Player Matchup

Merlin
Merlin
AfroKnight
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,689 Elo+
Party 1
Bacchus
Bacchus
Fornalha
Bacchus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,787 Elo+
Party 1
Medusa
Medusa
S0REY
Medusa
Level 157
God Stats
1W - 0L
1,459 SR
Queue Stats
13W - 3L
1,847 Elo+
Party 1
Kukulkan
Kukulkan
XMacalisterX
Kukulkan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
zCarlinhosbrown
Pele
Level 105
God Stats
5W - 0L
1,855 SR
Queue Stats
27W - 9L
1,742 Elo+
Party 1
Team Averages
Level 139
1,563 SR
1,713 Elo+

VS

Team Averages
Level 77
1,442 SR
1,367 Elo+
Fenrir
Fenrir
Heitor I YEP
Fenrir
Level 28
God Stats
4W - 6L
1,384 SR
Queue Stats
4W - 13L
1,354 Elo+
Party 2
Bellona
Bellona
Witch-Finder_
Bellona
Level 66
God Stats
9W - 17L
1,381 SR
Queue Stats
9W - 21L
1,374 Elo+
Party 2
Vulcan
Vulcan
gonzallo999
Vulcan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,133 Elo+
Solo
Ao Kuang
Ao Kuang
paNic0-_-015
Ao Kuang
Level 19
God Stats
2W - 6L
1,417 SR
Queue Stats
3W - 9L
1,361 Elo+
Party 2
Agni
Agni
xSlayerNoobsX
Agni
Level 142
God Stats
0W - 1L
1,526 SR
Queue Stats
13W - 9L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AfroKnight
Merlin
15
1 / 0 / 5
8,393
839
4,270
3,329
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Fornalha
Bacchus
14
0 / 0 / 14
8,505
851
5,692
9,738
12,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
S0REY
Medusa
15
4 / 1 / 8
8,829
883
11,121
9,066
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
XMacalisterX
Kukulkan
16
4 / 1 / 6
8,807
881
8,526
2,692
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 2 / 4
9,518
952
8,697
11,754
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 1
7,039
704
3,365
6,760
3,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
13
1 / 3 / 1
7,528
753
2,779
9,708
8,867
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
14
0 / 4 / 0
7,626
763
5,292
7,204
3,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
paNic0-_-015
Ao Kuang
13
1 / 3 / 1
7,301
730
2,071
9,721
5,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 4 / 1
7,735
774
9,068
10,163
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
16
Kills
4
4
Deaths
16
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
AfroKnight
Merlin
1
0
5
3.5
W
Bacchus
Fornalha
Bacchus
0
0
14
7
L
Fenrir
1
2
1
0.75
W
Medusa
S0REY
Medusa
4
1
8
8
L
Bellona
1
3
1
0.5
W
Kukulkan
XMacalisterX
Kukulkan
4
1
6
7
L
Vulcan
0
4
0
0
L
Ao Kuang
paNic0-_-015
Ao Kuang
1
3
1
0.5
L
1
4
1
0.38
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,306
Damage
22,575
36,579
Taken
43,556
24,672
Mitigated
25,960
4,021
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AfroKnight
Merlin
4,270
402
0
435
3,329
1,561
0
2,918
411
24,304
0
W
Bacchus
Fornalha
Bacchus
5,692
433
0
1,166
9,738
12,455
0
2,822
6,688
8,865
0
L
Fenrir
3,365
460
0
224
6,760
3,560
0
2,898
3,862
0
6,476
W
Medusa
S0REY
Medusa
11,121
5,019
0
250
9,066
4,232
1,934
5,020
3,849
0
31,746
L
Bellona
2,779
223
0
20
9,708
8,867
0
3,349
6,359
0
9,363
W
Kukulkan
XMacalisterX
Kukulkan
8,526
704
0
0
2,692
1,298
1,481
2,107
585
33,892
0
L
Vulcan
5,292
1,699
0
301
7,204
3,434
222
4,934
2,270
27,292
0
L
Ao Kuang
paNic0-_-015
Ao Kuang
2,071
551
0
843
9,721
5,892
0
4,791
4,930
11,260
0
L
9,068
544
0
1,658
10,163
4,207
0
2,516
7,647
33,390
0
W
8,697
1,383
0
2,170
11,754
5,126
360
3,199
8,335
0
28,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,052
Gold Earned
37,229
240
Minions Killed
156
0
Camps Cleared
0
1,127,907
Distance Traveled
970,383
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,393
839
63
6
0
203,005
0
W
Bacchus
8,505
851
3
0
0
233,883
5
L
Fenrir
7,039
704
8
1
0
141,728
2
W
Medusa
8,829
883
46
5
0
238,189
1
L
Bellona
7,528
753
13
1
0
215,722
1
W
Kukulkan
8,807
881
84
8
0
216,911
0
L
Vulcan
7,626
763
58
6
0
193,883
0
L
Ao Kuang
7,301
730
17
2
0
211,205
0
L
Agni
7,735
774
60
6
0
207,845
0
W
Pele
9,518
952
44
4
0
235,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role