Player Matchup

Loki
Loki
 
Loki
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Berseerks
Chernobog
Level 106
God Stats
1W - 2L
1,185 SR
Queue Stats
38W - 48L
1,462 Elo+
Party 1
Geb
Geb
Jehovah_Suspect_
Geb
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 18L
1,537 Elo+
Solo
Mulan
Mulan
Keinseii
Mulan
Level 112
God Stats
1W - 0L
1,389 SR
Queue Stats
3W - 4L
1,395 Elo+
Party 1
Ix Chel
Ix Chel
chainspark
Ix Chel
Level 134
God Stats
4W - 5L
1,426 SR
Queue Stats
560W - 550L
1,431 Elo+
Solo
Team Averages
Level 113
1,400 SR
1,465 Elo+

VS

Team Averages
Level 102
1,529 SR
1,446 Elo+
Bake Kujira
Bake Kujira
Bianuki
Bake Kujira
Level 116
God Stats
4W - 4L
1,455 SR
Queue Stats
71W - 81L
1,439 Elo+
Party 2
Sol
Sol
MuthaDoll
Sol
Level 131
God Stats
3W - 6L
1,461 SR
Queue Stats
52W - 76L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
TheeDoll
Nu Wa
Level 69
God Stats
31W - 26L
1,585 SR
Queue Stats
191W - 180L
1,515 Elo+
Party 2
Shiva
Shiva
UndeadMaster617
Shiva
Level 87
God Stats
1W - 1L
1,647 SR
Queue Stats
144W - 152L
1,442 Elo+
Solo
Mercury
Mercury
cerberus--193
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 211L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
2 / 2 / 3
7,662
511
5,566
14,303
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Berseerks
Chernobog
13
3 / 2 / 5
7,838
523
8,697
9,109
3,766
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 5
7,126
475
5,619
15,435
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Keinseii
Mulan
14
7 / 3 / 1
9,091
606
13,330
18,355
18,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
chainspark
Ix Chel
13
4 / 2 / 2
7,789
519
9,615
10,930
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Bianuki
Bake Kujira
12
3 / 3 / 2
7,898
527
8,789
11,466
10,945
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 5 / 1
8,729
582
15,431
15,544
5,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
TheeDoll
Nu Wa
12
1 / 3 / 0
7,281
485
10,026
8,612
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 4
6,925
462
7,433
14,559
9,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
12
2 / 5 / 0
7,391
493
3,509
12,984
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
11
12
Deaths
17
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
2
3
1.75
W
Chernobog
Berseerks
Chernobog
3
2
5
2.75
L
Bake Kujira
Bianuki
Bake Kujira
3
3
2
1.33
W
1
3
5
1.17
W
Mulan
Keinseii
Mulan
7
3
1
2.5
L
5
5
1
1.1
L
Nu Wa
TheeDoll
Nu Wa
1
3
0
0.33
L
0
1
4
2
L
Mercury
2
5
0
0.4
W
Ix Chel
chainspark
Ix Chel
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,827
Damage
45,188
68,132
Taken
63,165
45,424
Mitigated
33,244
21,661
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,566
2,195
0
6,804
14,303
5,512
0
3,150
11,153
0
62,881
W
Chernobog
Berseerks
Chernobog
8,697
5,329
0
3,578
9,109
3,766
1,118
4,927
4,182
0
53,552
L
Bake Kujira
Bianuki
Bake Kujira
8,789
5,273
0
1,211
11,466
10,945
0
372
10,145
51,990
487
W
5,619
1,678
0
3,072
15,435
12,696
0
7,968
7,467
18,754
0
W
Mulan
Keinseii
Mulan
13,330
2,239
0
5,792
18,355
18,906
0
10,344
8,011
0
60,516
L
15,431
4,346
219
6,748
15,544
5,965
952
4,054
11,394
71,380
5,853
L
Nu Wa
TheeDoll
Nu Wa
10,026
2,365
0
990
8,612
2,720
325
4,769
3,796
52,027
0
L
7,433
408
926
3,214
14,559
9,010
116
4,205
10,303
0
42,574
L
Mercury
3,509
1,740
0
500
12,984
4,604
45
1,834
11,012
0
57,774
W
Ix Chel
chainspark
Ix Chel
9,615
911
689
1,726
10,930
4,544
0
7,099
3,831
61,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,506
Gold Earned
38,224
381
Minions Killed
401
0
Camps Cleared
0
1,541,121
Distance Traveled
1,359,313
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,662
511
79
5
0
334,101
0
W
Chernobog
7,838
523
81
5
0
335,913
3
L
Bake Kujira
7,898
527
69
5
0
219,390
0
W
Geb
7,126
475
25
2
0
288,142
0
W
Mulan
9,091
606
97
6
0
289,822
6
L
Sol
8,729
582
104
7
0
260,256
0
L
Nu Wa
7,281
485
90
6
0
263,267
0
L
Shiva
6,925
462
56
4
0
282,785
3
L
Mercury
7,391
493
82
5
0
333,615
0
W
Ix Chel
7,789
519
99
7
0
293,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role