Player Matchup

Ne Zha
Ne Zha
BANDIDO9997
Ne Zha
Level 129
God Stats
3W - 4L
1,440 SR
Queue Stats
225W - 245L
1,456 Elo+
Party 2
Chronos
Chronos
Dasty
Chronos
Level 172
God Stats
1W - 4L
1,453 SR
Queue Stats
181W - 179L
1,438 Elo+
Solo
Cernunnos
Cernunnos
EXPLOSIV2M
Cernunnos
Level 106
God Stats
9W - 8L
1,526 SR
Queue Stats
322W - 299L
1,479 Elo+
Solo
Jormungandr
Jormungandr
I-JuaN-KilleRS-I
Jormungandr
Level 124
God Stats
2W - 7L
1,277 SR
Queue Stats
66W - 86L
1,388 Elo+
Party 2
Tiamat
Tiamat
sonpene
Tiamat
Level 24
God Stats
6W - 8L
1,501 SR
Queue Stats
26W - 45L
1,376 Elo+
Party 2
Team Averages
Level 111
1,440 SR
1,427 Elo+

VS

Team Averages
Level 90
1,458 SR
1,486 Elo+
Danzaburou
Danzaburou
A-killer-nugget
Danzaburou
Level 68
God Stats
5W - 10L
1,344 SR
Queue Stats
203W - 210L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Jamal_KR6
Nu Wa
Level 100
God Stats
48W - 36L
1,587 SR
Queue Stats
135W - 116L
1,475 Elo+
Party 1
Da Ji
Da Ji
ToxicToxin69
Da Ji
Level 65
God Stats
2W - 2L
1,269 SR
Queue Stats
166W - 166L
1,473 Elo+
Solo
Chaac
Chaac
jajadead
Chaac
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,556 Elo+
Solo
Sobek
Sobek
tappo1202
Sobek
Level 78
God Stats
4W - 2L
1,589 SR
Queue Stats
97W - 86L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 3 / 0
4,188
381
0
4,219
1,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
Dasty
Chronos
11
1 / 2 / 0
6,638
603
6,075
10,399
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
EXPLOSIV2M
Cernunnos
8
1 / 4 / 1
5,221
475
7,110
9,480
3,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
I-JuaN-KilleRS-I
Jormungandr
8
1 / 4 / 1
5,690
517
3,115
9,528
7,329
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
sonpene
Tiamat
12
2 / 0 / 0
6,561
596
5,953
8,084
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A-killer-nugget
Danzaburou
10
3 / 0 / 3
6,612
601
5,926
5,991
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Jamal_KR6
Nu Wa
12
2 / 2 / 2
6,905
628
4,668
5,874
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 5
6,793
618
7,688
7,010
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
jajadead
Chaac
12
1 / 1 / 1
7,055
641
6,499
10,355
8,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
tappo1202
Sobek
9
2 / 2 / 6
6,159
560
3,929
11,334
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
13
13
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A-killer-nugget
Danzaburou
3
0
3
4.5
L
Ne Zha
0
3
0
0
L
Chronos
Dasty
Chronos
1
2
0
0.5
L
Cernunnos
EXPLOSIV2M
Cernunnos
1
4
1
0.38
L
Jormungandr
I-JuaN-KilleRS-I
Jormungandr
1
4
1
0.38
W
Nu Wa
Jamal_KR6
Nu Wa
2
2
2
1.5
W
5
0
5
7.5
W
Chaac
jajadead
Chaac
1
1
1
1.5
L
Tiamat
sonpene
Tiamat
2
0
0
2
W
Sobek
tappo1202
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,253
Damage
28,710
41,710
Taken
40,564
20,753
Mitigated
25,120
9,292
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A-killer-nugget
Danzaburou
5,926
2,187
0
3,050
5,991
2,431
986
1,276
4,715
0
48,564
L
Ne Zha
0
0
0
238
4,219
1,113
0
473
3,724
0
14,092
L
Chronos
Dasty
Chronos
6,075
2,970
0
2,844
10,399
3,801
0
446
9,877
46,296
2,056
L
Cernunnos
EXPLOSIV2M
Cernunnos
7,110
3,437
0
3,159
9,480
3,404
0
2,968
6,454
0
36,222
L
Jormungandr
I-JuaN-KilleRS-I
Jormungandr
3,115
899
0
1,186
9,528
7,329
0
1,492
8,000
24,958
0
W
Nu Wa
Jamal_KR6
Nu Wa
4,668
1,140
0
0
5,874
2,332
645
4,733
1,141
52,454
0
W
7,688
2,290
0
750
7,010
2,757
58
1,510
5,500
0
48,453
W
Chaac
jajadead
Chaac
6,499
1,131
0
3,944
10,355
8,510
0
6,043
4,312
0
53,755
L
Tiamat
sonpene
Tiamat
5,953
436
0
1,865
8,084
5,106
0
2,789
5,058
55,721
0
W
Sobek
tappo1202
Sobek
3,929
639
274
3,536
11,334
9,090
0
1,549
9,785
14,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,298
Gold Earned
33,524
331
Minions Killed
364
0
Camps Cleared
0
908,925
Distance Traveled
1,106,387
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,612
601
76
7
0
196,668
0
L
Ne Zha
4,188
381
24
2
0
85,358
0
L
Chronos
6,638
603
93
8
0
207,669
0
L
Cernunnos
5,221
475
80
7
0
199,408
2
L
Jormungandr
5,690
517
27
2
0
194,386
2
W
Nu Wa
6,905
628
103
9
0
205,504
1
W
Da Ji
6,793
618
71
6
0
261,062
2
W
Chaac
7,055
641
90
8
0
222,476
1
L
Tiamat
6,561
596
107
10
0
222,104
2
W
Sobek
6,159
560
24
2
0
220,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role