Player Matchup

Medusa
Medusa
MangeBadou
Medusa
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nønæme
Morgan Le Fay
Level 117
God Stats
1W - 1L
1,623 SR
Queue Stats
23W - 19L
1,609 Elo+
Party 1
Hercules
Hercules
gmonm8
Hercules
Level 30
God Stats
1W - 3L
1,207 SR
Queue Stats
7W - 14L
1,358 Elo+
Solo
Team Averages
Level 66
1,443 SR
1,489 Elo+

VS

Team Averages
Level 133
1,510 SR
1,566 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
WhistlingHornet
Ne Zha
Level 156
God Stats
2W - 0L
1,365 SR
Queue Stats
12W - 7L
1,678 Elo+
Party 2
Bacchus
Bacchus
kwamitxu
Bacchus
Level 99
God Stats
37W - 20L
1,666 SR
Queue Stats
113W - 96L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MangeBadou
Medusa
9
1 / 7 / 0
7,264
726
2,967
9,576
2,827
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Nønæme
Morgan Le Fay
9
0 / 3 / 1
7,025
703
6,962
7,738
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
gmonm8
Hercules
9
1 / 7 / 1
7,509
751
3,913
12,149
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
8 / 1 / 9
10,159
1,016
12,179
6,854
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 0 / 8
9,155
916
9,129
6,969
3,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Bacchus
kwamitxu
Bacchus
11
4 / 1 / 11
8,953
895
5,019
12,247
13,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
17
17
Deaths
2
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
1
9
12.5
L
Medusa
MangeBadou
Medusa
1
7
0
0.14
L
Morgan Le Fay
Nønæme
Morgan Le Fay
0
3
1
0.17
W
5
0
8
9
L
Hercules
gmonm8
Hercules
1
7
1
0.21
W
Bacchus
kwamitxu
Bacchus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,842
Damage
26,327
29,463
Taken
26,070
13,347
Mitigated
20,576
3,454
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,179
612
0
1,197
6,854
3,240
1,000
2,334
4,370
45,750
0
L
Medusa
MangeBadou
Medusa
2,967
1,680
0
623
9,576
2,827
0
5,718
3,667
0
18,917
L
Morgan Le Fay
Nønæme
Morgan Le Fay
6,962
464
0
482
7,738
2,171
0
3,957
3,575
26,294
0
W
9,129
2,007
0
2,812
6,969
3,653
1,067
1,686
5,168
0
40,692
L
Hercules
gmonm8
Hercules
3,913
1,554
0
2,349
12,149
8,349
0
7,040
4,772
0
11,977
W
Bacchus
kwamitxu
Bacchus
5,019
800
0
2,455
12,247
13,683
406
3,818
8,012
13,787
538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,798
Gold Earned
28,267
82
Minions Killed
125
0
Camps Cleared
0
483,987
Distance Traveled
560,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,159
1,016
77
8
0
191,113
0
L
Medusa
7,264
726
32
3
0
136,049
0
L
Morgan Le Fay
7,025
703
38
4
0
183,302
0
W
Ne Zha
9,155
916
42
4
0
188,766
0
L
Hercules
7,509
751
12
1
0
164,636
0
W
Bacchus
8,953
895
6
1
0
180,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role