Player Matchup

Tsukuyomi
Tsukuyomi
ChunkGoated
Tsukuyomi
Level 86
God Stats
2W - 1L
1,669 SR
Queue Stats
21W - 28L
1,371 Elo+
Party 2
Thoth
Thoth
JFromPlanetEarth
Thoth
Level 98
God Stats
2W - 2L
1,544 SR
Queue Stats
51W - 77L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
MochiWaffles
Kuzenbo
Level 89
God Stats
1W - 1L
1,746 SR
Queue Stats
51W - 37L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Ty_Almighty1
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,250 Elo+
Party 2
Chaac
Chaac
pc7012714mk
Chaac
Level 108
God Stats
1W - 2L
1,575 SR
Queue Stats
40W - 41L
1,438 Elo+
Solo
Team Averages
Level 101
1,607 SR
1,395 Elo+

VS

Team Averages
Level 94
1,418 SR
1,446 Elo+
Achilles
Achilles
Garnerr04
Achilles
Level 108
God Stats
1W - 2L
1,257 SR
Queue Stats
155W - 146L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
Juguito_07
Baron Samedi
Level 78
God Stats
34W - 41L
1,392 SR
Queue Stats
248W - 249L
1,444 Elo+
Solo
Ravana
Ravana
SurelyEminent
Ravana
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 99L
1,434 Elo+
Party 1
Ymir
Ymir
The_Reaper3142
Ymir
Level 77
God Stats
33W - 37L
1,504 SR
Queue Stats
193W - 189L
1,467 Elo+
Party 1
Neith
Neith
TheeCrescent
Neith
Level 120
God Stats
11W - 9L
1,436 SR
Queue Stats
397W - 386L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChunkGoated
Tsukuyomi
11
0 / 4 / 4
6,796
453
4,769
13,882
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 2
7,347
490
5,273
9,866
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
MochiWaffles
Kuzenbo
11
0 / 1 / 1
6,900
460
3,070
10,227
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Ty_Almighty1
Cernunnos
12
1 / 3 / 0
7,036
469
5,920
9,926
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 4 / 0
6,776
452
4,317
9,939
4,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Garnerr04
Achilles
14
5 / 0 / 0
9,119
608
5,047
8,824
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Juguito_07
Baron Samedi
13
5 / 1 / 3
8,299
553
8,623
9,615
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 3
8,467
564
4,514
7,342
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 4
8,261
551
3,193
11,953
8,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 4
9,579
639
11,846
9,221
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
18
18
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChunkGoated
Tsukuyomi
0
4
4
0.5
W
Achilles
Garnerr04
Achilles
5
0
0
5
L
1
6
2
0.33
W
Baron Samedi
Juguito_07
Baron Samedi
5
1
3
6.5
L
Kuzenbo
MochiWaffles
Kuzenbo
0
1
1
0.5
W
2
2
3
1.75
W
3
1
4
5
W
3
0
4
5
L
Cernunnos
Ty_Almighty1
Cernunnos
1
3
0
0.33
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
33,223
53,840
Taken
46,955
27,883
Mitigated
27,725
15,379
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChunkGoated
Tsukuyomi
4,769
1,847
0
4,456
13,882
5,501
15
4,128
9,754
0
37,890
W
Achilles
Garnerr04
Achilles
5,047
1,336
0
2,578
8,824
6,980
306
325
8,044
0
47,449
L
5,273
126
0
500
9,866
3,436
404
4,807
5,011
45,225
0
W
Baron Samedi
Juguito_07
Baron Samedi
8,623
449
0
2,511
9,615
5,424
174
3,726
5,844
45,484
0
L
Kuzenbo
MochiWaffles
Kuzenbo
3,070
1,221
172
4,506
10,227
10,410
0
1,490
8,737
24,248
0
W
4,514
1,013
0
1,948
7,342
3,014
425
1,521
5,783
0
72,296
W
3,193
1,022
2,192
2,686
11,953
8,393
99
1,914
10,039
33,475
0
W
11,846
6,353
0
4,155
9,221
3,914
1,830
1,375
7,846
0
98,848
L
Cernunnos
Ty_Almighty1
Cernunnos
5,920
2,820
0
2,936
9,926
3,945
180
810
9,067
0
50,574
L
4,317
675
0
2,809
9,939
4,591
0
581
8,805
0
28,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
43,725
311
Minions Killed
462
0
Camps Cleared
0
1,364,024
Distance Traveled
1,391,429
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,796
453
69
5
0
335,404
1
W
Achilles
9,119
608
76
5
0
250,011
1
L
Thoth
7,347
490
77
5
0
250,252
2
W
Baron Samedi
8,299
553
71
5
0
289,509
0
L
Kuzenbo
6,900
460
32
2
0
310,801
2
W
Ravana
8,467
564
109
7
0
296,926
1
W
Ymir
8,261
551
46
3
0
287,704
4
W
Neith
9,579
639
160
11
0
267,279
0
L
Cernunnos
7,036
469
88
6
0
257,580
4
L
Chaac
6,776
452
45
3
0
209,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role