Player Matchup

Neith
Neith
ChronoCrossfire
Neith
Level 102
God Stats
4W - 2L
1,781 SR
Queue Stats
21W - 10L
1,624 Elo+
Party 2
Ymir
Ymir
DrekenRoh
Ymir
Level 166
God Stats
5W - 4L
1,625 SR
Queue Stats
212W - 215L
1,463 Elo+
Solo
Anubis
Anubis
Fernandonajera96
Anubis
Level 126
God Stats
23W - 20L
1,566 SR
Queue Stats
32W - 34L
1,494 Elo+
Party 3
Thor
Thor
Kikitus993
Thor
Level 129
God Stats
0W - 2L
1,276 SR
Queue Stats
175W - 141L
1,550 Elo+
Party 3
Charon
Charon
thegreggacy
Charon
Level 104
God Stats
3W - 2L
1,626 SR
Queue Stats
152W - 122L
1,618 Elo+
Party 2
Team Averages
Level 125
1,575 SR
1,550 Elo+

VS

Team Averages
Level 138
1,533 SR
1,502 Elo+
Surtr
Surtr
ASkeatShow
Surtr
Level 149
God Stats
17W - 15L
1,545 SR
Queue Stats
514W - 445L
1,499 Elo+
Party 1
Apollo
Apollo
Baeellona
Apollo
Level 129
God Stats
2W - 0L
1,784 SR
Queue Stats
35W - 33L
1,499 Elo+
Solo
Merlin
Merlin
GreenFalcon360
Merlin
Level 160
God Stats
1W - 2L
1,256 SR
Queue Stats
72W - 60L
1,523 Elo+
Party 1
Tiamat
Tiamat
Vlakorados
Tiamat
Level 150
God Stats
4W - 5L
1,484 SR
Queue Stats
258W - 295L
1,476 Elo+
Solo
Geb
Geb
pesadillatoxi
Geb
Level 103
God Stats
7W - 4L
1,596 SR
Queue Stats
320W - 299L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,291
658
2,154
2,430
732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
2
0 / 1 / 0
2,712
542
468
1,341
496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
4,029
806
995
1,478
660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
3,524
705
615
3,164
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
6
0 / 0 / 1
3,726
745
1,736
2,987
1,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
7
1 / 1 / 0
4,617
923
1,270
3,455
1,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Apollo
Baeellona
Apollo
6
0 / 0 / 0
3,355
671
1,580
2,342
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,857
771
620
1,861
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
Vlakorados
Tiamat
6
0 / 0 / 0
3,409
682
724
2,735
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 0 / 0
3,597
719
1,556
3,453
1,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
1
1
0
1
W
Apollo
Baeellona
Apollo
0
0
0
0
L
0
0
0
0
L
Ymir
0
1
0
0
L
1
0
0
1
W
0
0
0
0
L
0
0
1
0.5
W
Tiamat
Vlakorados
Tiamat
0
0
0
0
W
0
0
0
0
L
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,968
Damage
5,750
11,400
Taken
13,846
4,630
Mitigated
5,724
3,702
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
1,270
534
0
1,301
3,455
1,705
0
940
2,465
310
28,354
W
Apollo
Baeellona
Apollo
1,580
1,456
0
911
2,342
669
0
766
1,576
0
17,700
L
2,154
1,024
0
625
2,430
732
0
853
1,577
0
20,020
L
Ymir
468
232
0
358
1,341
496
0
0
1,275
2,340
0
L
995
0
0
981
1,478
660
0
618
860
24,724
0
W
620
132
0
250
1,861
493
0
86
1,775
24,685
0
L
615
114
0
572
3,164
962
0
506
2,619
0
12,879
W
Tiamat
Vlakorados
Tiamat
724
0
0
1,512
2,735
1,248
0
412
2,323
15,092
0
W
1,556
226
86
1,490
3,453
1,609
0
945
2,508
9,193
0
L
Charon
1,736
547
0
1,166
2,987
1,780
0
952
2,035
8,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,282
Gold Earned
18,835
125
Minions Killed
173
0
Camps Cleared
0
439,391
Distance Traveled
577,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,617
923
45
9
0
110,584
1
W
Apollo
3,355
671
40
8
0
103,472
0
L
Neith
3,291
658
34
7
0
110,005
1
L
Ymir
2,712
542
4
1
0
24,974
0
L
Anubis
4,029
806
52
10
0
105,221
0
W
Merlin
3,857
771
49
10
0
107,205
1
L
Thor
3,524
705
26
5
0
111,931
0
W
Tiamat
3,409
682
29
6
0
126,360
0
W
Geb
3,597
719
10
2
0
130,243
0
L
Charon
3,726
745
9
2
0
87,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role