Player Matchup

Gilgamesh
Gilgamesh
Carlosmlndz503
Gilgamesh
Level 102
God Stats
2W - 3L
1,530 SR
Queue Stats
117W - 150L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Margeo32carrillo
Danzaburou
Level 129
God Stats
0W - 6L
1,056 SR
Queue Stats
108W - 189L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
Po1skaUnit3d511
Jormungandr
Level 119
God Stats
0W - 1L
1,841 SR
Queue Stats
53W - 41L
1,495 Elo+
Solo
Kukulkan
Kukulkan
maku1234
Kukulkan
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
15W - 23L
1,437 Elo+
Party 2
Nemesis
Nemesis
porrnhunter45
Nemesis
Level 69
God Stats
1W - 2L
1,567 SR
Queue Stats
155W - 238L
1,411 Elo+
Party 2
Team Averages
Level 90
1,457 SR
1,435 Elo+

VS

Team Averages
Level 131
1,500 SR
1,566 Elo+
Charybdis
Charybdis
 
Charybdis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BMmoe
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,668 Elo+
Party 1
Mulan
Mulan
RailgunSol
Mulan
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 39L
1,587 Elo+
Party 1
Serqet
Serqet
RanaMosh
Serqet
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
480W - 450L
1,545 Elo+
Solo
Khepri
Khepri
lintyxdinosaur
Khepri
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 63L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Carlosmlndz503
Gilgamesh
15
0 / 1 / 0
8,872
522
7,682
21,930
23,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Margeo32carrillo
Danzaburou
12
0 / 1 / 1
7,815
460
5,114
12,728
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Po1skaUnit3d511
Jormungandr
11
1 / 5 / 1
7,779
458
5,140
17,249
15,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
maku1234
Kukulkan
13
0 / 2 / 0
7,926
466
7,669
8,820
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
14
1 / 3 / 0
8,309
489
7,099
13,492
5,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 1 / 3
9,521
560
8,278
11,045
4,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
BMmoe
Kukulkan
17
6 / 0 / 2
10,295
606
14,700
6,995
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
17
2 / 0 / 0
10,473
616
16,286
15,904
13,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
RanaMosh
Serqet
15
1 / 0 / 5
9,044
532
6,992
16,630
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 1 / 8
8,366
492
3,697
10,402
10,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
12
12
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
3
4.5
W
Kukulkan
BMmoe
Kukulkan
6
0
2
7
L
Gilgamesh
Carlosmlndz503
Gilgamesh
0
1
0
0
L
Danzaburou
Margeo32carrillo
Danzaburou
0
1
1
0.5
L
Jormungandr
Po1skaUnit3d511
Jormungandr
1
5
1
0.3
W
Mulan
2
0
0
2
W
Serqet
RanaMosh
Serqet
1
0
5
3.5
W
0
1
8
4
L
Kukulkan
maku1234
Kukulkan
0
2
0
0
L
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
49,953
74,219
Taken
60,976
52,096
Mitigated
39,508
10,131
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,278
3,941
0
5,311
11,045
4,414
1,463
2,888
8,157
0
71,559
W
Kukulkan
BMmoe
Kukulkan
14,700
522
0
500
6,995
3,613
0
2,283
4,712
114,220
0
L
Gilgamesh
Carlosmlndz503
Gilgamesh
7,682
1,227
0
1,354
21,930
23,748
0
909
20,775
143
71,816
L
Danzaburou
Margeo32carrillo
Danzaburou
5,114
1,784
0
3,827
12,728
4,116
0
2,651
9,513
0
47,209
L
Jormungandr
Po1skaUnit3d511
Jormungandr
5,140
1,377
211
3,045
17,249
15,467
0
6,237
10,641
35,460
0
W
Mulan
16,286
2,070
0
9,086
15,904
13,478
392
143
15,761
0
94,098
W
Serqet
RanaMosh
Serqet
6,992
468
0
2,726
16,630
7,111
0
2,181
14,449
0
82,803
W
3,697
444
0
2,521
10,402
10,892
0
5,457
4,945
18,492
0
L
Kukulkan
maku1234
Kukulkan
7,669
534
0
775
8,820
3,283
0
5,500
3,320
71,313
0
L
Nemesis
7,099
1,643
0
919
13,492
5,482
0
3,100
10,216
0
78,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,701
Gold Earned
47,699
501
Minions Killed
622
0
Camps Cleared
0
1,750,766
Distance Traveled
1,717,405
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,521
560
142
8
0
308,848
0
W
Kukulkan
10,295
606
191
11
0
361,945
0
L
Gilgamesh
8,872
522
130
8
0
337,821
0
L
Danzaburou
7,815
460
87
5
0
352,513
3
L
Jormungandr
7,779
458
35
2
0
324,496
0
W
Mulan
10,473
616
151
9
0
326,350
0
W
Serqet
9,044
532
105
6
0
375,700
0
W
Khepri
8,366
492
33
2
0
344,562
4
L
Kukulkan
7,926
466
137
8
0
334,153
6
L
Nemesis
8,309
489
112
7
0
401,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role