Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Aziuh1k
Arachne
Level 30
God Stats
2W - 5L
1,338 SR
Queue Stats
36W - 48L
1,454 Elo+
Party 1
Apollo
Apollo
SavageSwoop
Apollo
Level 46
God Stats
2W - 1L
1,682 SR
Queue Stats
47W - 60L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
jamiilx
Amaterasu
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 27L
1,405 Elo+
Party 1
Team Averages
Level 50
1,504 SR
1,457 Elo+

VS

Team Averages
Level 96
1,567 SR
1,581 Elo+
Bake Kujira
Bake Kujira
Mattyice20814
Bake Kujira
Level 122
God Stats
3W - 0L
1,772 SR
Queue Stats
53W - 50L
1,569 Elo+
Party 2
Ishtar
Ishtar
Spyrotrek
Ishtar
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 15L
1,656 Elo+
Party 3
Osiris
Osiris
XRed2DinoX
Osiris
Level 149
God Stats
2W - 1L
1,505 SR
Queue Stats
97W - 76L
1,583 Elo+
Party 2
Discordia
Discordia
healinghalo
Discordia
Level 29
God Stats
2W - 0L
1,462 SR
Queue Stats
40W - 35L
1,566 Elo+
Party 3
Arachne
Arachne
jhorsoto69
Arachne
Level 83
God Stats
4W - 2L
1,596 SR
Queue Stats
84W - 78L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 3
7,660
511
4,815
12,873
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
 
Kukulkan
12
0 / 2 / 2
7,402
493
5,530
7,510
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
Aziuh1k
Arachne
14
7 / 4 / 1
8,758
584
12,764
14,408
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
11
0 / 4 / 0
6,943
463
7,001
9,852
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
jamiilx
Amaterasu
12
2 / 7 / 0
7,670
511
4,922
17,478
14,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Mattyice20814
Bake Kujira
11
4 / 1 / 2
7,829
522
6,251
13,705
13,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Spyrotrek
Ishtar
15
3 / 2 / 1
9,181
612
7,773
10,851
4,200
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
XRed2DinoX
Osiris
15
8 / 2 / 2
10,102
673
14,545
16,918
20,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
healinghalo
Discordia
13
0 / 2 / 1
8,039
536
2,743
4,948
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
jhorsoto69
Arachne
15
4 / 2 / 3
8,700
580
10,282
15,747
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
19
19
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
3
0.75
L
Kukulkan
 
Kukulkan
0
2
2
0.5
L
Arachne
Aziuh1k
Arachne
7
4
1
1.88
W
Bake Kujira
Mattyice20814
Bake Kujira
4
1
2
5
L
Apollo
0
4
0
0
W
Ishtar
Spyrotrek
Ishtar
3
2
1
1.75
W
Osiris
XRed2DinoX
Osiris
8
2
2
4.5
W
Discordia
healinghalo
Discordia
0
2
1
0.25
L
Amaterasu
jamiilx
Amaterasu
2
7
0
0.29
W
Arachne
jhorsoto69
Arachne
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,032
Damage
41,594
62,121
Taken
62,169
40,678
Mitigated
46,666
16,695
Healing
19,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,815
1,716
0
6,318
12,873
12,968
0
3,942
8,931
301
37,946
L
Kukulkan
 
Kukulkan
5,530
1,044
0
875
7,510
3,229
0
1,278
6,232
62,706
0
L
Arachne
Aziuh1k
Arachne
12,764
9,678
0
3,064
14,408
6,001
0
1,950
12,458
0
62,312
W
Bake Kujira
Mattyice20814
Bake Kujira
6,251
4,326
0
2,680
13,705
13,083
0
2,717
10,988
33,018
0
L
Apollo
7,001
4,574
0
2,203
9,852
3,509
782
1,808
8,044
0
55,640
W
Ishtar
Spyrotrek
Ishtar
7,773
5,174
0
5,001
10,851
4,200
767
496
10,355
0
84,375
W
Osiris
XRed2DinoX
Osiris
14,545
6,194
0
6,440
16,918
20,754
1,067
772
16,146
7,264
61,620
W
Discordia
healinghalo
Discordia
2,743
111
0
762
4,948
1,890
0
850
4,098
59,771
0
L
Amaterasu
jamiilx
Amaterasu
4,922
3,063
0
4,235
17,478
14,971
0
1,706
15,772
0
35,562
W
Arachne
jhorsoto69
Arachne
10,282
6,307
0
5,074
15,747
6,739
0
1,703
14,044
0
78,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,433
Gold Earned
43,851
427
Minions Killed
515
0
Camps Cleared
0
1,393,883
Distance Traveled
1,503,888
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,660
511
54
4
0
315,994
0
L
Kukulkan
7,402
493
119
8
0
235,423
0
L
Arachne
8,758
584
85
6
0
330,658
0
W
Bake Kujira
7,829
522
36
2
0
310,411
4
L
Apollo
6,943
463
107
7
0
261,202
2
W
Ishtar
9,181
612
151
10
0
281,065
1
W
Osiris
10,102
673
96
6
0
285,330
1
W
Discordia
8,039
536
116
8
0
286,733
6
L
Amaterasu
7,670
511
62
4
0
250,606
4
W
Arachne
8,700
580
116
8
0
340,349
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role