Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Kloetenkoenig
Hera
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 45L
1,480 Elo+
Solo
Vamana
Vamana
Maruschk36Oz
Vamana
Level 166
God Stats
7W - 10L
1,408 SR
Queue Stats
439W - 455L
1,493 Elo+
Solo
The Morrigan
The Morrigan
MoZzA_GaMeRs
The Morrigan
Level 161
God Stats
0W - 3L
1,176 SR
Queue Stats
240W - 218L
1,486 Elo+
Party 1
Medusa
Medusa
no-no1
Medusa
Level 144
God Stats
4W - 5L
1,538 SR
Queue Stats
220W - 199L
1,505 Elo+
Party 1
Team Averages
Level 151
1,424 SR
1,493 Elo+

VS

Team Averages
Level 140
1,656 SR
1,484 Elo+
Geb
Geb
AlMightySuid
Geb
Level 158
God Stats
8W - 8L
1,578 SR
Queue Stats
168W - 170L
1,527 Elo+
Party 2
Cerberus
Cerberus
CarnivaLNobiLitY
Cerberus
Level 173
God Stats
7W - 2L
1,684 SR
Queue Stats
237W - 224L
1,495 Elo+
Party 2
Scylla
Scylla
Trainwreck13
Scylla
Level 155
God Stats
2W - 1L
1,626 SR
Queue Stats
68W - 72L
1,481 Elo+
Solo
Ah Puch
Ah Puch
georgescu89
Ah Puch
Level 88
God Stats
5W - 1L
1,751 SR
Queue Stats
193W - 223L
1,412 Elo+
Solo
Merlin
Merlin
polomagic
Merlin
Level 126
God Stats
5W - 2L
1,643 SR
Queue Stats
84W - 91L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 4 / 3
6,367
796
2,364
7,008
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
5,107
638
1,805
2,897
1,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vamana
14
1 / 2 / 2
6,945
868
4,221
8,743
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
MoZzA_GaMeRs
The Morrigan
10
1 / 4 / 2
5,971
746
3,130
4,729
2,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
no-no1
Medusa
12
1 / 3 / 1
6,268
784
3,729
6,117
3,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 14
7,405
926
3,464
5,688
5,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 2 / 9
7,285
911
6,363
9,358
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
14
6 / 1 / 9
8,035
1,004
6,644
4,601
1,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
georgescu89
Ah Puch
13
4 / 0 / 10
7,842
980
7,141
4,537
2,151
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
polomagic
Merlin
13
4 / 1 / 9
7,830
979
4,433
4,653
2,054
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
67
4
Kills
16
16
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
3
0.63
W
0
0
14
7
W
2
2
9
3.25
L
0
3
0
0
L
Vamana
1
2
2
1
L
The Morrigan
MoZzA_GaMeRs
The Morrigan
1
4
2
0.5
W
Scylla
6
1
9
10.5
W
Ah Puch
georgescu89
Ah Puch
4
0
10
9
L
Medusa
no-no1
Medusa
1
3
1
0.5
W
Merlin
polomagic
Merlin
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,249
Damage
28,045
29,494
Taken
28,837
22,489
Mitigated
19,163
6,591
Healing
15,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,364
947
984
659
7,008
3,366
0
6,808
200
0
5,288
W
3,464
28
1,264
1,192
5,688
5,008
0
764
4,838
8,528
0
W
6,363
61
2,775
3,159
9,358
8,226
0
944
8,196
12,039
0
L
1,805
323
0
0
2,897
1,193
0
2,877
20
2,847
0
L
Vamana
4,221
2,006
403
2,652
8,743
12,337
0
7,719
1,024
0
15,780
L
The Morrigan
MoZzA_GaMeRs
The Morrigan
3,130
405
225
974
4,729
2,541
0
4,558
120
2,679
3,494
W
Scylla
6,644
959
1,632
934
4,601
1,724
971
948
3,608
27,441
0
W
Ah Puch
georgescu89
Ah Puch
7,141
96
567
2,054
4,537
2,151
132
656
3,881
13,260
0
L
Medusa
no-no1
Medusa
3,729
759
307
387
6,117
3,052
0
6,032
85
0
14,564
W
Merlin
polomagic
Merlin
4,433
111
876
694
4,653
2,054
68
90
4,377
15,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
38,397
73
Minions Killed
112
0
Camps Cleared
0
680,288
Distance Traveled
790,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,367
796
17
2
0
152,082
0
W
Geb
7,405
926
2
0
0
177,065
0
W
Cerberus
7,285
911
24
3
0
156,973
0
L
Hera
5,107
638
1
0
0
62,434
0
L
Vamana
6,945
868
27
3
0
172,138
0
L
The Morrigan
5,971
746
8
1
0
122,322
0
W
Scylla
8,035
1,004
37
5
0
147,966
0
W
Ah Puch
7,842
980
13
2
0
161,013
0
L
Medusa
6,268
784
20
3
0
171,312
0
W
Merlin
7,830
979
36
5
0
147,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role