Player Matchup

Hades
Hades
CrpplinAlcoholic
Hades
Level 45
God Stats
0W - 4L
1,451 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 2
Da Ji
Da Ji
MightyMoose__
Da Ji
Level 120
God Stats
7W - 20L
1,326 SR
Queue Stats
185W - 194L
1,434 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SaltedPossum
Morgan Le Fay
Level 87
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 4L
1,137 Elo+
Party 2
Cabrakan
Cabrakan
Spoopy_Monky
Cabrakan
Level 106
God Stats
4W - 4L
1,553 SR
Queue Stats
16W - 24L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
restricton-ZERO
Jing Wei
Level 56
God Stats
1W - 2L
1,348 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 2
Team Averages
Level 83
1,482 SR
1,308 Elo+

VS

Team Averages
Level 121
1,522 SR
1,436 Elo+
Ishtar
Ishtar
Deathly-_-Bloom
Ishtar
Level 115
God Stats
1W - 2L
1,279 SR
Queue Stats
21W - 29L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
Gribbsly
Sun Wukong
Level 120
God Stats
8W - 5L
1,482 SR
Queue Stats
126W - 143L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Iuyis
Morgan Le Fay
Level 114
God Stats
4W - 4L
1,497 SR
Queue Stats
25W - 27L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Nitram3000
Nu Wa
Level 127
God Stats
12W - 4L
1,777 SR
Queue Stats
95W - 108L
1,448 Elo+
Party 1
Awilix
Awilix
ShipmateDown
Awilix
Level 128
God Stats
10W - 7L
1,573 SR
Queue Stats
123W - 123L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
8,270
435
4,180
15,722
7,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 9 / 0
9,950
524
12,969
22,371
10,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SaltedPossum
Morgan Le Fay
12
1 / 10 / 1
8,181
431
5,419
15,883
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Spoopy_Monky
Cabrakan
11
0 / 8 / 3
8,100
426
6,429
19,472
15,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
11
0 / 11 / 1
7,384
389
5,036
21,087
5,698
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,289
542
9,191
13,839
5,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Gribbsly
Sun Wukong
17
3 / 0 / 3
10,955
577
9,616
12,486
9,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Iuyis
Morgan Le Fay
19
8 / 2 / 5
11,878
625
12,461
12,486
6,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
15
4 / 2 / 15
10,376
546
19,023
8,450
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
19
22 / 0 / 7
13,024
685
23,052
14,904
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
7
Kills
40
42
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
3
5
1.83
W
Sun Wukong
Gribbsly
Sun Wukong
3
0
3
4.5
W
Morgan Le Fay
Iuyis
Morgan Le Fay
8
2
5
5.25
L
6
9
0
0.67
W
Nu Wa
4
2
15
5.75
L
Morgan Le Fay
SaltedPossum
Morgan Le Fay
1
10
1
0.15
W
Awilix
22
0
7
25.5
L
Cabrakan
Spoopy_Monky
Cabrakan
0
8
3
0.19
L
Jing Wei
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,033
Damage
73,343
94,535
Taken
62,165
44,401
Mitigated
32,377
13,199
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
591
0
3,907
15,722
7,192
311
1,813
13,909
48,616
0
W
9,191
5,799
0
3,123
13,839
5,682
425
3,387
10,452
0
65,231
W
Sun Wukong
Gribbsly
Sun Wukong
9,616
2,205
0
2,527
12,486
9,602
833
3,251
9,235
505
90,830
W
Morgan Le Fay
Iuyis
Morgan Le Fay
12,461
1,505
0
4,649
12,486
6,174
0
3,123
9,363
123,103
0
L
12,969
4,238
0
3,960
22,371
10,637
0
5,391
16,980
0
80,311
W
Nu Wa
19,023
7,161
0
890
8,450
3,193
5,312
3,436
5,014
68,126
0
L
Morgan Le Fay
SaltedPossum
Morgan Le Fay
5,419
476
0
1,677
15,883
4,972
104
8,408
7,475
48,823
0
W
Awilix
23,052
8,741
0
3,646
14,904
7,726
2,036
2,831
12,073
0
108,629
L
Cabrakan
Spoopy_Monky
Cabrakan
6,429
524
103
1,475
19,472
15,902
87
7,834
11,638
43,733
0
L
Jing Wei
5,036
3,484
0
2,077
21,087
5,698
259
8,253
12,834
0
48,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,885
Gold Earned
56,522
404
Minions Killed
612
0
Camps Cleared
0
1,656,880
Distance Traveled
1,843,482
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,270
435
66
3
0
337,081
0
W
Ishtar
10,289
542
109
6
0
363,055
2
W
Sun Wukong
10,955
577
130
7
0
375,912
3
W
Morgan Le Fay
11,878
625
177
9
0
342,161
2
L
Da Ji
9,950
524
117
6
0
368,046
0
W
Nu Wa
10,376
546
72
4
0
312,329
0
L
Morgan Le Fay
8,181
431
81
4
0
283,993
1
W
Awilix
13,024
685
124
7
0
450,025
0
L
Cabrakan
8,100
426
71
4
0
319,887
0
L
Jing Wei
7,384
389
69
4
0
347,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role