Player Matchup

Surtr
Surtr
A_Dam_Flood
Surtr
Level 84
God Stats
68W - 37L
1,694 SR
Queue Stats
237W - 210L
1,583 Elo+
Solo
Nox
Nox
Leddg
Nox
Level 27
God Stats
2W - 3L
1,126 SR
Queue Stats
47W - 47L
1,432 Elo+
Party 1
Khepri
Khepri
P1ge0n_Sama
Khepri
Level 103
God Stats
13W - 6L
1,664 SR
Queue Stats
119W - 113L
1,461 Elo+
Party 1
Ix Chel
Ix Chel
SoyBoiiLatte
Ix Chel
Level 57
God Stats
1W - 3L
1,268 SR
Queue Stats
133W - 141L
1,403 Elo+
Solo
Izanami
Izanami
l_Extaaa_l
Izanami
Level 77
God Stats
26W - 22L
1,492 SR
Queue Stats
56W - 53L
1,437 Elo+
Party 1
Team Averages
Level 70
1,449 SR
1,463 Elo+

VS

Team Averages
Level 92
1,537 SR
1,457 Elo+
Ra
Ra
Ninja_nas04
Ra
Level 101
God Stats
1W - 3L
1,374 SR
Queue Stats
93W - 106L
1,410 Elo+
Party 2
Danzaburou
Danzaburou
Praga97
Danzaburou
Level 85
God Stats
16W - 18L
1,501 SR
Queue Stats
204W - 215L
1,516 Elo+
Party 3
Fenrir
Fenrir
XperiuNtz_Saf
Fenrir
Level 97
God Stats
2W - 2L
1,686 SR
Queue Stats
80W - 89L
1,445 Elo+
Party 2
Terra
Terra
pettyxbox
Terra
Level 69
God Stats
1W - 3L
1,393 SR
Queue Stats
70W - 79L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
schaidar73
Erlang Shen
Level 108
God Stats
4W - 2L
1,733 SR
Queue Stats
172W - 200L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,525
609
9,596
14,072
16,321
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
Leddg
Nox
14
7 / 0 / 2
8,875
634
8,568
5,708
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
11
0 / 0 / 6
7,416
530
4,118
7,673
7,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
SoyBoiiLatte
Ix Chel
14
3 / 1 / 1
8,632
617
8,367
6,878
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
l_Extaaa_l
Izanami
13
1 / 0 / 4
7,978
570
6,045
5,357
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,622
473
2,906
8,457
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Praga97
Danzaburou
12
0 / 1 / 0
6,878
491
5,299
10,458
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 0
6,461
462
4,153
13,181
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
pettyxbox
Terra
11
0 / 2 / 1
6,713
480
2,300
14,309
10,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Erlang Shen
schaidar73
Erlang Shen
12
1 / 4 / 0
6,744
482
7,497
12,726
14,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Nox
Leddg
Nox
7
0
2
8
L
1
2
0
0.5
W
Khepri
0
0
6
3
L
Danzaburou
Praga97
Danzaburou
0
1
0
0
W
Ix Chel
SoyBoiiLatte
Ix Chel
3
1
1
3.5
L
0
4
0
0
W
Izanami
l_Extaaa_l
Izanami
1
0
4
3
L
Terra
pettyxbox
Terra
0
2
1
0.25
L
Erlang Shen
schaidar73
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
22,155
39,688
Taken
59,131
31,887
Mitigated
37,287
16,642
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,596
3,165
0
4,545
14,072
16,321
20
1,532
11,282
5,384
53,003
W
Nox
Leddg
Nox
8,568
964
0
3,824
5,708
2,812
0
636
5,072
63,890
1,361
L
2,906
55
586
2,769
8,457
3,603
0
5,790
2,667
46,782
0
W
Khepri
4,118
207
0
1,790
7,673
7,561
8
835
6,713
16,347
0
L
Danzaburou
Praga97
Danzaburou
5,299
2,322
0
2,915
10,458
3,594
0
3,972
6,486
0
54,197
W
Ix Chel
SoyBoiiLatte
Ix Chel
8,367
1,363
464
2,760
6,878
2,873
483
2,822
4,025
72,016
0
L
4,153
1,162
0
2,552
13,181
5,141
0
4,235
8,946
0
56,202
W
Izanami
l_Extaaa_l
Izanami
6,045
4,550
0
3,259
5,357
2,320
837
151
5,206
0
79,140
L
Terra
pettyxbox
Terra
2,300
539
2,827
3,562
14,309
10,194
0
6,242
8,067
17,228
0
L
Erlang Shen
schaidar73
Erlang Shen
7,497
2,622
0
3,760
12,726
14,755
0
2,259
10,467
5,053
43,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
33,418
479
Minions Killed
388
0
Camps Cleared
0
1,421,242
Distance Traveled
1,379,138
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,525
609
105
8
0
273,067
2
W
Nox
8,875
634
91
7
0
305,190
3
L
Ra
6,622
473
95
7
0
264,199
4
W
Khepri
7,416
530
24
2
0
296,617
7
L
Danzaburou
6,878
491
101
7
0
260,109
0
W
Ix Chel
8,632
617
112
8
0
283,603
0
L
Fenrir
6,461
462
86
6
0
308,893
0
W
Izanami
7,978
570
147
11
0
262,765
5
L
Terra
6,713
480
31
2
0
286,587
1
L
Erlang Shen
6,744
482
75
5
0
259,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role