1,189 Elo+
Party 1
Discordia
Discordia
The Happiness85
Discordia
Level 128
God Stats
75W - 50L
1,568 SR
Queue Stats
256W - 224L
1,537 Elo+
Solo
Ymir
Ymir
veinsveinsveins
Ymir
Level 8
God Stats
1W - 4L
1,416 SR
Queue Stats
1W - 5L
1,361 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,417 Elo+

VS

Team Averages
Level 84
1,582 SR
1,504 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Akisedc
Lancelot
Level 29
God Stats
8W - 6L
1,540 SR
Queue Stats
38W - 33L
1,527 Elo+
Party 2
Janus
Janus
DemonSamurai2
Janus
Level 62
God Stats
11W - 2L
1,797 SR
Queue Stats
116W - 108L
1,436 Elo+
Solo
Amaterasu
Amaterasu
NyanKuriboh
Amaterasu
Level 108
God Stats
3W - 4L
1,432 SR
Queue Stats
37W - 40L
1,487 Elo+
Party 2
Anhur
Anhur
hervvehh
Anhur
Level 101
God Stats
3W - 4L
1,640 SR
Queue Stats
76W - 53L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 3 / 1
4,846
441
6,549
7,055
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
JaanDee
Loki
7
0 / 4 / 0
4,771
434
1,261
8,023
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Krilliha
Cu Chulainn
10
0 / 3 / 0
6,214
565
9,303
12,944
8,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
The Happiness85
Discordia
11
3 / 3 / 1
6,375
580
8,018
7,288
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 2 / 1
5,453
496
2,234
9,165
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 4
6,437
585
4,085
8,652
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Akisedc
Lancelot
13
8 / 0 / 4
7,653
696
9,874
8,021
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
6,483
589
2,355
5,789
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
NyanKuriboh
Amaterasu
13
5 / 0 / 1
7,995
727
7,136
12,673
12,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
hervvehh
Anhur
10
2 / 1 / 2
6,290
572
6,167
8,995
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
1
0.17
W
Aphrodite
 
Aphrodite
0
1
4
2
W
Lancelot
Akisedc
Lancelot
8
0
4
10
W
0
2
1
0.25
L
Loki
JaanDee
Loki
0
4
0
0
L
Cu Chulainn
Krilliha
Cu Chulainn
0
3
0
0
W
Amaterasu
NyanKuriboh
Amaterasu
5
0
1
5.5
L
Discordia
The Happiness85
Discordia
3
3
1
1.17
W
Anhur
hervvehh
Anhur
2
1
2
3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
29,617
44,475
Taken
44,130
20,371
Mitigated
27,287
7,741
Healing
20,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,549
4,015
0
978
7,055
1,872
0
1,221
5,834
0
33,080
W
Aphrodite
 
Aphrodite
4,085
295
4,156
5,291
8,652
5,841
340
2,760
5,766
24,747
0
W
Lancelot
Akisedc
Lancelot
9,874
2,379
0
515
8,021
3,635
0
1,284
6,687
0
55,527
W
2,355
103
0
1,740
5,789
1,987
338
3,213
2,193
44,507
0
L
Loki
JaanDee
Loki
1,261
447
0
1,979
8,023
1,894
0
699
7,264
0
20,377
L
Cu Chulainn
Krilliha
Cu Chulainn
9,303
2,265
0
1,829
12,944
8,497
0
0
12,944
0
51,648
W
Amaterasu
NyanKuriboh
Amaterasu
7,136
3,591
0
6,915
12,673
12,250
0
0
12,673
0
59,719
L
Discordia
The Happiness85
Discordia
8,018
403
0
1,547
7,288
2,168
0
1,720
5,426
41,792
0
W
Anhur
hervvehh
Anhur
6,167
4,259
0
1,701
8,995
3,574
502
2,382
6,559
0
40,392
L
2,234
230
0
1,408
9,165
5,940
0
2,578
6,567
13,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
34,858
259
Minions Killed
371
0
Camps Cleared
0
1,149,480
Distance Traveled
1,132,979
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,846
441
42
4
0
215,184
3
W
Aphrodite
6,437
585
39
4
0
198,761
0
W
Lancelot
7,653
696
80
7
0
286,228
0
W
Janus
6,483
589
79
7
0
231,135
6
L
Loki
4,771
434
41
4
0
263,178
0
L
Cu Chulainn
6,214
565
84
8
0
217,478
3
W
Amaterasu
7,995
727
102
9
0
232,496
1
L
Discordia
6,375
580
73
7
0
220,942
1
W
Anhur
6,290
572
71
6
0
184,359
0
L
Ymir
5,453
496
19
2
0
232,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role