Player Matchup

Anubis
Anubis
Diamond I
 
Anubis
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Platinum I
Andyotu
Chaac
Platinum I
Level 123
God Stats
11W - 7L
1,664 SR
Queue Stats
58W - 30L
2,178 MMR
Party 2
Serqet
Serqet
Masters
Raphtallia
Serqet
Masters
Level 157
God Stats
5W - 6L
1,768 SR
Queue Stats
70W - 38L
2,807 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,644 SR
2,162 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,759 SR
2,419 MMR
Bacchus
Bacchus
Masters
Blazeboidid711v3
Bacchus
Masters
Level 153
God Stats
18W - 3L
1,821 SR
Queue Stats
191W - 102L
2,764 MMR
Party 1
Anhur
Anhur
Diamond III
ClaytonBigsbyy
Anhur
Diamond III
Level 151
God Stats
10W - 0L
1,851 SR
Queue Stats
115W - 58L
2,250 MMR
Party 1
Vulcan
Vulcan
Diamond IV
Limp Grandpa
Vulcan
Diamond IV
Level 141
God Stats
113W - 136L
1,605 SR
Queue Stats
630W - 715L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 5 / 4
10,543
703
10,332
12,472
5,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Andyotu
Chaac
12
2 / 5 / 4
10,220
681
6,751
19,417
14,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Raphtallia
Serqet
14
2 / 2 / 4
10,308
687
8,389
13,413
6,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ne ZhaKuzenboThothMorgan Le FayCabrakan

VS

Bans
BastetBaron SamediSobekAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
11,563
771
12,141
15,742
21,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 4 / 6
12,191
813
11,038
12,569
4,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
15
3 / 1 / 8
11,853
790
17,752
5,062
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
12
12
Deaths
6
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
5
4
0.8
L
Chaac
Andyotu
Chaac
2
5
4
0.8
W
3
1
9
7.5
W
6
4
6
2.25
W
Vulcan
3
1
8
7
L
Serqet
Raphtallia
Serqet
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
40,931
45,302
Taken
33,373
27,024
Mitigated
27,477
13,889
Healing
7,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,332
503
0
4,884
12,472
5,767
63
8,546
3,459
67,851
0
L
Chaac
Andyotu
Chaac
6,751
437
195
4,282
19,417
14,901
0
11,658
6,860
0
26,786
W
12,141
2,082
0
2,160
15,742
21,518
394
4,276
10,347
20,575
1,264
W
11,038
6,746
0
3,928
12,569
4,222
1,297
4,689
7,367
0
58,601
W
Vulcan
17,752
9,910
0
1,731
5,062
1,737
963
1,595
3,120
64,764
0
L
Serqet
Raphtallia
Serqet
8,389
1,577
0
4,528
13,413
6,356
0
6,799
6,139
0
35,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
35,607
181
Minions Killed
173
0
Camps Cleared
0
854,275
Distance Traveled
862,186
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,543
703
84
6
0
240,840
0
L
Chaac
10,220
681
40
3
0
275,505
2
W
Bacchus
11,563
771
18
1
0
272,129
0
W
Anhur
12,191
813
78
5
0
265,177
0
W
Vulcan
11,853
790
77
5
0
324,880
0
L
Serqet
10,308
687
57
4
0
337,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role